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All Questions

2 votes
1 answer
65 views

Symmetrized Bone Issues

Symmetrized the left-side bones. Right bones are labeled with _r. On the right side, the Bicep_Main_r mesh has been assigned to the respective _r bones, but when rotating or transforming them, they ...
cantStop45's user avatar
0 votes
0 answers
21 views

Rigging an already weighted model

I have a model that is already weighted but it doesn’t have any bones. Is there any way or add-on or something to generate a rig/armature based on the weight and vertex groups? I know that you have to ...
Amir Mohammad as's user avatar
2 votes
1 answer
23 views

why does a low value weight paint cause my mesh to move significantly?

I've rigged my mesh with empty groups and as I've gone through I've noticed the weight painting values of my mesh don't really seem to matter. They move as if they have a paint of 1 or 0. The most ...
sleepy's user avatar
  • 63
0 votes
0 answers
22 views

How to create a new vertex group and link meshes to bones (armature) in Blender?

How to create a new vertex group and link meshes to bones (armature) in Blender? I deleted initial/original armature and vertex group I had to start over, but that is giving me some issues to assign ...
J13's user avatar
  • 55
0 votes
1 answer
144 views

Changes in weight paint mode not being reflected in pose mode. Why?

I'm new to blender. Currently working on a small project, the idea is to be able to make poses with a character so I can have good references when painting. I downloaded the model, then manually added ...
Lobo09's user avatar
  • 3
1 vote
0 answers
321 views

Vertex group names don't change along with renamed bones

Usually when I change the name of a bone on an armature, the name of the corresponding vertex group changes to match the bone name. However, I've run into some instances where this automatic change ...
Ethan's user avatar
  • 158
1 vote
1 answer
34 views

Why can I move this vertex group but not rotate?

I'm new to rigging/skinning and following a tutorial to create an FPS reload animation. I have created, rigged and skinned the left arm but the right arm is giving me a lot of trouble. The hand part ...
Spicebag's user avatar
0 votes
0 answers
217 views

How to rig a sword?

I have rigged a rapier. However, the knuckle guard of the rapier won't follow along with the blade.
EverBlazen's user avatar
0 votes
0 answers
31 views

how can i fix my bones and the mesh connected to it?

Hi I'm trying to rig a character from Mixamo (I swapped out the default rig for a more complex one) all the vertex groups are in the right place but when I use automatic weights or empty weights, it ...
Milo Does Gaming's user avatar
1 vote
1 answer
9k views

Assigning mesh to bones

I am new to Blender and having some issues following tutorials along where the mesh is assigned to bones. I have created a mesh and an armature. Bones are working as expected. At this point I am ...
Toroso's user avatar
  • 11
-1 votes
1 answer
409 views

Why is my mesh deforming like this?

Okay, I have a downloaded model here. I’ve decided to let the model wear a suit (like almost full body one). So, I decided to edit the model’s clothes. However, the original model was wearing long ...
Chris's user avatar
  • 31
2 votes
1 answer
759 views

Armature bone rotated 180

In edit mode, I assign my figure's right thigh piece (selected in first picture) to it's respective vertex group that goes by the same name as the thigh bone. Once I assign, the thigh rotates 180 ...
Robecs's user avatar
  • 23
0 votes
1 answer
176 views

Why are my automatic weights not working? [duplicate]

I downloaded this Sonic the Hedgehog model on Sketchfab.com, and I'm trying to rig this model, but I keep getting the same error message. The error I'm seeing is: ...
Happy Hogan's user avatar
-1 votes
1 answer
107 views

The Rain Model's eyelids suddenly stopped working, I'm not sure what could be causing it

I've run into an issue that I can't seem to resolve on my own. I've been working with the Rain character model for a while now and everything's been going good but suddenly out of nowhere the eyelids ...
Technano's user avatar
0 votes
1 answer
89 views

Bone Loses Mesh In Pose Mode

I've been trying to figure this out for hours, but I can't seem to get it to work. I want the "hands" to remain aligned with the shirt sleeve, but when I rotate the right arm, the hand mesh ...
Michael Dickinson's user avatar

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