SlideShare a Scribd company logo
Introducing
Immersive
Technologies
for Libraries
Agenda:
• Understand Immersive Technologies and see how they will impact everything
ranging from education to entertainment.
• Learn the differences between virtual, augmented, and mixed realities to
introduce spatial computing.
• Hear about the tools, devices, and platforms creating these new experiences.
• Discuss potential issues these technologies may have when used in learning
and teaching.
• See what libraries can do to make use of immersive technologies to create
new user experiences.
Immersive Technologies imitate or extend our physical world via digital simulations
to give us the sense of immersion (i.e., to be completely absorbed into something.)
About: https://bit.ly/2M3MlHM
Committed to supporting the production,
availability, and preservation of
knowledge in its many manifestations. In
order to do this successfully for emerging
intellectual digital assets, it is essential that
library staff directly engage in the
knowledge-creation life cycle to ensure the
distribution of and ongoing access to
knowledge for generations to come.
Do immersive digital environments impact how
we create meaning or interpret phenomena? If
so, how? Can this impact be transformational?
“PLAY” by David Kaplan and Eric Zimmerman
Watch: https://youtu.be/8nWlR_LmCGc
What is XR?
Source: https://goo.gl/rnAijE
XR is Extended Reality
• The X is a variable that can stand for anything.
• Right now, it includes 360°/360°virtual reality (VR), true VR, augmented reality (AR), mixed reality
(MR), spatial computing, holograms, etc. It’s the full spectrum of Immersive Technology.
• With spatial computing, programming also follows rules of gravity, space etc. so we will start to
see new immersive learning environments.
• Devices supporting these forms of immersive applications can be referred to as XR devices.
• XR technologies are being seen in many industries (e.g., art, education, real estate, medicine,
engineering, entertainment, interior design, music, libraries, etc.).
• Hyper Reality is a term used sometimes, too.
Source: https://goo.gl/bgyBC1
Source: https://bit.ly/2HjsFyX
When XR is expected to become mainstream
1% - never
6% - already is
8% - 10+ years
29% - 1-3 years
34% - 4-5 years
22% - 6-10 years
Source: http://goo.gl/51gGTb
Virtual reality completely isolates one from
the physical world and is surrounded by digital content while
able to interact with a synthetic world.
A head-mounted display (HMD) displays the image which is
modified when one moves their head and/or interacts with the
content via other input modalities (e.g., hand controllers, voice
commands, MRTouch etc.)
Essentially, VR is a computer that is trying to trick your brain into
believing that you are in a completely different environment.
Introducing Immersive Technologies for Libraries
Multi-Sensory Mask
For VR Headsets
https://feelreal.com
Random thought: EEG monitor on HMDs for more efficient eye tracking etc.?
VRinar (a webinar inside VR)
is coming soon! Stay tuned …
Powered by
Rosie Summers, Tilt Brush immersive artist.
Facebook video
Image: http://goo.gl/HkQHlE
Augmented Reality
superimposes digital
elements over physical reality.
These digital objects do not
“see” the physical world.
Mainstream AR Apps
AR stickers (Android)
IKEA
AmazonPokémon Go (check out Harry Potter’s Wizards Unite, too)
Some images
searched on
Google can now
be viewed in 3D
in the real world!
Adding AR features to browsers will hopefully start a research paper
revolution. Immersive journalism undoubtedly will run with this!
Source: https://goo.gl/vopDg6
Try the AR section in the New York Times app.
Remember Google Glasses?
Fit: Adjustable nosepads and durable frame fits any face. Extra
nosepads in two sizes.
Display : High resolution display is the equivalent of a 25-inch-high
definition screen from eight feet away.
Camera: Photos - 5 MP; Videos - 720p
Audio: Bone Conduction Transducer
Connectivity: Wi-Fi - 802.11b/g; Bluetooth
Storage: 12 GB of usable memory, synced with Google cloud storage.
16 GB Flash total.
Battery: One day of typical use. Some features, like video recording,
are more battery intensive.
Charger: Included Micro USB cable and charger.
Google Glass (Enterprise Edition 2)
Source: https://cnet.co/2w9SetR
https://www.bynorth.com/
Focals.
Smart glasses
that put fashion
first.
Scan with
Google Lens
More info: https://engt.co/32m3iTy
Stranger Things AR ad
from the July 11, 2019
print edition of the
New York Times.
Computer Vision
Source: https://bit.ly/2JWxc8M
Mixed Reality (MR) real and virtual worlds to produce new environments and
visualizations where physical and digital objects co-exist and interact in real time.
The Weather Channel’s “immersive mixed reality” (IMR) videos are intense!
Video: https://youtu.be/69nUZmQ2w8A
.occipital.com
Overlaid Instructions Using a HoloLens2
Source: https://goo.gl/SMYu7i
Spatial Computing combines computer vision and artificial intelligence to
seamlessly integrate visual content into the real-world around us.
