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0 votes
0 answers
14 views

"Object" Texture Coordinate option showing a blank texture

Currently watching some YT tutorials and having a weird issue where selecting the "Object" option from the Texture Coordinate node is not properly working on my end. I have tried ...
CeRbErU30's user avatar
0 votes
0 answers
13 views

How to Create a Texture Atlas and Pack UVs Automatically in Blender for Multiple Textures of Different Sizes? [closed]

I have a 3D model with 15 textures of varying sizes that I need to combine into a single texture atlas and then repack the UVs accordingly. The texture sizes are as follows: 6 textures: 2048x2048 8 ...
P L A Y's user avatar
0 votes
0 answers
18 views

Use a mesh object to controll the shape of a texture on another object

Is there a way to controll the shape of a texture on one object and using a different object as the controller? I know there's mapping nodes that control the rotation, location, and scale of a texture ...
Sam_North 's user avatar
0 votes
0 answers
22 views

No Normal Output of the Bump Node

I want to use the "Normal" or "Reflection" output from the Texture Coordinate Node. If I do so, the Bump node does not display any normal data. As You can see, the bump node should ...
Marius's user avatar
  • 90
0 votes
0 answers
11 views

How to place an image on top of another image (in the target image 2D texture space)?

I would like to place an image on top of an equilateral HDRI environment texture, like this: I would also like to be able to manipulate the placed image (move around in the large image's XY space, ...
Steve's user avatar
  • 460
2 votes
2 answers
42 views

How to animate the position of a material along the "mesh line"

I want to create the effect of current flowing through cables. I want the current to flow over several curves from the beginning to the end of the cable. I created a material with a mix shader and set ...
user123511's user avatar
  • 1,259
0 votes
0 answers
37 views

How to create a cast iron texture to make it look like real cast iron cookware in Blender?

I created a 3D model for cast iron cookware, and now I want to apply a real cast iron cookware texture to make it look like the real thing. I don't know how to create it. Can anybody explain, please?
Dharmik's user avatar
0 votes
1 answer
49 views

I want to make Voronoi type Cells go from 0-1 in UV space: so I can run a gradient through each cell individually. i.e. each cell runs from 0-1

Main issue: I have a cell like mask that I made on this texture. I want a gradient to run through each cell individually. I'm not sure if I can make cells into attributes or something and pass that ...
WessyWes's user avatar
0 votes
0 answers
33 views

Object mapped material orientation based rotation and area based offset

I'm running into two main issues in Blender 4.0.2 with a material that is using box projection for it's textures. As for the first issue, I would like to rotate the textures on this material by 45 ...
Doeba0ermo's user avatar
0 votes
0 answers
34 views

Invisible faces

I extracted a model from a game. Normally this works fine but this particular object seems to have invisible faces. I wanted to do UV wrapping but the selection of multiple parts of the object is not ...
user3244534's user avatar
0 votes
1 answer
97 views

Hexagonal Voronoi texture 2

The picture below is from a two-year-old answer about creating a hexagonal Voronoi texture. The YouTube video that showed how that texture was created is no longer there. Can anyone tell me how that ...
Robert Hintz's user avatar
0 votes
0 answers
47 views

Radial mapping voronoi texture not working

I'm trying to follow this tutorial: https://m.youtube.com/watch?v=E0JyyWeptSA this is his output: this is mine: He only ever shows bits of his node editor at a time so I couldn't get a full pic of ...
gloopx9000's user avatar
2 votes
0 answers
85 views

UV Unwrap with correct rotation

I'm wondering if there is a way to make unwrapping process faster and more pleasant. So I have wood texture and simple model of the window, which has mostly vertical faces. I want the lines of the ...
Lilia Lilia's user avatar
1 vote
1 answer
61 views

Adding UV image to an object

I've created a punching bag and the goal is to place a bullseye on it with the current texture. When I create the seams and unwrap, multiple bullseye appear and I only need 1. Do I have to bake the ...
EverBlazen's user avatar
1 vote
1 answer
234 views

How to create different variations of my plank?

I've created a plank and the goal is to create a wooden floor. Is there a way to make the pattern on my plank different when I duplicate it? Is there a way to do this without sculpting a whole ...
EverBlazen's user avatar

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