This document provides an overview of 3D printing and 3D design fundamentals. It discusses the history and process of 3D printing, different 3D printing technologies, common 3D file types, the basic 3D printing process, and tips for 3D printing. It also covers basic 3D design concepts like navigating 3D space, modeling techniques, materials, and rendering. Additionally, it introduces several free and paid 3D design applications as well as 3D printing services and repositories.
What is 3D Printing History of 3D Printing 3D Printing Capabilities How 3D Printing Works Application of 3D Printing
We can accelerates design and drawings with cad modelling, which saves time and development costs, and mainly boost productivity with 3d Solid Modeling capabilities using 3d Design software or 3d drawing preparation.
3D printing, also known as additive manufacturing, involves using computer-aided design to create three-dimensional solid objects by depositing material layer by layer. It was invented in 1984 and allows for complex shapes to be produced quickly and with less waste than traditional manufacturing. 3D printers work by taking a digital file and building the object layer by layer, with some common types being selective laser sintering, stereolithography, and fused deposition modeling. 3D printing has many applications in fields like engineering, industrial design, automotive, aerospace, medical, dental and jewelry manufacturing.
This is brief introduction about 3D printer. I think 3D printer is 4th wave. First wave: Neolithic revolution 2nd wave: industrial revolution 3rd wave: information age 4th wave: manufacture revolution by 3D printer
This document provides an overview of various AutoCAD commands. It begins by explaining that nearly every action in AutoCAD is based on a command, and that commands are used to tell AutoCAD what actions to perform. It then lists some common ways to start commands, such as through menus, toolbars, or the command line. The document proceeds to explain important keyboard shortcuts and details of the command prompt. It concludes by listing and briefly explaining key drawing, editing, and text commands in AutoCAD.
3D printing allows architects to test design concepts faster by creating physical models layer by layer directly from digital files, saving weeks of time compared to traditional modeling. It reduces costs by up to 75% and produces models for a few thousand dollars that previously cost $100,000. Architects can now 3D print fully functional metal structures like bridges that would be nearly impossible to construct by hand.
The document discusses the history and principles of 3D printing. It provides details on the different 3D printing technologies including stereolithography, fused deposition modeling, and selective laser sintering. Applications of 3D printing discussed include industrial design, agriculture, and defense/aerospace. The document outlines the 3D printing process and common materials used such as plastics and metals.
Design thinking is a human-centered approach to problem solving that involves empathizing with users, defining problems from their perspective, generating creative ideas, building prototypes, and testing solutions iteratively. It is an iterative process that emphasizes understanding user needs through observation and interviews, developing creative solutions, and refining designs based on user feedback to prototypes.
3D modeling has revolutionized the design, manufacturing, research & development, and the advertising industries. With 3D modeling, it is now possible to visualize an outcome even before it is given a practical, real shape. 3D modeling allows inventors and designers to evaluate their concepts and to identify potential flaws that may lead to project failure at a later stage. These slides provide details about the various types of 3D modeling techniques and their specific uses and applications.
Contains all information you need for an introduction to 3d printing. Includes: What is 3d printing? Why use 3d printing? When did it begin? How does it work? + 2 small videos to show the same Recent developments and future
The document provides an overview of 3D printing, including its history and projected growth. It describes the 3D printing process of using CAD software to design an object and then printing it layer by layer. Examples are given of 3D printing being used for concept modeling, functional prototyping, manufacturing tools, end use parts, and finishing. Intriguing applications of 3D printing in fields like medicine, food, entertainment, DIY, defense, and fashion are also summarized.
This document discusses Google SketchUp, a 3D modeling software that allows users to create 3D models. It can be used to teach students how to build 3D models of buildings, trees, cars and more. SketchUp helps students learn critical thinking, problem solving, geometry, collaboration and more. It can be integrated into multiple subjects and used to visualize mathematical concepts. The document provides an overview of the SketchUp interface and basic tools, and provides an example hands-on activity of using it to build a house model.
3D printing involves using computer-controlled layering to create 3D objects from digital files. The most common technologies are Fused Deposition Modeling (FDM), Stereolithography (SLA), and Selective Laser Sintering (SLS). To get started with 3D printing, you need a 3D printer, filament or resin, a CAD program, 3D model files, and a slicer program to prepare files for printing. Popular desktop 3D printers start around $183, or you can access printers through services like 3D Hubs. Common materials include PLA, ABS, and resins for SLA printers.