Use physical space as a medium to interact with technology.
EIC_PartnershipdiscussionwithRCL_vFinal-02.pptx
Magic Leap Studios
Video: https://youtu.be/K5246156rcQ
EIC_PartnershipdiscussionwithRCL_vFinal-02.pptx
Magic Leap One is a uniquely differentiated spatial computing device
Lightwear Lightpack Control
• Industry leading operating range
• Physiologically safe clipping planes
• Highest volume viewing frustum
• Real-time eye tracking
• Spatialized audio
• 6 DoF controller
• Gesture tracking
• Voice recognition
• Multi-modal input
• Dedicated computer
vision processor
• Persistent objects
• High powered chipset
• Biometric ID
Slide courtesy of Alex Haber, Magic Leap
Multiple people interact with one
shared landscape.
Slide courtesy of Alex Haber, Magic Leap
Everyone in the group can see and interact
with the content in the room.
Slide courtesy of Alex Haber, Magic Leap
One person opens her personal drive to
access a file and shares with the rest of
the group.
Slide courtesy of Alex Haber, Magic Leap
CONFIDENTIAL
34
For more info, contact Alex Haber
ahaber@magicleap.com
Source: https://bit.ly/2b4fpcc
“A Taxonomy of Mixed Reality Visual Displays”
by Paul Milgram and Fumio Kishino. 1994!
Imagine! VR to AR,
seamlessly
AR Mode
Spatial: collaborate from anywhere in AR!
https://spatial.is
Holographic Communication and collaboration with MIMESYS.
Watch: https://youtu.be/LlOtpeQUQXA
Imagine what Distant Learning will become …
Magic Leap’s Mica (digital avatar)
Watch: https://youtu.be/-PzeWxtOGzQ
Source: https://goo.gl/hqdVvi
https://www.magicleap.com/stories/blog/magicverse
What can go wrong?
Ethical issues?
Can XR be accessible?
Accessibility Guidelines
Spatial or Positional Sound Effects: creating sounds
that mimic the location of augmented objects allow users
with mobility impairments to locate objects without
requiring movement.
Adjustable Location of Augmented Reality
Objects: allowing users to move the augmented object
that they are required to interact prevents users from
requiring movement such as reaching, bending, or
accessing areas that are restricted to wheelchair users.
Avoid Space Conflicts: allowing augmented objects to
be unfixed forms increase options in the type of
movement, the angle of movement and the direction of
movement needed for interaction.
Source: https://bit.ly/32KT2Vd
Age concerns?
Can immersive technologies improve learning?
Read: https://bit.ly/2GQZv86
“The library represents a window
to a larger world.”
Barack Obama
Introducing Immersive Technologies for Libraries
VR Apps: https://goo.gl/U1xaqU
Introducing Immersive Technologies for Libraries
CoSpaces Edu and Merge
Cube VR/AR Workshops
CoSpaces AR
Video: https://goo.gl/wdkfPR
Imagine kids creating their own AR environments to view
inside a blank cardboard box room?!
• Structure Sensor w/ Skanect
• Merge Cubes
• Merge VR Goggles
• 3D scanning projects for AR/VR
Source: https://goo.gl/Ee1W2j
Video: https://goo.gl/ZhxqzW
New workshops!
Video: https://goo.gl/A3EHAE
https://structure.io
Partnering with Museums!
360° and 3D scanning project, Seminole Historical Society
3D scanned object in VR, prototype for Imagine Museum
Showing artist/philanthropist, Trish Duggan,
what is possible using Magic Leap.
A meeting about VR inside VR.
Holograms via MERGE Cube
Album covers come to life!
Potential Library Partnerships and Vendor Discounts with Magic Leap.
https://tblc.org https://neflin.org https://www.seflin.org
Supplemental Resources
Best tools for building an augmented reality experience
For Programmers:
Vuforia - Deliver AR innovation with the market-leading Vuforia platform
Kudan AR - Artificial Perception technologies
Wikitude - location-based, marker or markerless AR experiences
For Non-programmers:
Blippbuilder - Transform packaging, ads, magazines, posters and more.
HP Reveal - Adding value to printed content through visual interactivity
Source: https://goo.gl/1yLalY
ARCore (formerly Project Tango)
Source: https://goo.gl/7LkoxQ
ARKit (iOS)https://developer.apple.com/arkit/
Follow: https://twitter.com/madewithARKit
Get the SDK and learn more at https://www.vuforia.com
KinectVR – room scale full-body tracking
Godot Engine Now Has OpenVR and AR Support!
Source: https://goo.gl/eFqLw6
Download at https://godotengine.org
WebGL (Web Graphics Library) is a JavaScript API for
rendering interactive 3D and 2D graphics within any
compatible web browser without the use of plug-ins.
Source: https://goo.gl/UdqnLV
https://get.webgl.org
WebVR
Image source: https://goo.gl/mZ14xU
https://webvr.info
A-FrameA web framework for building virtual reality experiences
https://aframe.io
360° Photo using Mozilla's A-Frame VR framework to
render it in the browser using WebGL
Try it!
RoundMe 360° iLab tour: https://goo.gl/QY8cJw
Dr. Sylvia Earle's childhood home, Seminole Historical Society, Low Season live
.com
https://gurivr.com/stories/create
GuriVR is actually the A-Frame library. Let’s try an
“intuitive, straightforward way to set up VR
experiences through an editor interface.”
Contact me!

