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Questions tagged [export]

Questions involving export-compatibility with other graphics software. Exporting involves converting Blender-native file into an external file type, for the purpose of editing or viewing that file in another program.

61 votes
2 answers
285k views

FBX export why there are no materials or textures?

I used node textures in a mesh I exported to FBX. I then imported it into Unreal Engine 4, and it didn't import any textures; I clicked the Upload Textures option in Unreal Engine. Is there something ...
Fun Addict's user avatar
57 votes
2 answers
298k views

How to render an animation as video in Blender?

Yesterday I was working on a simple animation, an animated logo. Here is an image of the progress: I already have the animation working and everything is okay with the project, but I can't figure ...
Paulius's user avatar
  • 861
59 votes
4 answers
81k views

How would I import/export Blender's preferences?

I constantly stay up to date with each new release of Blender, but this means my preferences are wiped clean each time. How do I export/import these preferences to avoid losing my carefully crafted ...
A Wild RolandiXor Has Appeared's user avatar
30 votes
6 answers
50k views

Export multiple objects to .obj

It is possible to export all object from a scene into different obj files (each object in a obj file separately)?
GabrielS's user avatar
  • 1,390
23 votes
3 answers
75k views

Export cycles material to unity

I have been experiencing an issue that once I have a material created and looking the way I want it, I cannot seem to export it correctly with the textures mixed. I don't know the correct words to ...
Liam Ryan Wilson's user avatar
19 votes
8 answers
119k views

Scale settings for exporting to STL (for 3d printing)

I've set my Units (in scene properties) to Metric, and the Scene Scale to 0.01 hoping to get the Blender dimensions it mm's. While the (normal) scale is 1 for x,y,z, the standard cube has the ...
Rogier's user avatar
  • 473
20 votes
5 answers
36k views

Convert particle system to animated meshes

I've started trying to make a 3D model that I will end up exporting to an augmented reality app but I've hit a problem in terms of the particle system. The app wants the 3D file in .dae(collada) ...
roarster's user avatar
  • 301
8 votes
1 answer
8k views

Messed up Blender models when exporting to Unity3D

I have modeled a simple pocket watch in Blender. Every time I import it into Unity3D, regardless of whether I export it from Blender as an FBX or 3ds file, it always comes out missing faces! Why is ...
Keiran Paster's user avatar
32 votes
1 answer
34k views

Can blender export 2D curves to svg?

Is it possible to convert/export 2D curves to an svg? I know you could render it to a raster image and then convert it with inkscape/potrace, but it would be nice ...
gandalf3's user avatar
  • 158k
14 votes
2 answers
11k views

Save the 2D bounding box of an object in rendered image to a text file

I have a blend file with a moving object and want to save the object's bounding box positions (x, y, ...
Tak's user avatar
  • 6,323
11 votes
2 answers
25k views

How can I upload Blender videos to Youtube?

So I'm trying to upload videos to Youtube, but it says it doesn't recognize the file format. I made a simple edit with the video sequence editor. I imported a picture and gave it a longer duration. ...
James Ashworth's user avatar
10 votes
3 answers
9k views

Is there a way to export an object to Unity 3D while keeping any applied textures?

I exported a .fbx file to Unity 3D, but it retained none of the applied textures. Is there a way to create a textured model in Blender and export it into Unity ...
Krazer's user avatar
  • 555
2 votes
1 answer
1k views

Is there any way to export the last frame of a physics simulation from command line?

I have a basic rigid body physics sim, but I want to export the last frame of the simulation. So far I have tried setting the "current frame to the last frame of the simulation and exporting it that ...
Abhi Kondagunta's user avatar
4 votes
1 answer
12k views

Exporting coordinates of vertices to CSV

I have a .3ds file which I import into Blender. Now what I'm trying to do is to export the coordinates of vertices into a .ply file. When I export these vertices into a .ply file they are not ...
Peter H.'s user avatar
18 votes
3 answers
21k views

How to get keyframe data from python?