The document discusses using Google Sketch-Up in classrooms. It includes an agenda for a presentation that involves a KWL chart about Sketch-Up, a video tutorial, showing student work, and a discussion on using Sketch-Up. Students are given a task to create a 3D swimming pool in Sketch-Up. Additional features like textures and steps are suggested. Student work is displayed and ways to engage higher-order thinking through design tasks are discussed. Teachers are asked to plan a design task for their class using Sketch-Up.
Here's the slideshow for my first course at Fablab Milan March 27th, about "Introduction to 3D modelling".
a high level overview of 3D printing (2018) with a focus on consumer printing. Targeted at those with little technical or design knowledge. Includes models and examples to make the material relevant, no matter what level of exposure the audience has had previously. Examples include use of 3D printing in woodworking. Version 2
Google SketchUp is a 3D modeling software that allows users to visualize spaces in three dimensions. The document discusses various tools in SketchUp like the select, line, rectangle, and push/pull tools that allow users to create 3D models. It also covers navigation tools like orbit and pan, and measurement tools like the tape measure and dimensions tool. The overall document provides an overview of the basic tools and functions in Google SketchUp.
3D printing has been a focal point in library makerspaces for several years; however, it seems that interest in the technology has decelerated. The technology may have slowed down, but there is still a lot going on in this space, which can be overwhelming to keep up with it all. In this webinar: - Learn what 3D printing is, how it works, and gain insight on how to implement/maintain, and to perhaps build your own 3D printer. - Get a snapshot of some of the best 3D printers and products on the market, including an overview on resin and carbon printers. - Discover a variety of 3D design applications to help with getting ideas to working prototypes. - Study trends in digital scanning and other emerging 3D design/printing technologies. - Interview an expert 3D designer/printer in the industry to get even more insight into this exciting technology.
Introduction and overview of 3d printing for higher education. Built for a June 2015 NERCOMP workshop, http://nercomp.org/index.php?section=events&evtid=430.
This 3D printing meetup agenda covered the following topics in 3 sentences: The meetup was hosted by Dreambox on February 11th at the Berkeley Skydeck to discuss 3D printing technologies and applications. Attendees could sign up online to receive 3D printing material samples and the agenda included discussions on the history and current uses of 3D printing, how to design 3D models, and examples of student 3D printing projects at UC Berkeley. Dreambox also proposed a semester-long student project to collaboratively 3D model and print scale models of major campus buildings.
3D printing, also known as additive manufacturing, is a process of making 3D objects from a digital file by successively adding material layer by layer under computer control. It works by slicing a virtual 3D model into thin horizontal layers and then producing the object by depositing one layer at a time. Applications of 3D printing include producing design prototypes, models for education, and customized medical implants and prosthetics. While the technology offers advantages like customization, there remain challenges to address such as cost, speed, and intellectual property issues.
Hello guys.. Welcome to world of 3D printing! Its next generation technology! Heres my first lesson on 3D printing . Stay tuned for more Lessons.
This document provides an introduction to 3D printing, including the main types of 3D printing technologies and materials used. It describes additive manufacturing techniques like fused deposition modeling and powder bed fusion that build objects layer by layer, as well as subtractive techniques that remove material. The document outlines several common uses of 3D printing in fields like medical research, prosthetics, space exploration, and hobby/home use. It provides details on the 3D printer and software available at the ATLC, along with the process for submitting 3D printing projects.
3D Printing aka Rapid Prototyping is a game changing technology that is changing the way that designers produce prototypes and short-run manufacturing. This presentation is part of Delvinia's internal Lunch & Learn workshops and is intended for educational purposes only.
3D printing is an additive manufacturing process where a three-dimensional object is created by laying down successive layers of material under computer control. It builds an object from a digital file describing its shape in thin cross-sections. The 3D printer reads this file and deposits layers of material one by one until the object is completed. Common materials used include plastics, metals, ceramics, and edible substances. 3D printing offers advantages over traditional manufacturing as it enables the creation of complex geometries and customized parts.
