Is there a way to controll the shape of a texture on one object and using a different object as the controller?
I know there's mapping nodes that control the rotation, location, and scale of a texture but I also want to give it a custom shape as well.
Like you can use a cube to change the location of a blue dot texture on a sphere but you can't use that cube to turn the dot into a star.
I guess I'm trying to project the shape of one object into a texture of another object. Is there a way to do that?