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All Questions

Tagged with
2 votes
1 answer
69 views

IK not tracking to target

I've been making an IK mechanical arm/connector for a project of mine, and I cannot get the bones to properly track to the target. Most of the bones have rotation constraints in the IK menu, but even ...
l_yr3b1rd's user avatar
1 vote
1 answer
27 views

Cant select bone in weight painting mode

Following the tutorial from youtube, after creating the skeleton, you need to switch to the weight painting mode. It seems to me that I do everything exactly the same as the author, however, I can't ...
Eri's user avatar
  • 43
2 votes
1 answer
95 views

Apply Pose Not Working

I'm trying to create a pose asset for my rig's hand and it isn't applying the pose asset. I'm able to pose the bones in pose mode and create a pose asset in the Action Editor: If I ALT+R to reset ...
cantStop45's user avatar
1 vote
2 answers
17 views

Why is my mesh squashing when rotating the head bone?

Used automatic weights, the neck deforms fine but for some reason the head is squashing. I'm using the Meta-Rig if that helps. Looked at countless posts today, tried it all, still nothin. Any help ...
user avatar
0 votes
1 answer
31 views

How do I stop the teeth from moving out the gums when moving the jawbone?

I've ran into this problem where the teeth keeps leaving the gums everything, I move the jawbone. I tried searching up how to resolve this, but nothing has worked so far and found little fixes about ...
William's user avatar
  • 19
1 vote
1 answer
66 views

Character Rig - Knees Bending Incorrectly

I've been working on a custom character rig for my online image for the past while now, and I've managed to model my character with a decently working rig and somewhat-reasonable control blocks ...
SmartToaster4K's user avatar
0 votes
0 answers
17 views

How to attach several rigs to an armature without it slowing down

A model I'm working with has several accessories that can be added to the model. Each accessory has its own rig and needs to be attached to the main rig to work properly. I thought simply using a &...
Ethan's user avatar
  • 158
0 votes
0 answers
17 views

Making parts of a 3D model move with attached element

I am new to blender having made the change from 3D StudioMax. I trying to find a solution for what appears to be a relatively simple problem.The left hand part of the model is fixed, the top bar is ...
DavidDynimics's user avatar
0 votes
0 answers
40 views

my auto rig addon pro froze

I been having this problem for 3 days now of my addon, the auto rig is bugging, all I want to do is animate & to move the body. However, my file works but the addon isn't.
Shon Soul's user avatar
0 votes
0 answers
27 views

Adding rigging to new bones?

I have a character with tendrils growing out of it's back, so to be able to animate them I had to create new bones for them. I read in a thread here that you can assign vertex groups to influence ...
Blendome's user avatar
0 votes
0 answers
26 views

Rigify Is Improperly Deforming Model (I think)

I found a tutorial on how to use the rigify add-on, and now my mesh is pulling with my bone. I am new, but am sure that a more experienced person would be able to solve this problem. Before rotate ...
SnoreBin's user avatar
0 votes
1 answer
35 views

Simplest way for animation?

I trying to animate this scene using keyframes for rotation and location, but looks like this is not the way ... first and last frames are OK, but in between parts are disconnected ... What is ...
N.B.U's user avatar
  • 65
0 votes
1 answer
66 views

Rigging and animating camshaft follow-mechanism

I'm really new to blender and don't know much about all the stuff. But here is my problem: How can I rig this camshaft, so that it pushes down the rocker arm beneath it, which then puches the valve (...
Philipp's user avatar
0 votes
0 answers
30 views

Why does my mesh contort only when I move one side of my rig?

I’m relatively new to blender and I’ve created a character rig attached to my mesh. When I move the left side of the model, everything works normally, but when I move the right side, the mesh folds in ...
Gmoneyrayzz's user avatar
0 votes
1 answer
21 views

Child object not rotating or turning (only moving) after parenting to a bone on MC Character Rig (Endertainer Rig Remastered v1.2)

Okay, so I'm quite new to blender and I'm essentially just getting started with trying to learn everything about the program, and I've encountered my first problem that I have yet to find an answer ...
ItsMeTris's user avatar

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