3D printing involves using additive manufacturing to create physical objects from digital files. It works by building up an object layer by layer. There are different 3D printing technologies that use materials like plastic, metal, or sandstone. Key components of a 3D printer include the print bed, extruder, filament, and hot end. 3D scanning allows capturing digital copies of physical objects using techniques like photogrammetry or laser scanning. 3D printing has evolved significantly since its invention in the 1980s and is now used widely in manufacturing.
3D printing, also known as additive manufacturing, involves using 3D modeling software to slice a digital design into layers, then depositing materials layer by layer to construct a physical object. Common materials used include plastics, metals, concrete, and potentially human tissue. The key advantages of 3D printing include the ability to customize products, produce prototypes rapidly and at low cost, and eliminate storage and shipping costs. Potential future applications include producing complex engine and aircraft parts, 3D printed lunar bases, and even printing entire homes.
Abstract Introduction To 3D Printing History Types of 3D Scanner Components Of 3D Printer Material used for 3D Printing Working Software Required For 3D Printing Advantages Of 3D Printing Limitations Of 3D Printing Applications Future Scope Conclusion References
This document provides an overview of Direct Dimensions Inc. and 3D scanning and printing technologies. It discusses Michael Raphael's background and the services DDI offers, including 3D scanning, modeling, data processing and 3D printing. It also summarizes several case studies where 3D scanning was used to create 3D models and prints of objects like sculptures, buildings and artifacts.
Presentation at the 2014 FARO 3D Documentation Conference by Direct Dimensions called "3D Scanning for 3D Printing, Making Reality Digital, and then Physical Again, Part 2"
3D printing, also known as additive manufacturing, is a process where 3D objects are created by laying down successive layers of material from a digital file. 3D scanning uses a laser light to digitally capture the shape and size of physical objects as a 3D digital representation. There are many forms of 3D modeling software available from free open source options to expensive industrial-grade software. While plastic is the most common 3D printing material, other materials like resin, metal, and ceramics can also be used depending on the printer. Some applications of 3D printing include rapid prototyping, medical devices, food production, toys and games, fashion, defense, and more.
This document provides an overview of 3D printing. It defines 3D printing as a process of additive manufacturing where a three-dimensional object is created by laying down successive layers of material based on a digital model. The document describes various 3D printing methods like selective laser sintering (SLS), stereolithography, and fused deposition modeling (FDM). It also discusses applications of 3D printing in areas like prototyping, modeling, and custom parts. Challenges regarding intellectual property and potential misuse are also mentioned.
A presentation about 3D printing. During the 5th meeting of the REDIC Eramus+ project, pupils had the chance to experiment with the design and printing of 3D objects.
This PPT make on 3D printing Technology or additive manufacturing in which we cover the need, history importants, future scope, trend before the 3DP, advantage and disadvantage, limitations, application of 3DP
A brief overview of Stereolithography and 3D printing; the process of additive manufacturing. Advantages and applications briefly elaborated.
FabLab Arnhem organizes Free FabClasses about various subjects which are significant for our FabLab visitors. For example: sales, finance, branding, 3d printing, businessconcepts, etc. Look at www.fablabarnhem.nl for the next one.
This document provides an overview of 3D printing. It discusses the history of 3D printing, which began in 1984 with the development of stereolithography. It then defines 3D printing as a form of additive manufacturing that creates three-dimensional objects by laying down successive layers of material. The document outlines several common 3D printing methods like stereolithography, selective laser sintering, and fused deposition modeling. It also discusses the advantages and disadvantages of 3D printing, as well as applications in industries like healthcare, engineering, and consumer products.
Immersive Technologies imitate or extend our physical world via digital simulations to give us the sense of being completely absorbed into something. Spatial computing is a new form of immersive technology that combines computer vision and artificial intelligence to integrate visual content into the real-world around us. In this webinar: • Understand Immersive Technologies and see how they will impact everything ranging from education to entertainment. • Learn the differences between virtual, augmented, and mixed realities to introduce Spatial Computing. • Hear about the tools, devices, and platforms creating these new experiences. • Discuss potential issues these technologies may have when used in learning and teaching. • See what libraries can do to make use of immersive technologies to create new user experiences.
This document provides an introduction to building a personal voice assistant using the AIY Edition kit. It outlines the steps to assemble the hardware components, install the operating system, enable various Google APIs like the Google Assistant API and Cloud Speech-to-Text API, and modify code samples to interact with these APIs using voice. The document also briefly discusses different types of artificial intelligence and mentions some other tools like Dialogflow, Pandorabots, Scratch and Actions on Google for building conversational agents.
