I've created a plank and the goal is to create a wooden floor. Is there a way to make the pattern on my plank different when I duplicate it? Is there a way to do this without sculpting a whole different plank?
I tried using a texture coordinate and mapping node but I'm not getting the results I'd like. Picture below has an array modifier added.
File: https://we.tl/t-SKUbub2fDU
Thanks