I am looking for help on how to export armatures and their animations in a custom export script. I wish to have an animation format similar to BVH, i.e. a bunch of ...
rspencer's user avatar
  • 283
13 votes
4 answers
16k views

Create and export bounding boxes for objects

I am using Blensor v2.67. I have a camera and several objects in my scene. The camera follows a path and I would like to save what the camera sees for each frame. Among other things, I would like to ...
user1809923's user avatar
2 votes
1 answer
7k views

Batch exporting scene collections or selected objects using glTF-Blender-IO

I'm still new with python and scripting. I tried editing the obj exporter that I found. Since I'm exporting tons of object groups, I need each of scene collection or selected objects to be exported as ...
EatCodePlaySleep's user avatar
2 votes
1 answer
2k views

How to stop blender from generating duplicate vertices on export?

Yes, I know, use Mesh -> Clean up -> remove by distance. I did that, and in blender, it appears as if things are all fine and dandy, I made 3 cubes and made pyramids at the end, total vertex ...
Krupip's user avatar
  • 260
19 votes
1 answer
1k views

Cycles generates distorted depth

The depth map generated by the Cycles rendering engine seems to have (radial) distortion, while the Blender renderer does not. However, I could not find anywhere information on the internal camera ...
aksr's user avatar
  • 701
16 votes
1 answer
73k views

How do I export a model to .obj format?

I use Blender to create my 3D models for my Android app that uses OpenGL ES. The default output format for a Wavefront file (.obj) is not compatible with my Wavefront file parser. How do I get Blender ...
John's user avatar
  • 3,587
16 votes
3 answers
140k views

When I save something as an OBJ file the texture does not save with it, why?

I use Blender to render objects as this makes them look better. The problem is when I export one of my characters as an OBJ file and then import it back into Blender to render, the textures seem to ...
Kye Harding's user avatar
12 votes
2 answers
15k views

Render 3D mesh to 2D SVG export

So I came across this post about a new native method to render to SVG. That sounds great and all but how can it actually be done? Which buttons give me an SVG file at the end and where are they? It ...
jozxyqk's user avatar
  • 1,221
11 votes
3 answers
14k views

Why does the collada exporter not export texture references?

I've been having trouble exporting collada objects from blender, so I stripped everything back and textured a single cube, and exported it. This is a completely trivial model, one cube, with one ...
Doug's user avatar
  • 327
7 votes
1 answer
3k views

Using Blender Game Engine for VR 360 tour on Mobile, is it doable?

I'm sorry if my question sounds clumsy, I'm not a seasoned BGE user. I'd like to make a virtual tour for Gear VR and/or Google Cardboard in the BGE that works on Mobile. Is this doable in a user ...
Georges D's user avatar
  • 5,042
6 votes
1 answer
30k views

How to properly export scene to 3ds Max?

How can I export 3D geometry object/scene, camera and textures to a .3DS format? I tried importing the file I created into 3DsMax but it didn't work properly.
beavoru's user avatar
  • 5,397
6 votes
6 answers
4k views

How can I enable mp4/h264 as an output option in Fedora Linux?

I know it is possible to output a render as a video in mp4/h264 (as well as mkv, etc) however, it does not appear as an option for me. This is blender 2.64.2, on linux (FC17), ffmpeg version 0.10.7: ...
insaner's user avatar
  • 305
5 votes
3 answers
10k views

How can I export my blender model as a python script

I am using Blender 2.77. When we select File > Export from the menu, the default export options Blender gives are .3ds, .fbx, .bvh, .ply, .obj, .x3d/.wrl, .stl, .svg...
bot4u's user avatar
  • 323
5 votes
1 answer
3k views

Camera facing backwards when exported as FBX and imported to Fusion 7

Similar to this question: I exported a motion tracked camera and some geometry from blender to be opened in Fusion 7. I used the FBX exporter using the default settings (-Z Forward, Y up). Scene in ...
user avatar
2 votes
3 answers
29k views

Exporting multiple meshes individually at once

I need to export around 200 meshes into FBX, individually, organized with object names. The old method I used before was creating an export preset and export them one-by-one, with the right names. ...
505Legion's user avatar
  • 423
39 votes
2 answers
109k views

Is it possible to export a single object from an entire scene?

In a scene with more than one object, is it possible to export that one object without deleting every other object, exporting it, then undoing the deletes?
Louise J. Harris's user avatar

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