This document discusses 360-degree photography and video technologies. It begins with an agenda that covers understanding 360 cameras, live 360 video streaming, best practices for creating 360 tours, and emerging trends. Examples of 360 cameras are provided. Formats for 360 video and the stitching process needed to create panoramic images are explained. Tools for viewing 360 content on smartphones and creating virtual reality experiences are presented. The document concludes by introducing 3D photography technologies like light field and volumetric video.
Spatial computing is a new form of computing that combines computer vision and artificial intelligence to seamlessly integrate visual content into the real world around us. Read more about the tools, devices, platforms and implications for these technologies that can be used in learning, teaching and more. Presented at Computers in Libraries 2019 with Alex Haber (Head of Education at Magic Leap), Washington D.C.
According to the Open Education Consortium, “sharing is probably the most basic characteristic of education: education is sharing knowledge, insights, and information with others, upon which new knowledge, skills, ideas, and understanding can be built." Whether they are purchased or freely acquired, librarians should be open to sharing their resources to everyone who wants to use them to enrich their lives through education. Open Education Resources (OER) include resources or tools that can be used and modified for free and without any legal or technical barriers, and when used properly can help foster a transparent culture of learning and engagement in our communities. In this webinar: • Learn what Open Education Resources (OER) are and how they can be used to engender trust, generate rigorous learning opportunities, and potentially lead to smarter decision-making strategies. • Discover a variety of OER and Open Access (OA) repositories to find accessible and authoritative resources, including textbooks, to use in curriculum. • Acquire OER strategies for developing a variety of educational opportunities using a variety of formats. •Understand various issues (e.g., GDPR) impacting OER in libraries.
In 2008, iTunes "listening stations" were created in the library so students could have easy access to a large, albeit hidden, CD collection. Hundreds of CDs were digitized and added to an iTunes collection that was shared to other computers located inside the library. The idea was to be more like a record store where people can browse for and listen to music before they buy it; but, in this case, it would be before they bring the CDs home. Fast forward to 2018 and see the vision of this “Listening Lab” becoming more clear and distinct. In this webinar, - Learn how to digitize CDs and create a web page based on iTunes XML data. - Discover how the donated/purchased music collection is being cataloged and shared. - Explore a variety of programming ideas ranging from small concerts to workshops. - Understand the basics of valuing CDs, vinyl, VHS, and other mediums. - Highlight how people are using the space and interacting with the collection. - Use technologies like 3D printing, graphic design, and videography for promotional purposes.
Virtual Reality (VR), a simulated computer environment in three dimensions, is becoming more popular for gaming, movies, and education. According to CoSpaces Edu, their creative platform “complements traditional teaching methods by immersing students into a world where they can create, consume and connect with the curriculum on a completely new level, even through the revolutionary visual mediums of Virtual and Augmented Reality (AR).” Take what you learn here to create your own library programs to teach your users how to create meaningful and interactive experiences using VR/AR. In this webinar: - Discover what Virtual Reality is and gain a brief historical summary of it. - Learn and explore the differences between virtual, augmented, and mixed realities. - Explore 360° video and photograph technologies to include in a variety of formats. - Create your own 3D/360° environments using CoSpaces EDU to test in Virtual Reality. - Learn how to use CoSpaces EDU as a student and as a teacher.
Artificial Intelligence (AI) is quickly moving from a science-fiction concept to reality where machines now have the capability to perform tasks commonly associated with humans. We are starting to see our society transformed because of AI, so having a better understanding of what it is and what it is capable of doing is essential. AI helps power Amazon’s Alexa personal assistant, Google’s Deep Dream neural network, various marketing initiatives, health applications, the aviation industry, and much more. In this keynote, - Discover what Artificial Intelligence (AI) is and how it is becoming a “machine trait.” - Gain an appreciation of AI pioneers like John McCarthy, Alan Turing, Marvin Minsky et al. - Learn how AI works and explore some applications that could play a role in your library. - Reflect on the future of AI and the implications for libraries and society in general. Presented at the Leading Edge Libraries Conference, hosted by the Special Library Association Florida and Caribbean Chapter. Orlando, Florida. September 21, 2018. Keynote address.