All Questions
7
questions
1
vote
1
answer
61
views
Adding UV image to an object
I've created a punching bag and the goal is to place a bullseye on it with the current texture. When I create the seams and unwrap, multiple bullseye appear and I only need 1.
Do I have to bake the ...
0
votes
1
answer
194
views
Blender is applying only part of texture onto plane ? -- No Shading -- Bug?
turning to you with a really strange issue - Blender only applies part of my texture onto a plane! I have an image texture that ranges from RGB black [0,0,0] to green [0,1,0] and red [1,0,0]. When I ...
2
votes
0
answers
449
views
Bake a texture with Mapping and Texture coordinates nodes
Is it possible to bake a modified texture (diffuse, normal map, etc etc.) with the nodes Texture coordinates and Mapping?
I've tried to do it but the result doesn't change,
the texture is the same as ...
0
votes
2
answers
443
views
Texture not showing correctly on specific faces
The front of the box the texture dont work on all sides, but the lid has the right texture.
Blenderfile and texture here
Best regards
Melvin
1
vote
0
answers
66
views
Texture Not Appearing on the model
I followed the blender Guru tutorial and modeled the Anvil. I made 2 models The larger one is mine where the texture seems to work fine. But the small one in foreground was followed from tutorial and ...
1
vote
1
answer
529
views
3D texture (UVW map to UV map?)
I have a complex model and I want to apply a Perlin noise texture on it. This model is to be used in a video game.
Because this can be generated, I was thinking of using a 3D texture to avoid having ...
0
votes
1
answer
1k
views
How to apply texture the same size on all meshes? ignore mesh\normal size
I'm trying to apply texture to the wall in "Generated - Cube" mode and when i look at it in the Render mode - it has different scales on the different meshes which have different size. The same thing ...