All Questions
360
questions
0
votes
1
answer
434
views
How to make light go through this subsurface scattering object in Eevee
Blender 2.93 I have this cat ear, and i want the light to go through it until it hits the front face, the material is subsurface scattering and i enabled Subsurface translucency in material, but the ...
2
votes
1
answer
391
views
Realistic folded transparent/translucent shadows
I'm currently modeling a bedroom scene that has very thin curtains over each side of the window. I'm able to make them transmit light from the back side with no issue, however they either cast no ...
0
votes
1
answer
130
views
Black spots on material at lower angles
I have a plane with a material that shows black spots when viewed from lower angles at rendering (preview also).
In Material Preview the problem doesn't exists.
Why does my material behaves like that?
0
votes
0
answers
315
views
Cycles Emission Material Receiving Shadows
I am trying to follow this tutorial. Around 36:00 in the tutorial, he adds an UV sphere with an emission material that will eventually become the sun. However, when I follow the exact same steps, my ...
0
votes
1
answer
52
views
the colour disappeared after split view
i was working on the donut tutorial in the part of material and lighting in "split view" and after i closed one screen the colour disappeared and i had left with just the black and white ...
4
votes
0
answers
254
views
Jagged shadow with custom toon shader
I'm trying to render (using EEVEE) a couple of objects with very simple toon shaders but I can't get the shadows right. I want hard shadows but right now they are all weird-shaped.
Here is what I ...
3
votes
1
answer
244
views
Dark glass with weird imperfections
I am following Blender Guru's donut & teacup tutorial and have gotten up to part 3 level 3 where I am starting to make my teacup transparent. After following all the steps in the video I am left ...
0
votes
1
answer
152
views
Blender (2.93.1) - surface flicker - totally stuck
I am working on a Blender project (2.93.1) and when my camera moves, I get flickering surfaces all over my ISS space station. I'm usually rendering my sequences as dpx files and then work on them in ...
2
votes
1
answer
3k
views
How do I fix weird clipping glitch on my Object with Image Texture? [duplicate]
I am currently working in Blender in Eevee and getting a really weird glitch where I can see random faces of my object in front of the faces I should be seeing. For example, in the image below, I can ...
1
vote
2
answers
162
views
Images as Plane with Principled Shader should be less influenced by the environment. Combine with Emission Node?
I have a person who was filmed behind a green screen and cut out. Now I have inserted them into my scene using "Images as Plane", but I have a problem: I want to be able to determine how ...
0
votes
0
answers
782
views
Problem with hair cards
When I stack the hair cards side by side, the places where the textures overlap turn black.
I needs advice or suggestions on how to fix this problem. :)
0
votes
0
answers
50
views
Colors smear into a puddle in render
I'm very new to blender and I'm making my first kitchen scene. When I'm trying to render the scene I have stumbled upon something weird. On both the cabinet drawers and doors the colors seems to smear ...
0
votes
1
answer
523
views
Metallic Material Has Black In It [duplicate]
If you look on the left rails there is some weird black shading?
(im using blender cycles)
0
votes
1
answer
238
views
Why does my transparent/glass material change the colours of objects that sit inside of it, how to fix this?
How come my coloured material appears different when situated inside my glass/transparent material. is there a work around so that the colour displays correctly inside the glass?