Questions tagged [vertex-weights]
Each vertex in a mesh can be assigned to one or more vertex groups. In each group it has a value between 0.0 and 1.0 called a vertex weight. Use this tag for questions about the use of vertex weights.
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Teeth fall out of the lower jaw when I move/rotate the bone
I downloaded this free shark model (https://sketchfab.com/3d-models/great-white-shark-e4f107a6d87b424fb165aba9a53d0665)
and imported it into blender: https://www.dropbox.com/scl/fi/...
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Issues when weight painting with low poly cage
for weight painting I'm trying to use a low poly cage painted and then aplying the weights to the high model using Data Transfer modifier.
The weights on the cage looks perfect, but when transfering ...
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Is there a way to remove influence of selected bones on multiple selected vertices?
When correcting the weight painting of my mesh, parts of my character's torso seem to stick to a few of my character's arm bones (of which my character has many) so I have to check the weight painting ...
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Rigging an already weighted model
I have a model that is already weighted but it doesn’t have any bones.
Is there any way or add-on or something to generate a rig/armature based on the weight and vertex groups?
I know that you have to ...
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I have tried everything I can to substract weight on this region, but it doesn't work
Video demonstration: https://cloudmails-my.sharepoint.com/:v:/g/personal/tp053611_mail_apu_edu_my/EXeZLDfJwBFIgf956f4iZ9kB3FNC2h4uM0zNq-hCBwYEfA?nav=...
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Applying vertex weight to several objects at once
So here's my problem : I'm rigging a human skeleton. I've already modeled my bones, rename them, create my rigging bones, etc.
Now, I'm off to weight paint. Since it's a skeleton, and therefore a non ...
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How to get rubber thing to deform as mini gun moves up and down instead of moving with it?
How to get rubber thing to deform as the mini gun moves up and down instead of moving with it in Blender 4.0.2.
I used automatic weights it is not working.
Please watch whole gif
Video
do i need soft ...
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How to batch specify the weights of vertex groups
Some bones on my model have weights of 0,I want these bones to have a small impact on a certain point. Can I batch select these bones and assign weights?
For example, selecting all the vertex groups ...
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Why are certain vertices not affected by weight paint?
Why don't these vertices move? I assigned everything there to be red yet it still does not move.
https://drive.google.com/file/d/1YyeTx2cl7bzFB_YIuSEA9T5xMXv10VX9/view?usp=sharing
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Dress / Skirt weight between thighs major clipping
I've searched this exchange and several other sources for a good solution, and to be honest most second life creators also have this issue, but I just know there HAS to be a better solution. Basically ...
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How can I generate vertex groups for this mesh?
I have a mesh with an armature and animation, but unlike all the other models I got from this source, this mesh doesn't have vertex groups.
In this 231-frame animation, the model should start out as ...
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Symmetry not working in Weight paint mode
Anyone would know why when I try to weight paint, I can't use the symmetry option to mirror vertex groups?
For context I used Rigify and have now this message that says: "This property is for ...
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How to make to make a corner fold in a curved way with an armature bone?
Edit: Hey, I edited the question to make it clearer, with better images and details. Added some progress as well.
1 - I have this setup: a simple mesh, a bone (Bone), and a vertex group assigned to it:...
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Weight Painting symmetry Issue
I made our a custom rig. When I painted these lips on the left, my eyelashes stayed red, I tried to subtract the eyelashes, but it did not show anything.
Sometimes I subtract on the left eyelash then ...
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Trying to attach clothes to mixamo animated character, and I am getting some weird deformations. What am I doing wrong or missing?
My apologies for not having gif show on my post, Im having some server issues uploading the gif here. The gif of my issue can be seen here and blend file can be downloaded here.
Im using mixamo to ...