I extracted a model from a game. Normally this works fine but this particular object seems to have invisible faces. I wanted to do UV wrapping but the selection of multiple parts of the object is not even on the image and some of them are displaying correct textures? Also, when I select these faces the correct image isn't shown even though it is in the assets.
The UV wrapping is not on images but still have the textures?
moving the UV wrapping selection of the invisible one to brick texture does not change anything
This is how its supposed to look like.