All Questions
Tagged with export cycles-render-engine
56
questions
0
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0
answers
30
views
How do I fix glitchy/jittering exported render?
I'm new to blender, and trying to make cinematic car animation, but I don't know why my render is super glitchy/jittering I've tried to rendered it again but still the same, so where did I go wrong? ...
1
vote
0
answers
19
views
Why isn't my project rendering anything? It just shows a checked pattern [duplicate]
I've been working on this project for a few weeks and the rendering has been working fine up until now. The render preview is working, as you can see in the screenshot at the top of the attached image,...
1
vote
1
answer
26
views
Cropping frames Bottle under water with Shrinkwrap
I've created floating bottle under water and I've used a Shrinkwrap modifier for it. Bottle need to move with waves but it move kind strange. It looks like frame are cropping but I guess I have some ...
0
votes
0
answers
43
views
Video is darker after I render animation
I am currently rendering an animation. When I render the frames as PNGs the color is fine. However when I export as animation from the video editor all the foreground in my animation is dark. Does ...
0
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0
answers
53
views
My animation export is distorted
My animation isn't exporting correctly. In blender everything seems fine even in the render window but when I add it to AE or PP it looks messed up.
I tried exporting in cycles and eeves but neither ...
-2
votes
1
answer
136
views
When rendering my animation, all frames exported will at some point become black
so as of lately when exporting an animation as a png sequence from Blender, every frame will at some point go black in the course of exporting, this will start at random frames and is more prevelant ...
0
votes
0
answers
42
views
Lightning problems
I am trying to render an animation but when I export a frame to check that everything is okay, the output is really dark, which doesn´t make sense for me.
What im using is sky texture for enviromental ...
0
votes
1
answer
1k
views
Render over-exposed once exported
When I render my image, the render looks normal when viewed in Blender. However, when I export the image as a PNG, the photo becomes over-exposed.
I don't think the compositor has anything to do with ...
0
votes
0
answers
147
views
How do I bake a Procedural Emission Material into a Texture?
I followed this tutorial on how to make a galaxy and now I want to import it into UE4. Problem is, UE4 uses a HLSL, and Blender doesn't. I read somewhere that you can bake it into a texture, but ...
0
votes
1
answer
85
views
Thumbnail of exported render looks different
sooo, on the right you see the rendered PNG.
On the right you see the completely different looking thumbnail. So, basically I have two questions.
1: Why? Why does it look so different?
2: How do I get ...
0
votes
0
answers
201
views
Eevee diffuse pass render bug?
I hope this is the right place to post this.
To see the "bug", please go directly to the observation part.
The setup
We need to export the diffuse pass render in low resolution of a scene, ...
0
votes
0
answers
69
views
Can you build in 2.93, and render in 2.92?
because Blender has decided to release 2.93 without Windows 7 support, I'm forced to use a PC with poor graphics. I still have 2.92 on a different PC with excellent graphics, which I'd like to use for ...
0
votes
0
answers
93
views
normal map exported from Blender
Hello i'm trying to export normal maps from Blender to my own application.Below in the 1st pic you will see how the normal mapped model looks like in Blender Cycles Render mode and the 2nd model is ...
0
votes
1
answer
145
views
Color differences driving me mad?
So I've been struggling with color discrepancies between Blender and other softwares, or just Windows.
When I export my render as a .png file and view it within Windows, the colors appear desaturated ...
0
votes
0
answers
40
views
Transparency from shader becomes white when exporting on transparent background [duplicate]
So first time actually posting a question here, but I just can't seem to find a solution.
So I made this fire ramp shader for a project I'm working on, and I want to have a transparent background for ...