All Questions
Tagged with texture-coordinates texturing
131
questions
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"Object" Texture Coordinate option showing a blank texture
Currently watching some YT tutorials and having a weird issue where selecting the "Object" option from the Texture Coordinate node is not properly working on my end.
I have tried ...
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13
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How to Create a Texture Atlas and Pack UVs Automatically in Blender for Multiple Textures of Different Sizes? [closed]
I have a 3D model with 15 textures of varying sizes that I need to combine into a single texture atlas and then repack the UVs accordingly. The texture sizes are as follows:
6 textures: 2048x2048
8 ...
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18
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Use a mesh object to controll the shape of a texture on another object
Is there a way to controll the shape of a texture on one object and using a different object as the controller?
I know there's mapping nodes that control the rotation, location, and scale of a texture ...
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22
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No Normal Output of the Bump Node
I want to use the "Normal" or "Reflection" output from the Texture Coordinate Node. If I do so, the Bump node does not display any normal data. As You can see, the bump node should ...
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How to place an image on top of another image (in the target image 2D texture space)?
I would like to place an image on top of an equilateral HDRI environment texture, like this:
I would also like to be able to manipulate the placed image (move around in the large image's XY space, ...
2
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2
answers
42
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How to animate the position of a material along the "mesh line"
I want to create the effect of current flowing through cables. I want the current to flow over several curves from the beginning to the end of the cable. I created a material with a mix shader and set ...
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37
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How to create a cast iron texture to make it look like real cast iron cookware in Blender?
I created a 3D model for cast iron cookware, and now I want to apply a real cast iron cookware texture to make it look like the real thing. I don't know how to create it. Can anybody explain, please?
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49
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I want to make Voronoi type Cells go from 0-1 in UV space: so I can run a gradient through each cell individually. i.e. each cell runs from 0-1
Main issue:
I have a cell like mask that I made on this texture. I want a gradient to run through each cell individually. I'm not sure if I can make cells into attributes or something and pass that ...
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33
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Object mapped material orientation based rotation and area based offset
I'm running into two main issues in Blender 4.0.2 with a material that is using box projection for it's textures.
As for the first issue, I would like to rotate the textures on this material by 45 ...
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34
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Invisible faces
I extracted a model from a game. Normally this works fine but this particular object seems to have invisible faces. I wanted to do UV wrapping but the selection of multiple parts of the object is not ...
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1
answer
97
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Hexagonal Voronoi texture 2
The picture below is from a two-year-old answer about creating a hexagonal Voronoi texture. The YouTube video that showed how that texture was created is no longer there. Can anyone tell me how that ...
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47
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Radial mapping voronoi texture not working
I'm trying to follow this tutorial:
https://m.youtube.com/watch?v=E0JyyWeptSA
this is his output:
this is mine:
He only ever shows bits of his node editor at a time so I couldn't get a full pic of ...
2
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0
answers
85
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UV Unwrap with correct rotation
I'm wondering if there is a way to make unwrapping process faster and more pleasant.
So I have wood texture and simple model of the window, which has mostly vertical faces. I want the lines of the ...
1
vote
1
answer
61
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Adding UV image to an object
I've created a punching bag and the goal is to place a bullseye on it with the current texture. When I create the seams and unwrap, multiple bullseye appear and I only need 1.
Do I have to bake the ...
1
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1
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234
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How to create different variations of my plank?
I've created a plank and the goal is to create a wooden floor. Is there a way to make the pattern on my plank different when I duplicate it? Is there a way to do this without sculpting a whole ...