Questions tagged [file-format]
A file format is a particular way that information is encoded for storage in a computer file.
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proper filename for the render output
I set this file name for the 'file output' node (desk002fix.jpg) :
But got the unexpected result. Rather than getting the file , I got a folder with that name -> 'desk002fix.jpg' which contains ...
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how not to reset the naming in the 'file output' node
I have a file output node in the compositor and right now the output format is openEXR. I already setup the names for all the inputs :
Then I change my mind and I want to export as multilayerEXR but ...
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Mesh flaws don't allow proper texturing in FBX imported into Blender
I'm importing an FBX file into Blender and I get these flaws.
I can't get a uniform texture when I try to apply textures to these meshes.
What could be the problem here?
Process: I draw the cable ...
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Import/Export DirectX Models 4.0+
Is there any way to do it, I looked it up online a bit, but apparently a addon that existed for this (which I believe was export only) doesnt support newer blender versions.
Does anyone know of how to ...
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Export vertex colors (color attributes) of Protein Model to .usd file to present in Keynote
I am a blender beginner and plan use blender to visualise protein structures.
Currently my workflow will be: Protein database >.stl> PyMOL >.gltf> Blender >.usd> Keynote.
This will ...
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Is it better to have one large VDB or a bunch of small ones?
While making a cloudscape I was wondering which would be the better way to go about it.
Is better to have 1 large VDB with a bunch of dense spots for clouds but mostly empty space, or an individual ...
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Blender GLB format exporting issue
I want to export my animation in glb format. In this animation there is an object that will appear and disappears at certain time. But when i export this animation, and view it online the object will ...
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Does Blender not support the PSB format when Image texturing
A quick question. I'm currently editing textures, and the file has become so large that it's saved as a PSB document instead of PSD. When I try to input it into the image texture node in Blender, it ...
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MMD Models Materials/Bones/Joints all Disappear and model becomes invisible
I just opened blender so I can continue fixing another model unrelated to MMD, and decided to open one MMD Model for a reference then suddenly for no apparent reason the model loads in with nothing ...
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Blender, PNG renders and Davinci Ressolve. How to extract data?
I am confused on how to render a mist pass from Blender that I can use in DaVinci Ressolve.
Everything I find is ussing that mist data to be comped within Blender.
I know I can use OpenEXR file format ...
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Strange Color-Banding Problem
The color-banding is only in the image when saved from blender.
I screenshot the render and it has almost no color-banding.
How can I have no color-Banding when Saving from Blender?
the images were ...
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Reliable upgrade for Blender 2.69 documents to Blender 3.4
How can I bring documents saved in Blender 2.69, and bring them forward to Blender 3.4, without losing anything?
There are existing questions asking about (for example) materials that get disconnected ...
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USDZ: Are seperate Ambient Occlusion bitmaps supported?
I try to export my models to USDZ. All works well so far, but I've one question:
Is there a way to export seperate Ambient Occlusion bitmaps, that are multiplied in the object material by using the ...
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Can't export textures of a Sketchfab model
I'm a blender beginner and since days I can't find a solution to my problem:
I bought a Sketchfab model only available in .fbx format (made with UE) with all textures in another folder. I'm using ...
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3D scan data: Which format(s) most relevant for import to Blender?
I am using a 3D scanning app that can export to the following formats:
FBX - Supported by most 3D software and game engines
OBJ - Text-based 3D model format
GLB - Open 3D format for the web (binary ...