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Import/Export DirectX Models 4.0+

Is there any way to do it, I looked it up online a bit, but apparently a addon that existed for this (which I believe was export only) doesnt support newer blender versions. Does anyone know of how to ...
Neuffexx's user avatar
0 votes
1 answer
135 views

Export vertex colors (color attributes) of Protein Model to .usd file to present in Keynote

I am a blender beginner and plan use blender to visualise protein structures. Currently my workflow will be: Protein database >.stl> PyMOL >.gltf> Blender >.usd> Keynote. This will ...
Mork's user avatar
  • 1
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0 answers
48 views

Blender GLB format exporting issue

I want to export my animation in glb format. In this animation there is an object that will appear and disappears at certain time. But when i export this animation, and view it online the object will ...
Sidharth T Santhosh's user avatar
0 votes
1 answer
49 views

Reliable upgrade for Blender 2.69 documents to Blender 3.4

How can I bring documents saved in Blender 2.69, and bring them forward to Blender 3.4, without losing anything? There are existing questions asking about (for example) materials that get disconnected ...
bignose's user avatar
  • 109
0 votes
0 answers
97 views

USDZ: Are seperate Ambient Occlusion bitmaps supported?

I try to export my models to USDZ. All works well so far, but I've one question: Is there a way to export seperate Ambient Occlusion bitmaps, that are multiplied in the object material by using the ...
Christoph Werner's user avatar
0 votes
0 answers
217 views

Can't export textures of a Sketchfab model

I'm a blender beginner and since days I can't find a solution to my problem: I bought a Sketchfab model only available in .fbx format (made with UE) with all textures in another folder. I'm using ...
AUDREY BOUCHE's user avatar
1 vote
2 answers
2k views

3D scan data: Which format(s) most relevant for import to Blender?

I am using a 3D scanning app that can export to the following formats: FBX - Supported by most 3D software and game engines OBJ - Text-based 3D model format GLB - Open 3D format for the web (binary ...
Mentalist's user avatar
  • 19.3k
0 votes
0 answers
2k views

Exporting .blend file to .skp?

I have question. Im using blender 3.3.0 and i would need to export my .blend format to .skp(sketchup) format. Is this possible or how would i be able to do this?
Tõnu Sepp's user avatar
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0 answers
794 views

How to convert mesh modeled in Blender to IGES CAD format or similar?

I used Blender to construct a very complicated geometry that I would now like to use for Computational Fluid Dynamics simulations. One of the Finite Volume meshers that I'm testing does not do a very ...
GBY2KE's user avatar
  • 1
0 votes
0 answers
85 views

Blender python non-english (Japanese) character in script

In blender 3.4+ When an object is named in Japanese, and is used as export path with its own name, the path becames unusable and returns error. ...
adrian li's user avatar
  • 221
2 votes
1 answer
1k views

Exporting a PNG in Blender 2.79

I'm trying to export a render as just a PNG in Blender 2.79 (thats the latest one my Mac is capable of running). I have PNG specified in the dropdown (see my ...
user19860331's user avatar
0 votes
1 answer
737 views

Blender crashes when exporting large amounts of high poly models and 4K textures as GLTF. What is causing Blender to crash?

Setup: So I have a script running that exports thousands of models from Blender to a .gltf file(s). These models are big, about 200MB each, and the goal is to export about 6,000 of them. What my ...
Torrin worx's user avatar
0 votes
0 answers
186 views

Exporting Bevel weights

Is there a file format that includes Bevel weights in the model? I am trying to export a Blender model to 3dsMax and then add use the bevel weight the same way in Max(Using the chamfer modifier, Max's ...
Zak Nelson's user avatar
1 vote
0 answers
543 views

multiple glTF files sharing the same textures

My question is about if there are export settings that will prevent duplicate texture maps when I import them into a game engine because glB files typically pack the textures into the file. Outside of ...
Zak Nelson's user avatar
2 votes
1 answer
4k views

Exported FBX won’t write most textures unless embedded

I am exporting a model to FBX. There are a few objects and a few materials in it. All data is packed into the model, including textures. When exporting, I choose Path Mode > Copy, because I want to ...
michalpe's user avatar
  • 145

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