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0 votes
0 answers
21 views

Exporting hair curves and cards for UE5: Coloring fur based on image texture?

The TL;DR is that I can create texture-based color-inheriting alembics + hair cards when working with a new, clean fur curve system in the Blender > UE5 pipeline. I am unable to recreate this ...
ninthtale's user avatar
0 votes
0 answers
15 views

Transparent material turns black when exported to GLB/GLTF

I'm putting a label on a beer bottle. The label in the back is supposed to be transparent with white text, and it is in Blender. When I export to GLTF/GLB the label is black with white text. I've ...
Maxine Jarlsbo's user avatar
0 votes
0 answers
12 views

How to export obj with texture coordinates and mapping applied to image textures? [duplicate]

I have an object with multiple image textures applied to different faces. In the shader editor, I added a mapping node and a texture coordinate node to change the scale/positions of the images on the ...
Jessica Corkal's user avatar
0 votes
0 answers
95 views

How to export texture mapping to 3dsMax

If I try to export an object to 3ds, everything seems to work fine except the texture's mapping. How could i fix that ?
ruka's user avatar
  • 1
1 vote
1 answer
492 views

How to correctly project texture to UV map from 3D scanned object?

I am a beginner in Blender and I am trying to get a 2D image of a scanned object with the texture correctly applied or projected. As you can see, in the right section I have the 3D object with its ...
Juan Ignacio Uriarte's user avatar
0 votes
3 answers
9k views

No UV coordinates Substance Painter

Help me with my problem. I cannot solve it myself therefore I am asking you for help. When I made my model, I made the UV after all this I decided to make textures in substance painter, but this ...
Geroin's user avatar
  • 1