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1 vote
1 answer
238 views

How to create different variations of my plank?

I've created a plank and the goal is to create a wooden floor. Is there a way to make the pattern on my plank different when I duplicate it? Is there a way to do this without sculpting a whole ...
EverBlazen's user avatar
2 votes
1 answer
2k views

Texture UVs and Array modifier

EDIT: Jachym Michal provided an answer that gets very close but doesn't quite solve the issue. The following screen shot shows that along the top (and bottom) of the large horizontal pipe the texture ...
GordonM's user avatar
  • 387
1 vote
1 answer
538 views

Texture coordinate and displacement modifier

I am creating world using texture coordinate node and displacement modifier on plane. But it doesn't work until I apply the displacement modifier. Why does that happen? How to avoid that? Here are the ...
Богдан Туренко's user avatar