All Questions
Tagged with export vertex-colors
22
questions
0
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1
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23
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Blender Not exporting vertex alpha into .glb
Blender Version: 4.1.1
When attempting to export vertex colour alpha for masking, it doesn't get exported at all.
RBG channels export correctly, but alpha is completely missing
This is not an issue on ...
0
votes
1
answer
135
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Export vertex colors (color attributes) of Protein Model to .usd file to present in Keynote
I am a blender beginner and plan use blender to visualise protein structures.
Currently my workflow will be: Protein database >.stl> PyMOL >.gltf> Blender >.usd> Keynote.
This will ...
0
votes
0
answers
50
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Exporting vertex colors made with geometry nodes in .FBX for Unreal engine
I'm having trouble exporting vertex colors which I assigned via geometry nodes. The advice given in these posts: How to export vertex colors , How to keep vertex colors generated with geometry nodes ...
1
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0
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238
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Export vertex colors in .abc alembic
I am unable to export an alembic with vertex colours.
I have a cube with some vertex colours on it that I would like to export as an alembic but on reimport, in a different file, the colour attribute ...
1
vote
1
answer
51
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File format or method of exporting per-vertex roughness values
I am working on a project that necessitates an automated export of blender objects with materials to basically any file format that supports diffuse and roughness maps. However, some objects have ...
2
votes
1
answer
192
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BPY control what vertex color channel I include in my gltf export
I would like to export a gltf file using a specific vertex color channel name "Color_Id". Does anyone know how I could make sure this channel is exported while other vertex color channels ...
4
votes
1
answer
8k
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How to export vertex colors
this is a follow-up to this other question.
I now have a mesh with vertex colors applied as attribute inside the Object Data Properties.
I have tried to export this mesh into various formats, ...
1
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2
answers
2k
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I can't export vertex colors anymore in Blender 3.2
I just upgraded from Blender 3.1 to 3.2 because I was excited about the changes to vertex colors but I've been disappointed to find that none of the exporters support them. Currently I'm exporting a ...
0
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215
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how to export vertex color node in blender?
I export a .fbx file with vertex colors node in blender, then i import the same fbx in blender, but the vertex colors node disappear, i have to add and link the node again, how can i save the vertex ...
1
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1
answer
2k
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How to keep vertex colors generated with geometry nodes when exporting to .FBX?
I'm trying to export a mesh with vertex colors generated by geometry nodes but when I export it, it comes out with 100% in all channels.
Here's the solution I'm trying to make it work:
Make geometry ...
2
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1
answer
2k
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How can I get vertex color on geometry generated with geometry nodes
I am trying to set the vertex color of a generated geometry to output it to a .ply file (and not necessarily having them displayed into the viewport). I can set the vertex color to the original mesh, ...
0
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19
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Blender model completely white after exporting (.fbx) [duplicate]
I'm pretty new to Blender and Unity (started yesterday), and I am having some trouble with something.
Basically, I want to use this model in Unity (pretty much transferring it from one game to another)...
0
votes
1
answer
359
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Separation of a multicolor 3D object in X3D format based on its individual colors
I am a biochemist and I would love to 3D print a multicolor model of the Corona Virus Spike protein by means of a FDM 3D printer.
As input file I downloaded a multicolor X3D-file from https://3dprint....
0
votes
1
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566
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Why have I got an extra vertex when exporting to ply format?
The following is a very simple object in Blender (that I have cut out from a much larger object in order to highlight where the issue lies). It has nine vertices and four quad faces. There is vertex ...
3
votes
2
answers
1k
views
List vertex colors from a bmesh
I'm working on a custom exporter for an external software.
I need to get a list of the vertex colors from a triangulated mesh.
To get the triangulated mesh I use this code:
...