Skip to main content
The 2024 Developer Survey results are live! See the results

All Questions

Tagged with
0 votes
0 answers
12 views

Generate rig doesn't apply correctly

My character has two different hands, and when I click generate rig, on the right hand the fingers are not applied correctly. It seems that the generation is being mirrored on the hand. Can anyone ...
Giosuè Lentini's user avatar
1 vote
1 answer
37 views

when I symmetrize armature it won't mirror the y axis 3.5

I am trying to symmetrize this armature in blender 3.5 so that it is mirrored across the y axis. it is on the x axis right now. when I use symmetrize it gives me a rotated version intersecting the ...
desperado's user avatar
0 votes
0 answers
230 views

Rig Weight Paint double paint

I have a problem with my weight painting. Here is the topo when painting my bones I find myself painting them on another bone at the same time and impossible to pass the bar of .5 point influence on ...
rartender's user avatar
0 votes
1 answer
881 views

Symmetrize Rig / Bones Issue

I'm running into an issue with symmetrize where it is successfully mirroring bones, but across the wrong pivot. My expectation was that it would mirror the bones over the main axis rather than around ...
jullman's user avatar
1 vote
0 answers
105 views

Weight paint on an armature seems to change randomly when I revisit bones

When I paint the bones on the arm for example, everything looks fine initially. Coming back to the bone later, I find that the bone suddenly has influence on points on the torso. I'm trying to rig a ...
waylonion's user avatar
  • 439
0 votes
1 answer
428 views

How to move the Armature Original Point without moving bones?

I am a newcomer. I made an Armature and when I have to use X-Axis Mirror I found my Armature Original Point was not in the middle. It's like this. So how can I move it to the middle without moving ...
Roy Wan's user avatar
0 votes
0 answers
329 views

Blender 2.8 - fliping character pose in animation issue

I don't know if this has been answered already. I have a problem with Blender 2.8. I have a character properly rigged and named. I have started to create some animations like walk, idle, run etc.. ...
BluesyPompanno's user avatar
0 votes
1 answer
2k views

Mirroring bones not working correctly

Hello I am having problems with my rigging in blender. as you can see rotating my left arm rotates both the left and right arm, but when I rotate just the right arm it doesn't move any of the mesh. ...
Hotpockets26's user avatar
0 votes
3 answers
12k views

Bone/armature mirror option isn't working

I'm practicing rigging a model and tried to enable the axis mirror in the options menu on the left side of the screen in the tab but it's not working. I recently updated to the latest version of ...
CraftyMaelyss's user avatar
0 votes
1 answer
2k views

Can't Mirror Bone Roll When X-axis Mirror is turned on, bones snap to other side & overlap

I have the left half of an armature, all properly named with prefixes. With both 3D cursor and Pivot pint in center, I mirror my armature using ctrl-m, x. I flip the names correctly. Then I invert my ...
CPLTarun's user avatar
  • 327
0 votes
2 answers
541 views

Is there any way to duplicate bones radially?

I'm building an object that has radial symmetry, and it's armature would have the same symmetry. Is there any way to automatically duplicate bones radially after building the initial piece, or do I ...
ceaston7's user avatar
0 votes
3 answers
18k views

X-axis Mirror does not work properly

I'm having troubles with the x-axis mirror operation. Maybe because I moved the bones when the option was disabled and I shouldn't do it. But now,with the option enabled,the left and right bones are ...
Marietto's user avatar
  • 1,377
0 votes
1 answer
2k views

Best way to mirror duplicate a rigged object?

okay so I'd been working on this Bird wing rig and had achieved success in finishing it, But i had only created it one wing. So now i have to make a duplicate for the wing on the other side and also ...
pranavjitvirdi's user avatar
3 votes
1 answer
3k views

How can I reset and align bones?

My question is quite easy and straight forward. I'm rigging a low poly dog I modeled in order to give him a "pose" before rendering. My problem is that once created the bones for the right part of the ...
Daniele Daldoss's user avatar
1 vote
0 answers
58 views

Mirroring the rig positions [duplicate]

I have positiones the Right hand side of my rigify Armature, and not I don't want to go through positioning my left hand side. I know there is a way to do that but I do not remember how. Never mind ...
A.D.'s user avatar
  • 3,528