More Related Content

What's hot

Extended Reality.pdf
Extended Reality.pdfExtended Reality.pdf
Extended Reality.pdf
findeverything
 
XR (Extended reality) Current and future trends
XR (Extended reality) Current and future trendsXR (Extended reality) Current and future trends
XR (Extended reality) Current and future trends
Keyur Bhalavat
 
Virtual Reality - With Demo Video
Virtual Reality - With Demo VideoVirtual Reality - With Demo Video
Virtual Reality - With Demo Video
Nikhil Mhatre
 
Virtual Reality
Virtual RealityVirtual Reality
Virtual Reality
PreetiPandya4
 
2022 COMP4010 Lecture1: Introduction to XR
2022 COMP4010 Lecture1: Introduction to XR2022 COMP4010 Lecture1: Introduction to XR
2022 COMP4010 Lecture1: Introduction to XR
Mark Billinghurst
 
Augmented reality technical presentation
 Augmented reality technical presentation Augmented reality technical presentation
Augmented reality technical presentation
sairamgoud16
 
Virtual Reality (VR) & Augmented Reality (AR): Are You Ready?
Virtual Reality (VR) & Augmented Reality (AR): Are You Ready?Virtual Reality (VR) & Augmented Reality (AR): Are You Ready?
Virtual Reality (VR) & Augmented Reality (AR): Are You Ready?
SilverTech
 
Augmented reality
Augmented realityAugmented reality
Augmented reality
Narendra kumar Jha
 
Virtual Reality
Virtual RealityVirtual Reality
Virtual Reality
SUBHANKAR BARMAN
 
The Emerging Virtual Reality Landscape: a Primer
The Emerging Virtual Reality Landscape: a PrimerThe Emerging Virtual Reality Landscape: a Primer
The Emerging Virtual Reality Landscape: a Primer
Sim Blaustein
 
Virtual Reality
Virtual RealityVirtual Reality
Virtual Reality
Jayalakshmi L
 
virtual reality | latest |best presentation
virtual reality | latest |best presentationvirtual reality | latest |best presentation
virtual reality | latest |best presentation
vipin mishra
 
Intermediate: 5G and Extended Reality (XR)
Intermediate: 5G and Extended Reality (XR)Intermediate: 5G and Extended Reality (XR)
Intermediate: 5G and Extended Reality (XR)
3G4G
 
Introduction to Augmented Reality
Introduction to Augmented RealityIntroduction to Augmented Reality
Introduction to Augmented Reality
Mark Billinghurst
 
Augmented Reality - the next big thing in mobile
Augmented Reality - the next big thing in mobileAugmented Reality - the next big thing in mobile
Augmented Reality - the next big thing in mobile
Hari Gottipati
 
Augmented reality ppt
Augmented reality pptAugmented reality ppt
Augmented reality ppt
Sourav Rout
 
Virtual Reality
Virtual RealityVirtual Reality
Virtual Reality
vibhu mehta
 
Virtual Reality and Augmented Reality
Virtual Reality and Augmented RealityVirtual Reality and Augmented Reality
Virtual Reality and Augmented Reality
NikitaGour5
 
VIRTUAL REALITY DOCUMENTATION
VIRTUAL REALITY DOCUMENTATION VIRTUAL REALITY DOCUMENTATION
VIRTUAL REALITY DOCUMENTATION
PrashanthBeemanathi
 
The 5 Biggest Virtual, Augmented, And Mixed Reality Trends In 2022
The 5 Biggest Virtual, Augmented, And Mixed Reality Trends In 2022The 5 Biggest Virtual, Augmented, And Mixed Reality Trends In 2022
The 5 Biggest Virtual, Augmented, And Mixed Reality Trends In 2022
Bernard Marr
 

What's hot (20)

Extended Reality.pdf
Extended Reality.pdfExtended Reality.pdf
Extended Reality.pdf
 
XR (Extended reality) Current and future trends
XR (Extended reality) Current and future trendsXR (Extended reality) Current and future trends
XR (Extended reality) Current and future trends
 
Virtual Reality - With Demo Video
Virtual Reality - With Demo VideoVirtual Reality - With Demo Video
Virtual Reality - With Demo Video
 
Virtual Reality
Virtual RealityVirtual Reality
Virtual Reality
 
2022 COMP4010 Lecture1: Introduction to XR
2022 COMP4010 Lecture1: Introduction to XR2022 COMP4010 Lecture1: Introduction to XR
2022 COMP4010 Lecture1: Introduction to XR
 
Augmented reality technical presentation
 Augmented reality technical presentation Augmented reality technical presentation
Augmented reality technical presentation
 
Virtual Reality (VR) & Augmented Reality (AR): Are You Ready?
Virtual Reality (VR) & Augmented Reality (AR): Are You Ready?Virtual Reality (VR) & Augmented Reality (AR): Are You Ready?
Virtual Reality (VR) & Augmented Reality (AR): Are You Ready?
 
Augmented reality
Augmented realityAugmented reality
Augmented reality
 
Virtual Reality
Virtual RealityVirtual Reality
Virtual Reality
 
The Emerging Virtual Reality Landscape: a Primer
The Emerging Virtual Reality Landscape: a PrimerThe Emerging Virtual Reality Landscape: a Primer
The Emerging Virtual Reality Landscape: a Primer
 
Virtual Reality
Virtual RealityVirtual Reality
Virtual Reality
 
virtual reality | latest |best presentation
virtual reality | latest |best presentationvirtual reality | latest |best presentation
virtual reality | latest |best presentation
 
Intermediate: 5G and Extended Reality (XR)
Intermediate: 5G and Extended Reality (XR)Intermediate: 5G and Extended Reality (XR)
Intermediate: 5G and Extended Reality (XR)
 
Introduction to Augmented Reality
Introduction to Augmented RealityIntroduction to Augmented Reality
Introduction to Augmented Reality
 
Augmented Reality - the next big thing in mobile
Augmented Reality - the next big thing in mobileAugmented Reality - the next big thing in mobile
Augmented Reality - the next big thing in mobile
 
Augmented reality ppt
Augmented reality pptAugmented reality ppt
Augmented reality ppt
 
Virtual Reality
Virtual RealityVirtual Reality
Virtual Reality
 
Virtual Reality and Augmented Reality
Virtual Reality and Augmented RealityVirtual Reality and Augmented Reality
Virtual Reality and Augmented Reality
 
VIRTUAL REALITY DOCUMENTATION
VIRTUAL REALITY DOCUMENTATION VIRTUAL REALITY DOCUMENTATION
VIRTUAL REALITY DOCUMENTATION
 
The 5 Biggest Virtual, Augmented, And Mixed Reality Trends In 2022
The 5 Biggest Virtual, Augmented, And Mixed Reality Trends In 2022The 5 Biggest Virtual, Augmented, And Mixed Reality Trends In 2022
The 5 Biggest Virtual, Augmented, And Mixed Reality Trends In 2022
 

