All Questions
Tagged with texture-coordinates geometry-nodes
28
questions
0
votes
1
answer
22
views
Geometry Node Window co-ordinates for vertical content
I have a test project that outputs Window co-ordinates from Geometry Nodes (so a texture can be projected onto a material from a camera + alternate angle views can be rendered)
How to get the "...
0
votes
1
answer
75
views
How to randomise bevel weight?
This answer has a noise texture control the value of the bevel_weight_edge attribute in geometry nodes – but it doesn't work for me (the texture is too stretched):
...
1
vote
3
answers
38
views
how do i set up a material so that im able to set up the falloff of an volumetric object from its surface?
how do i set up a material so that im able to set up the falloff of an volumetric object from its surface? i basically want the density at the center of the object to be normal while i can make the ...
2
votes
0
answers
101
views
Mapping gradient texture coordinates in Geometry Nodes [closed]
I'm using Blender to create stylized landscape panoramas. I have a Digital Elevation Model (DEM) that I'm using as a height map in an image texture shader node to displace a plane (using Cycles ...
0
votes
2
answers
119
views
How to randomly rotate the texture of instances when the node "Geometry" is used?
Here is the setup of the geometry nodes, where the random value is set up to randomly rotate instances along Y and Z axes. However, the screenshot shows that the texture of instances does not randomly ...
1
vote
1
answer
234
views
How to create different variations of my plank?
I've created a plank and the goal is to create a wooden floor. Is there a way to make the pattern on my plank different when I duplicate it? Is there a way to do this without sculpting a whole ...
1
vote
0
answers
89
views
Unwrap each face individually into UV 0-1 using Geometry Nodes
Is it possible to unwrap each individual face of a mesh into the 0 - 1 range using Geometry nodes?
It would be aiming to achieve the same result as the "Reset" UV in the UV unwrapping window....
3
votes
1
answer
116
views
How to use the contact area between the instance and the mother object as texture coordinate in shader?
Goal
The yellow color should only appear within the area where the water droplets contact the purple wall. Consequently, the wall area outside of the water droplets should be purple; and the wall area ...
0
votes
0
answers
113
views
How to tile this texture with Geo nodes
I'm trying to create a texture that can be wrapped around a simple cylinder but I need the parametric qualities afforded by geo nodes to be able to adjust the pattern for 3D printing/ prototyping ...
1
vote
0
answers
164
views
Is there a way to have an adaptive uv on a curve?
I am working on a rope sculpture where I will hand draw several curves. I have found an answer (Texture coordinate on geometry nodes rope from Default Cube's tutorial (texture coordinates over ...
0
votes
1
answer
378
views
How to properly set a UV map on generated faces in Geometry Nodes?
I have a group of faces generated in Geometry Nodes. They will be procedurally arranged in different shapes and the grid size will vary, depending on the image I use and the number of faces I need (it'...
0
votes
0
answers
29
views
Texture coordinates on 3 profile curves within 1 geometry nodes setup (Default cube rope tutorial) [duplicate]
I must preface this by saying that I have a very limited knowledge of Geo nodes, so this may come off as quite stupid.
I followed Default cubes GN rope tutorial( https://www.youtube.com/watch?v=...
3
votes
0
answers
212
views
How can I create custom texture coordinates for a volume?
My ultimate goal: I’d like to create procedural cirrus clouds (long, thin, feathery high altitude clouds), ideally shaped fairly directly, e.g. with a curve. There are some very good procedural cloud ...
2
votes
1
answer
538
views
Emulate "Sphere" image texture in Geometry Nodes
I would like to use an image to adjust geometry of a sphere. I am using an icosphere to avoid the loss of resolution near the equator.
In the shader node this is accomplished with this setup.
In ...
1
vote
0
answers
56
views
How can I catch the XYZ coordinates for a curved road? [duplicate]
I'm making a curved road made with Geometry Nodes but I'm not able to get the mapping right.
I kind of managed to get the X and the Y right, but I'm just not able to also get the Z right.
As you can ...