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0 votes
1 answer
434 views

How to make light go through this subsurface scattering object in Eevee

Blender 2.93 I have this cat ear, and i want the light to go through it until it hits the front face, the material is subsurface scattering and i enabled Subsurface translucency in material, but the ...
Paul's user avatar
  • 372
2 votes
1 answer
391 views

Realistic folded transparent/translucent shadows

I'm currently modeling a bedroom scene that has very thin curtains over each side of the window. I'm able to make them transmit light from the back side with no issue, however they either cast no ...
Bugiboop's user avatar
0 votes
1 answer
130 views

Black spots on material at lower angles

I have a plane with a material that shows black spots when viewed from lower angles at rendering (preview also). In Material Preview the problem doesn't exists. Why does my material behaves like that?
Emmanouil Dagdilelis's user avatar
0 votes
0 answers
315 views

Cycles Emission Material Receiving Shadows

I am trying to follow this tutorial. Around 36:00 in the tutorial, he adds an UV sphere with an emission material that will eventually become the sun. However, when I follow the exact same steps, my ...
user134177's user avatar
0 votes
1 answer
52 views

the colour disappeared after split view

i was working on the donut tutorial in the part of material and lighting in "split view" and after i closed one screen the colour disappeared and i had left with just the black and white ...
dor's user avatar
  • 1
4 votes
0 answers
254 views

Jagged shadow with custom toon shader

I'm trying to render (using EEVEE) a couple of objects with very simple toon shaders but I can't get the shadows right. I want hard shadows but right now they are all weird-shaped. Here is what I ...
MattOnyx's user avatar
  • 275
3 votes
1 answer
244 views

Dark glass with weird imperfections

I am following Blender Guru's donut & teacup tutorial and have gotten up to part 3 level 3 where I am starting to make my teacup transparent. After following all the steps in the video I am left ...
Matthew's user avatar
  • 31
0 votes
1 answer
152 views

Blender (2.93.1) - surface flicker - totally stuck

I am working on a Blender project (2.93.1) and when my camera moves, I get flickering surfaces all over my ISS space station. I'm usually rendering my sequences as dpx files and then work on them in ...
Marco Kalantari's user avatar
2 votes
1 answer
3k views

How do I fix weird clipping glitch on my Object with Image Texture? [duplicate]

I am currently working in Blender in Eevee and getting a really weird glitch where I can see random faces of my object in front of the faces I should be seeing. For example, in the image below, I can ...
Ethan Pattemore's user avatar
1 vote
2 answers
162 views

Images as Plane with Principled Shader should be less influenced by the environment. Combine with Emission Node?

I have a person who was filmed behind a green screen and cut out. Now I have inserted them into my scene using "Images as Plane", but I have a problem: I want to be able to determine how ...
VICUBE Animation's user avatar
0 votes
0 answers
782 views

Problem with hair cards

When I stack the hair cards side by side, the places where the textures overlap turn black. I needs advice or suggestions on how to fix this problem. :)
JSF's user avatar
  • 33
0 votes
0 answers
50 views

Colors smear into a puddle in render

I'm very new to blender and I'm making my first kitchen scene. When I'm trying to render the scene I have stumbled upon something weird. On both the cabinet drawers and doors the colors seems to smear ...
Alex Jakobsen's user avatar
0 votes
1 answer
523 views

Metallic Material Has Black In It [duplicate]

If you look on the left rails there is some weird black shading? (im using blender cycles)
Forest's user avatar
  • 1
0 votes
1 answer
238 views

Why does my transparent/glass material change the colours of objects that sit inside of it, how to fix this?

How come my coloured material appears different when situated inside my glass/transparent material. is there a work around so that the colour displays correctly inside the glass?
Joe Chapman's user avatar

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