Similar to Introducing Immersive Technologies for Libraries

Taking the Magical Leap with Immersive Technologies in Libraries
Taking the Magical Leap with Immersive Technologies in LibrariesTaking the Magical Leap with Immersive Technologies in Libraries
Taking the Magical Leap with Immersive Technologies in Libraries
St. Petersburg College
 
Using CoSpaces Edu to Create Virtual and Augmented Reality Experiences
Using CoSpaces Edu to Create Virtual and Augmented Reality ExperiencesUsing CoSpaces Edu to Create Virtual and Augmented Reality Experiences
Using CoSpaces Edu to Create Virtual and Augmented Reality Experiences
St. Petersburg College
 
Virtual, Augmented, and Hybrid Reality
Virtual, Augmented, and Hybrid RealityVirtual, Augmented, and Hybrid Reality
Virtual, Augmented, and Hybrid Reality
Cathleen Galas
 
Virtual Reality: A Renaissance
Virtual Reality: A RenaissanceVirtual Reality: A Renaissance
Virtual Reality: A Renaissance
St. Petersburg College
 
Augmented reality's uses
Augmented reality's usesAugmented reality's uses
Augmented reality's uses
EnjoyDigitAll by BNP Paribas
 
3D Content Development and AR/VR Authoring
3D Content Development and AR/VR Authoring3D Content Development and AR/VR Authoring
3D Content Development and AR/VR Authoring
Zi Siang See
 
Cyborg Design: Multimodal Interactions, Information, and Environments for Wea...
Cyborg Design: Multimodal Interactions, Information, and Environments for Wea...Cyborg Design: Multimodal Interactions, Information, and Environments for Wea...
Cyborg Design: Multimodal Interactions, Information, and Environments for Wea...
Bennett King
 
Understanding Artificial Intelligence
Understanding Artificial Intelligence Understanding Artificial Intelligence
Understanding Artificial Intelligence
St. Petersburg College
 
Mixede reality project report
Mixede reality project reportMixede reality project report
Mixede reality project report
sanamsanam7
 
Experiential Media - Dok.fest 2015
Experiential Media - Dok.fest 2015Experiential Media - Dok.fest 2015
Experiential Media - Dok.fest 2015
JournovationSU
 
Hybrid-Realities: Merging real and virtual worlds to create unique experiences
Hybrid-Realities: Merging real and virtual worlds to create unique experiencesHybrid-Realities: Merging real and virtual worlds to create unique experiences
Hybrid-Realities: Merging real and virtual worlds to create unique experiences
Nils Pokel
 
Warner 2014 sf11
Warner 2014 sf11Warner 2014 sf11
Warner 2014 sf11
Leandro Agro'
 
Augmented reality : Possibilities and Challenges - An IEEE talk at DA-IICT
Augmented reality : Possibilities and Challenges - An IEEE talk at DA-IICTAugmented reality : Possibilities and Challenges - An IEEE talk at DA-IICT
Augmented reality : Possibilities and Challenges - An IEEE talk at DA-IICT
Parth Darji
 
Application in Augmented and Virtual Reality
Application in Augmented and Virtual RealityApplication in Augmented and Virtual Reality
Application in Augmented and Virtual Reality
Mark Billinghurst
 
IxDA Talk: Connected Objects are Natural Born Storytellers (revisited)
IxDA Talk: Connected Objects are Natural Born Storytellers (revisited)IxDA Talk: Connected Objects are Natural Born Storytellers (revisited)
IxDA Talk: Connected Objects are Natural Born Storytellers (revisited)
Leandro Agro'
 
Understanding Artificial Intelligence
Understanding Artificial IntelligenceUnderstanding Artificial Intelligence
Understanding Artificial Intelligence
St. Petersburg College
 
Virtual reality
Virtual realityVirtual reality
Virtual reality
angelina2632
 
Magic Leap
Magic LeapMagic Leap
Magic Leap
Magic LeapMagic Leap
Magic Leap
Team2080
 
Tish Shute - the next wave of AR
Tish Shute - the next wave of ARTish Shute - the next wave of AR
Tish Shute - the next wave of AR
Mobile Monday Amsterdam
 

Similar to Introducing Immersive Technologies for Libraries (20)

Taking the Magical Leap with Immersive Technologies in Libraries
Taking the Magical Leap with Immersive Technologies in LibrariesTaking the Magical Leap with Immersive Technologies in Libraries
Taking the Magical Leap with Immersive Technologies in Libraries
 
Using CoSpaces Edu to Create Virtual and Augmented Reality Experiences
Using CoSpaces Edu to Create Virtual and Augmented Reality ExperiencesUsing CoSpaces Edu to Create Virtual and Augmented Reality Experiences
Using CoSpaces Edu to Create Virtual and Augmented Reality Experiences
 
Virtual, Augmented, and Hybrid Reality
Virtual, Augmented, and Hybrid RealityVirtual, Augmented, and Hybrid Reality
Virtual, Augmented, and Hybrid Reality
 
Virtual Reality: A Renaissance
Virtual Reality: A RenaissanceVirtual Reality: A Renaissance
Virtual Reality: A Renaissance
 
Augmented reality's uses
Augmented reality's usesAugmented reality's uses
Augmented reality's uses
 
3D Content Development and AR/VR Authoring
3D Content Development and AR/VR Authoring3D Content Development and AR/VR Authoring
3D Content Development and AR/VR Authoring
 
Cyborg Design: Multimodal Interactions, Information, and Environments for Wea...
Cyborg Design: Multimodal Interactions, Information, and Environments for Wea...Cyborg Design: Multimodal Interactions, Information, and Environments for Wea...
Cyborg Design: Multimodal Interactions, Information, and Environments for Wea...
 
