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Tagged with
1 vote
1 answer
74 views

Centering Bone Between Mesh Vertices

I've been working on a rig for a go-kart for a game I've been working on. I would like the bones controlling the position and rotation of each of the tires and of the steering wheel to be centered ...
TT87's user avatar
  • 11
0 votes
1 answer
62 views

How can i join various bones that move different parts of the rig into one?

I have a rig from a game, and among all the bones of the armature, there are some duplicate bones that move different parts of a body part, but should be just one bone, how can I join them? For ...
LowKeyRip's user avatar
0 votes
1 answer
37 views

Vertices Rigging Problem

I'm still new to rigging. So, for the last few hours I've been trying to rig this cloth but there's a small problem that keeps bugging me. Whenever I move the head bone ( I used Mixamo's rig) there ...
Ven's user avatar
  • 1
1 vote
1 answer
342 views

mesh not connected properly to the bones

I have an issue where my head aren't connected with the bones when I'm moving the root bone. but when I rotate it, the head does connect with the bones direction. How can I solve this problem ?
nur innsyirah's user avatar
0 votes
2 answers
205 views

What is causing my model’s shoes to detach from the leg?

I am doing rigging here. I had made a pair of boots so I can use them on several models without going through all the trouble of making them again. On my first three models, I’ve deleted on the shin/...
Chris's user avatar
  • 31
0 votes
1 answer
176 views

Why are my automatic weights not working? [duplicate]

I downloaded this Sonic the Hedgehog model on Sketchfab.com, and I'm trying to rig this model, but I keep getting the same error message. The error I'm seeing is: ...
Happy Hogan's user avatar
0 votes
1 answer
1k views

My mesh is deforming strangely when I move it in Pose Mode

I made a mesh of a bird and my rigging is almost done. However, the wings are giving me some trouble. Although I'm pretty sure I've weight painted them correctly, when I move the bone, it looks like a ...
James Matthews's user avatar
0 votes
1 answer
1k views

Modifying what vertices a bone affects

I hope this hasn't been answered somewhere else. I remember having found it a long time ago but I've been looking for the answer for a week with no success. I know there is a way in which you can ...
Cam's user avatar
  • 33
0 votes
1 answer
271 views

Bones getting left behind in mesh transform

enter link description hereI have just taken the plunge into bones animation and having all sorts of problems. I want to animate 3 seperate folds on each side of a sheet, without using a mirror ...
Franck Louis's user avatar
0 votes
1 answer
105 views

Leftover vertices after parenting to bone - mouth/eyeballs not rigged

I took a humanoid mesh off the internet to use as a character model. I also have a custom humanoid skeleton. I lined up the skeleton to the mesh, then I parented the mesh to the bones. The rig looks ...
user76603's user avatar
0 votes
1 answer
559 views

Vertices that are not connect with bone get moved by bone

my lower left leg on my model is moving more then the leg. but it's not applied to the bone. Help!
SomeGameDev's user avatar
0 votes
1 answer
85 views

How do I join these vertices?

While testing the armature of my character, I've noticed that I've messed up the model and now when I move some of her bones around some parts of her body disconnect from each other... I've already ...
Leonardo Ricci's user avatar
0 votes
0 answers
243 views

Multiple Overlaping Submeshes

and thank you for taking a moment to help me out. Over the last few days I have been trying hard to bind an armature to a character model, but in vain, as no matter what options I have googled has ...
Vemone's user avatar
  • 31