All Questions
Tagged with texture-coordinates cycles-render-engine
23
questions
0
votes
0
answers
20
views
IES rotate in cycles is wrong?
How can I turn the point light source to the left?
The example shows that the light to the right is good. And when I turn it to the left, there is almost no glow. I tried to return both the texture ...
1
vote
1
answer
47
views
Rendering Result varies vastly from what I see in the viewport when using Texture coordinate's "Generated"
I'm trying to get more into procedural texturing, and I found myself facing a problem where the texture I'm seeing in my viewport is diffrent from what is rendered. While trying to fix the problem, I ...
1
vote
1
answer
73
views
Voronoi texture inconsistent over curve?
Basically what i have here are three curves with an object bevel that i wanted to have this embroidery—stitching look to them with the stitching going perpendicular to the curve. I found a yt tutorial ...
3
votes
1
answer
239
views
Material that "recognises" open edges of mesh?
I'm looking for a way to mix two materials based on distance from open edges of a mesh.
Example:
I have a terrain mesh and a road mesh that follows the curvature of the terrain, slightly above it. ...
1
vote
0
answers
92
views
Randomizing texture coordinates has no effect on displacement texture position
I have run into the same problem as this old unanswered question, Cycles displacement material wrong uv mapping
I can shift the vector coordinates of PBR textures on instances of dupliverts to break ...
0
votes
1
answer
844
views
Is the Texture Coordinate node currently broken for vector displacement?
I have added a brief addendum to the end.
I have been getting into procedural vector displacement with shader nodes in Cycles. The other day I created a model and tried to animate it rotating through ...
0
votes
0
answers
46
views
Material Has Dark Areas that Move as Object Moves When Rendered
I'm rendering video of a tress of hair moving. The issue I'm having is that when rendered as the tress moves from side to side there are darker areas that seem to change when the tress moves. I don't ...
0
votes
1
answer
452
views
Voronoi Texture scale issue when translating
I have a Voronoi texture using object coordinates and a Vector Math node set to Add to translate the texture along the Z axis. This works fine!
However, if I use another texture (Noise, Musgrave, ...
1
vote
0
answers
45
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UDIMs not compatible with object particle systems?
I've made particle system based on single feather alpha and to color it I used color map based on main object. Since it has UDIMs I used them as well, just scaled color map to 512p to save space. All ...
0
votes
2
answers
4k
views
Simply adding an image to mesh (UV confusion)
I don't fully understand UV Mapping.
I imagine that the shapes that evolve from the flattened/cut open 3D object, are laid out on a 2D canvas which is the UV Map. You can draw on that canvas, add ...
4
votes
1
answer
4k
views
"Use UV for mapping" on curve object in Blender 2.82
I'm trying to use this option to uv map a curve, but i can't found it anymore in Blender 2.82. I'm using cycles.
has it been removed?
Thank you.
Regards.
1
vote
0
answers
21
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Scaling textures across different objects [duplicate]
Is there a way to keep the checker texture the same size?
Currently it scales with the size of the object, even though the scale in the Cycles node itself is set to 5, a value of 5 looks different ...
0
votes
0
answers
955
views
Spotlight Texture
I'm quite new to blender cycles and wanted to create a game using Armory3D in blender 2.79 which supports cycles. I started out by creating a character and wanted to add a flashlight that has some ...
2
votes
1
answer
3k
views
Color ramp to bump map
I have this black and gold sort of paint melting cycles material. I would like to add depth to the texture using the Color ramp node. How can I create displacement using my current node setup?
My ...
0
votes
1
answer
879
views
Move UV coords like Object coords?
I want to have a decal texture on an object move based on the location of an empty.
It is possible to use Object coordinates projected from another Object using the drop down in the Texture ...