Understanding Artificial Intelligence
Understanding Artificial Intelligence Understanding Artificial Intelligence
Understanding Artificial Intelligence
 
Mixede reality project report
Mixede reality project reportMixede reality project report
Mixede reality project report
 
Experiential Media - Dok.fest 2015
Experiential Media - Dok.fest 2015Experiential Media - Dok.fest 2015
Experiential Media - Dok.fest 2015
 
Hybrid-Realities: Merging real and virtual worlds to create unique experiences
Hybrid-Realities: Merging real and virtual worlds to create unique experiencesHybrid-Realities: Merging real and virtual worlds to create unique experiences
Hybrid-Realities: Merging real and virtual worlds to create unique experiences
 
Warner 2014 sf11
Warner 2014 sf11Warner 2014 sf11
Warner 2014 sf11
 
Augmented reality : Possibilities and Challenges - An IEEE talk at DA-IICT
Augmented reality : Possibilities and Challenges - An IEEE talk at DA-IICTAugmented reality : Possibilities and Challenges - An IEEE talk at DA-IICT
Augmented reality : Possibilities and Challenges - An IEEE talk at DA-IICT
 
Application in Augmented and Virtual Reality
Application in Augmented and Virtual RealityApplication in Augmented and Virtual Reality
Application in Augmented and Virtual Reality
 
IxDA Talk: Connected Objects are Natural Born Storytellers (revisited)
IxDA Talk: Connected Objects are Natural Born Storytellers (revisited)IxDA Talk: Connected Objects are Natural Born Storytellers (revisited)
IxDA Talk: Connected Objects are Natural Born Storytellers (revisited)
 
Understanding Artificial Intelligence
Understanding Artificial IntelligenceUnderstanding Artificial Intelligence
Understanding Artificial Intelligence
 
Virtual reality
Virtual realityVirtual reality
Virtual reality
 
Magic Leap
Magic LeapMagic Leap
Magic Leap
 
Magic Leap
Magic LeapMagic Leap
Magic Leap
 
Tish Shute - the next wave of AR
Tish Shute - the next wave of ARTish Shute - the next wave of AR
Tish Shute - the next wave of AR
 

More from St. Petersburg College

Introducing How to Build a Personal Voice Assistant (AIY Edition)
Introducing How to Build a Personal Voice Assistant (AIY Edition) Introducing How to Build a Personal Voice Assistant (AIY Edition)
Introducing How to Build a Personal Voice Assistant (AIY Edition)
St. Petersburg College
 
360° Tours and More
360° Tours and More360° Tours and More
360° Tours and More
St. Petersburg College
 
Open Education Resources in Libraries
Open Education Resources in LibrariesOpen Education Resources in Libraries
Open Education Resources in Libraries
St. Petersburg College
 
How to Repurpose Library Space: Listening Lab Edition
How to Repurpose Library Space: Listening Lab EditionHow to Repurpose Library Space: Listening Lab Edition
How to Repurpose Library Space: Listening Lab Edition
St. Petersburg College
 
Web Design Trends: 2018 Edition
Web Design Trends: 2018 EditionWeb Design Trends: 2018 Edition
Web Design Trends: 2018 Edition
St. Petersburg College
 
What’s New With 3D Design and Printing?
What’s New With 3D Design and Printing?What’s New With 3D Design and Printing?
What’s New With 3D Design and Printing?
St. Petersburg College
 
Creating a Program to Assist Users Cutting Cable
Creating a Program to Assist Users Cutting CableCreating a Program to Assist Users Cutting Cable
Creating a Program to Assist Users Cutting Cable
St. Petersburg College
 
Beginning Python Programming
Beginning Python ProgrammingBeginning Python Programming
Beginning Python Programming
St. Petersburg College
 
3D Design Fundamentals
3D Design Fundamentals3D Design Fundamentals
3D Design Fundamentals
St. Petersburg College
 
STEM Demystified
STEM DemystifiedSTEM Demystified
STEM Demystified
St. Petersburg College
 
Learn to Compose, Record, and Produce Songs and Podcasts Using GarageBand
Learn to Compose, Record, and Produce Songs and Podcasts Using GarageBandLearn to Compose, Record, and Produce Songs and Podcasts Using GarageBand
Learn to Compose, Record, and Produce Songs and Podcasts Using GarageBand
St. Petersburg College
 
Open Education Resources in Libraries
Open Education Resources in LibrariesOpen Education Resources in Libraries
Open Education Resources in Libraries
St. Petersburg College
 
Learning Kodu: Basic Video Game Design for Kids
Learning Kodu: Basic Video Game Design for KidsLearning Kodu: Basic Video Game Design for Kids
Learning Kodu: Basic Video Game Design for Kids
St. Petersburg College
 
Learn to Code and Have Fun Doing It!
Learn to Code and Have Fun Doing It! Learn to Code and Have Fun Doing It!
Learn to Code and Have Fun Doing It!
St. Petersburg College
 
How to Think in the Information Age: Finding Facts in a Post-Truth World
How to Think in the Information Age: Finding Facts in a Post-Truth WorldHow to Think in the Information Age: Finding Facts in a Post-Truth World
How to Think in the Information Age: Finding Facts in a Post-Truth World
St. Petersburg College
 
Technologies to Watch: 2017 Edition
Technologies to Watch: 2017 EditionTechnologies to Watch: 2017 Edition
Technologies to Watch: 2017 Edition
St. Petersburg College
 
