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All Questions

20 votes
4 answers
32k views

Rendering smoke in Cycles?

I am trying to render smoke in cycles, but the relevant blender manual page is designed for Bender Internal. I have everything set up except for the material. I imagine you would set up the material ...
0 votes
1 answer
40 views

Why are the textures being distorted in final render vs in viewport

So I have two objects: A Uv Unwrapped Object (Arrow Buttons) with the arrow texture. A duplicate of the same object, but fattened (alt+s edit mode) and applied a transmission texture with clearcoat. ...
1 vote
0 answers
31 views

Duo-Chrome Style Shaders

I've been attempting to create a material that mimics the effect you see in some cosmetics that are labeled "duo chrome" or "color changing", where you would have one base color ...
0 votes
2 answers
5k views

Blender screwing up normal maps from Substance Painter?

I have been using blender for a bit and ran into some weird issues when using Normal maps from Substance Painter and have no idea why. In software such as Sketchfab they show up perfectly fine with ...
30 votes
2 answers
16k views

Difference between Add Shader and Mix Shader?

What's the difference between Add Shader and Mix Shader nodes with the Cycles rendering engine? I know that Mix Shader gives you more control over the material ratio, of course, but are there any ...
0 votes
0 answers
327 views

How do I make a Minecraft render similar to the graphics from trailers/teasers for updates?

Actually, I want to make the appearance of my renders close to what I presented in the pictures, I will even attach those works that I have already been able to do and which look as close as possible ...
9 votes
2 answers
45k views

How to remove black color and use as transparent

I have image which as black background and i want to remove the black background and use the image as transparent only color smoke. Image
0 votes
0 answers
27 views

Cycles and Eevee faceting material in render previews?

I'm trying to render some materials but when i turn up the metal while the objects have normal information the faces of the objects facet and act as though they have flat normals? I've smooth the ...
0 votes
0 answers
65 views

Render viewport material looks better than rendered

So I'm going for this stylized anime kind of look. The problem is I prefer how it looks in the viewport not the rendered image version. The Material looks different. Im using cycles and dont want to ...
0 votes
1 answer
27 views

Strange artifacts with cycles render [duplicate]

I am trying to make an effect where a building is burning down or something similar like this: The problem is that halfway down there are some parts that does not disapear and stay black: It does ...
4 votes
1 answer
1k views

Spiral texture/material on the sphere

How to setup material with a texture on the sphere which will look like this I have draw in Paint straight line but I don't know how to bend it spirally around the sphere with material nodes. Also, ...
4 votes
1 answer
1k views

How to create black cold lava rock material?

I need to create this lava rock material with small cavities, but I can't find any similar texture. I tried adding some Voronoi textures mixed with Color Ramps to create the normal/displacement map ...
0 votes
1 answer
42 views

Same material from Blenderkit gives different result from EEVEE and Cycles

I have applied a texture from Blenderkit to the default cube. The lights and world is the same. When I render in EEVEE the material is more visible than Cycles render, the material is almost not ...
0 votes
1 answer
43 views

Blender freezes when adjusting editing materials and value slider

Been having this issue for a long time and can't seem to find the answers. While in Render View any material value slider adding nodes/removing etc blender will freeze and viewport goes grey while it ...
0 votes
0 answers
41 views

how to set up brushed aluminium node material

I'm trying to achieve an aluminium texture for my object. I have the following node set up, Im facing 2 problems. On the top of my cube, there's a rounded aluminium, and on the other sides, the ...

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