What’s New and Exciting in Library Makerspaces
What’s New and Exciting in Library MakerspacesWhat’s New and Exciting in Library Makerspaces
What’s New and Exciting in Library Makerspaces
St. Petersburg College
 
Put the Internet of Things to Work Using IFTTT, Amazon Echo, and other tools.
Put the Internet of Things to Work Using IFTTT, Amazon Echo, and other tools.Put the Internet of Things to Work Using IFTTT, Amazon Echo, and other tools.
Put the Internet of Things to Work Using IFTTT, Amazon Echo, and other tools.
St. Petersburg College
 
Curriculum Builder
Curriculum BuilderCurriculum Builder
Curriculum Builder
St. Petersburg College
 
Maker Boot Camp
Maker Boot CampMaker Boot Camp
Maker Boot Camp
St. Petersburg College
 

More from St. Petersburg College (20)

Introducing How to Build a Personal Voice Assistant (AIY Edition)
Introducing How to Build a Personal Voice Assistant (AIY Edition) Introducing How to Build a Personal Voice Assistant (AIY Edition)
Introducing How to Build a Personal Voice Assistant (AIY Edition)
 
360° Tours and More
360° Tours and More360° Tours and More
360° Tours and More
 
Open Education Resources in Libraries
Open Education Resources in LibrariesOpen Education Resources in Libraries
Open Education Resources in Libraries
 
How to Repurpose Library Space: Listening Lab Edition
How to Repurpose Library Space: Listening Lab EditionHow to Repurpose Library Space: Listening Lab Edition
How to Repurpose Library Space: Listening Lab Edition
 
Web Design Trends: 2018 Edition
Web Design Trends: 2018 EditionWeb Design Trends: 2018 Edition
Web Design Trends: 2018 Edition
 
What’s New With 3D Design and Printing?
What’s New With 3D Design and Printing?What’s New With 3D Design and Printing?
What’s New With 3D Design and Printing?
 
Creating a Program to Assist Users Cutting Cable
Creating a Program to Assist Users Cutting CableCreating a Program to Assist Users Cutting Cable
Creating a Program to Assist Users Cutting Cable
 
Beginning Python Programming
Beginning Python ProgrammingBeginning Python Programming
Beginning Python Programming
 
3D Design Fundamentals
3D Design Fundamentals3D Design Fundamentals
3D Design Fundamentals
 
STEM Demystified
STEM DemystifiedSTEM Demystified
STEM Demystified
 
Learn to Compose, Record, and Produce Songs and Podcasts Using GarageBand
Learn to Compose, Record, and Produce Songs and Podcasts Using GarageBandLearn to Compose, Record, and Produce Songs and Podcasts Using GarageBand
Learn to Compose, Record, and Produce Songs and Podcasts Using GarageBand
 
Open Education Resources in Libraries
Open Education Resources in LibrariesOpen Education Resources in Libraries
Open Education Resources in Libraries
 
Learning Kodu: Basic Video Game Design for Kids
Learning Kodu: Basic Video Game Design for KidsLearning Kodu: Basic Video Game Design for Kids
Learning Kodu: Basic Video Game Design for Kids
 
Learn to Code and Have Fun Doing It!
Learn to Code and Have Fun Doing It! Learn to Code and Have Fun Doing It!
Learn to Code and Have Fun Doing It!
 
How to Think in the Information Age: Finding Facts in a Post-Truth World
How to Think in the Information Age: Finding Facts in a Post-Truth WorldHow to Think in the Information Age: Finding Facts in a Post-Truth World
How to Think in the Information Age: Finding Facts in a Post-Truth World
 
Technologies to Watch: 2017 Edition
Technologies to Watch: 2017 EditionTechnologies to Watch: 2017 Edition
Technologies to Watch: 2017 Edition
 
What’s New and Exciting in Library Makerspaces
What’s New and Exciting in Library MakerspacesWhat’s New and Exciting in Library Makerspaces
What’s New and Exciting in Library Makerspaces
 
Put the Internet of Things to Work Using IFTTT, Amazon Echo, and other tools.
Put the Internet of Things to Work Using IFTTT, Amazon Echo, and other tools.Put the Internet of Things to Work Using IFTTT, Amazon Echo, and other tools.
Put the Internet of Things to Work Using IFTTT, Amazon Echo, and other tools.
 
Curriculum Builder
Curriculum BuilderCurriculum Builder
Curriculum Builder
 
Maker Boot Camp
Maker Boot CampMaker Boot Camp
Maker Boot Camp
 

Recently uploaded

Pigging Solutions Sustainability brochure.pdf
Pigging Solutions Sustainability brochure.pdfPigging Solutions Sustainability brochure.pdf
Pigging Solutions Sustainability brochure.pdf
Pigging Solutions
 
Cookies program to display the information though cookie creation
Cookies program to display the information though cookie creationCookies program to display the information though cookie creation
Cookies program to display the information though cookie creation
shanthidl1
 
20240702 Présentation Plateforme GenAI.pdf
20240702 Présentation Plateforme GenAI.pdf20240702 Présentation Plateforme GenAI.pdf
20240702 Présentation Plateforme GenAI.pdf
Sally Laouacheria
 
BT & Neo4j: Knowledge Graphs for Critical Enterprise Systems.pptx.pdf
BT & Neo4j: Knowledge Graphs for Critical Enterprise Systems.pptx.pdfBT & Neo4j: Knowledge Graphs for Critical Enterprise Systems.pptx.pdf
BT & Neo4j: Knowledge Graphs for Critical Enterprise Systems.pptx.pdf
Neo4j
 
Coordinate Systems in FME 101 - Webinar Slides
Coordinate Systems in FME 101 - Webinar SlidesCoordinate Systems in FME 101 - Webinar Slides
Coordinate Systems in FME 101 - Webinar Slides
Safe Software
 
Quality Patents: Patents That Stand the Test of Time
Quality Patents: Patents That Stand the Test of TimeQuality Patents: Patents That Stand the Test of Time
Quality Patents: Patents That Stand the Test of Time
Aurora Consulting
 
Password Rotation in 2024 is still Relevant
Password Rotation in 2024 is still RelevantPassword Rotation in 2024 is still Relevant
Password Rotation in 2024 is still Relevant
Bert Blevins
 
How to Build a Profitable IoT Product.pptx
How to Build a Profitable IoT Product.pptxHow to Build a Profitable IoT Product.pptx
How to Build a Profitable IoT Product.pptx
Adam Dunkels
 
Best Programming Language for Civil Engineers
Best Programming Language for Civil EngineersBest Programming Language for Civil Engineers
Best Programming Language for Civil Engineers
Awais Yaseen
 
The Increasing Use of the National Research Platform by the CSU Campuses
The Increasing Use of the National Research Platform by the CSU CampusesThe Increasing Use of the National Research Platform by the CSU Campuses
The Increasing Use of the National Research Platform by the CSU Campuses
Larry Smarr
 
Best Practices for Effectively Running dbt in Airflow.pdf
Best Practices for Effectively Running dbt in Airflow.pdfBest Practices for Effectively Running dbt in Airflow.pdf
Best Practices for Effectively Running dbt in Airflow.pdf
Tatiana Al-Chueyr
 
Comparison Table of DiskWarrior Alternatives.pdf
Comparison Table of DiskWarrior Alternatives.pdfComparison Table of DiskWarrior Alternatives.pdf
Comparison Table of DiskWarrior Alternatives.pdf
Andrey Yasko
 
Measuring the Impact of Network Latency at Twitter
Measuring the Impact of Network Latency at TwitterMeasuring the Impact of Network Latency at Twitter
Measuring the Impact of Network Latency at Twitter
ScyllaDB
 
Paradigm Shifts in User Modeling: A Journey from Historical Foundations to Em...
Paradigm Shifts in User Modeling: A Journey from Historical Foundations to Em...Paradigm Shifts in User Modeling: A Journey from Historical Foundations to Em...
Paradigm Shifts in User Modeling: A Journey from Historical Foundations to Em...
Erasmo Purificato
 
DealBook of Ukraine: 2024 edition
DealBook of Ukraine: 2024 editionDealBook of Ukraine: 2024 edition
DealBook of Ukraine: 2024 edition
Yevgen Sysoyev
 
Observability For You and Me with OpenTelemetry
Observability For You and Me with OpenTelemetryObservability For You and Me with OpenTelemetry
Observability For You and Me with OpenTelemetry
Eric D. Schabell
 
WPRiders Company Presentation Slide Deck
WPRiders Company Presentation Slide DeckWPRiders Company Presentation Slide Deck
WPRiders Company Presentation Slide Deck
Lidia A.
 
20240704 QFM023 Engineering Leadership Reading List June 2024
20240704 QFM023 Engineering Leadership Reading List June 202420240704 QFM023 Engineering Leadership Reading List June 2024
20240704 QFM023 Engineering Leadership Reading List June 2024
Matthew Sinclair
 
[Talk] Moving Beyond Spaghetti Infrastructure [AOTB] 2024-07-04.pdf
[Talk] Moving Beyond Spaghetti Infrastructure [AOTB] 2024-07-04.pdf[Talk] Moving Beyond Spaghetti Infrastructure [AOTB] 2024-07-04.pdf
[Talk] Moving Beyond Spaghetti Infrastructure [AOTB] 2024-07-04.pdf
Kief Morris
 
7 Most Powerful Solar Storms in the History of Earth.pdf
7 Most Powerful Solar Storms in the History of Earth.pdf7 Most Powerful Solar Storms in the History of Earth.pdf
7 Most Powerful Solar Storms in the History of Earth.pdf
Enterprise Wired
 

Recently uploaded (20)

Pigging Solutions Sustainability brochure.pdf
Pigging Solutions Sustainability brochure.pdfPigging Solutions Sustainability brochure.pdf
Pigging Solutions Sustainability brochure.pdf
 
Cookies program to display the information though cookie creation
Cookies program to display the information though cookie creationCookies program to display the information though cookie creation
Cookies program to display the information though cookie creation
 
20240702 Présentation Plateforme GenAI.pdf
20240702 Présentation Plateforme GenAI.pdf20240702 Présentation Plateforme GenAI.pdf
20240702 Présentation Plateforme GenAI.pdf
 
BT & Neo4j: Knowledge Graphs for Critical Enterprise Systems.pptx.pdf
BT & Neo4j: Knowledge Graphs for Critical Enterprise Systems.pptx.pdfBT & Neo4j: Knowledge Graphs for Critical Enterprise Systems.pptx.pdf
BT & Neo4j: Knowledge Graphs for Critical Enterprise Systems.pptx.pdf
 
Coordinate Systems in FME 101 - Webinar Slides
Coordinate Systems in FME 101 - Webinar SlidesCoordinate Systems in FME 101 - Webinar Slides
Coordinate Systems in FME 101 - Webinar Slides
 
Quality Patents: Patents That Stand the Test of Time
Quality Patents: Patents That Stand the Test of TimeQuality Patents: Patents That Stand the Test of Time
Quality Patents: Patents That Stand the Test of Time
 
Password Rotation in 2024 is still Relevant
Password Rotation in 2024 is still RelevantPassword Rotation in 2024 is still Relevant
Password Rotation in 2024 is still Relevant
 
How to Build a Profitable IoT Product.pptx
How to Build a Profitable IoT Product.pptxHow to Build a Profitable IoT Product.pptx
How to Build a Profitable IoT Product.pptx
 
Best Programming Language for Civil Engineers
Best Programming Language for Civil EngineersBest Programming Language for Civil Engineers
Best Programming Language for Civil Engineers
 
The Increasing Use of the National Research Platform by the CSU Campuses
The Increasing Use of the National Research Platform by the CSU CampusesThe Increasing Use of the National Research Platform by the CSU Campuses
The Increasing Use of the National Research Platform by the CSU Campuses
 
Best Practices for Effectively Running dbt in Airflow.pdf
Best Practices for Effectively Running dbt in Airflow.pdfBest Practices for Effectively Running dbt in Airflow.pdf
Best Practices for Effectively Running dbt in Airflow.pdf
 
Comparison Table of DiskWarrior Alternatives.pdf
Comparison Table of DiskWarrior Alternatives.pdfComparison Table of DiskWarrior Alternatives.pdf
Comparison Table of DiskWarrior Alternatives.pdf
 
Measuring the Impact of Network Latency at Twitter
Measuring the Impact of Network Latency at TwitterMeasuring the Impact of Network Latency at Twitter
Measuring the Impact of Network Latency at Twitter
 
Paradigm Shifts in User Modeling: A Journey from Historical Foundations to Em...
Paradigm Shifts in User Modeling: A Journey from Historical Foundations to Em...Paradigm Shifts in User Modeling: A Journey from Historical Foundations to Em...
Paradigm Shifts in User Modeling: A Journey from Historical Foundations to Em...
 
DealBook of Ukraine: 2024 edition
DealBook of Ukraine: 2024 editionDealBook of Ukraine: 2024 edition
DealBook of Ukraine: 2024 edition
 
Observability For You and Me with OpenTelemetry
Observability For You and Me with OpenTelemetryObservability For You and Me with OpenTelemetry
Observability For You and Me with OpenTelemetry
 
WPRiders Company Presentation Slide Deck
WPRiders Company Presentation Slide DeckWPRiders Company Presentation Slide Deck
WPRiders Company Presentation Slide Deck
 
20240704 QFM023 Engineering Leadership Reading List June 2024
20240704 QFM023 Engineering Leadership Reading List June 202420240704 QFM023 Engineering Leadership Reading List June 2024
20240704 QFM023 Engineering Leadership Reading List June 2024
 
[Talk] Moving Beyond Spaghetti Infrastructure [AOTB] 2024-07-04.pdf
[Talk] Moving Beyond Spaghetti Infrastructure [AOTB] 2024-07-04.pdf[Talk] Moving Beyond Spaghetti Infrastructure [AOTB] 2024-07-04.pdf
[Talk] Moving Beyond Spaghetti Infrastructure [AOTB] 2024-07-04.pdf
 
7 Most Powerful Solar Storms in the History of Earth.pdf
7 Most Powerful Solar Storms in the History of Earth.pdf7 Most Powerful Solar Storms in the History of Earth.pdf
7 Most Powerful Solar Storms in the History of Earth.pdf
 

Introducing Immersive Technologies for Libraries

  • 2. Agenda: • Understand Immersive Technologies and see how they will impact everything ranging from education to entertainment. • Learn the differences between virtual, augmented, and mixed realities to introduce spatial computing. • Hear about the tools, devices, and platforms creating these new experiences. • Discuss potential issues these technologies may have when used in learning and teaching. • See what libraries can do to make use of immersive technologies to create new user experiences.
  • 3. Immersive Technologies imitate or extend our physical world via digital simulations to give us the sense of immersion (i.e., to be completely absorbed into something.)
  • 4. About: https://bit.ly/2M3MlHM Committed to supporting the production, availability, and preservation of knowledge in its many manifestations. In order to do this successfully for emerging intellectual digital assets, it is essential that library staff directly engage in the knowledge-creation life cycle to ensure the distribution of and ongoing access to knowledge for generations to come. Do immersive digital environments impact how we create meaning or interpret phenomena? If so, how? Can this impact be transformational?
  • 5. “PLAY” by David Kaplan and Eric Zimmerman Watch: https://youtu.be/8nWlR_LmCGc
  • 6. What is XR? Source: https://goo.gl/rnAijE
  • 7. XR is Extended Reality • The X is a variable that can stand for anything. • Right now, it includes 360°/360°virtual reality (VR), true VR, augmented reality (AR), mixed reality (MR), spatial computing, holograms, etc. It’s the full spectrum of Immersive Technology. • With spatial computing, programming also follows rules of gravity, space etc. so we will start to see new immersive learning environments. • Devices supporting these forms of immersive applications can be referred to as XR devices. • XR technologies are being seen in many industries (e.g., art, education, real estate, medicine, engineering, entertainment, interior design, music, libraries, etc.). • Hyper Reality is a term used sometimes, too. Source: https://goo.gl/bgyBC1
  • 8. Source: https://bit.ly/2HjsFyX When XR is expected to become mainstream 1% - never 6% - already is 8% - 10+ years 29% - 1-3 years 34% - 4-5 years 22% - 6-10 years
  • 9. Source: http://goo.gl/51gGTb Virtual reality completely isolates one from the physical world and is surrounded by digital content while able to interact with a synthetic world. A head-mounted display (HMD) displays the image which is modified when one moves their head and/or interacts with the content via other input modalities (e.g., hand controllers, voice commands, MRTouch etc.) Essentially, VR is a computer that is trying to trick your brain into believing that you are in a completely different environment.
  • 11. Multi-Sensory Mask For VR Headsets https://feelreal.com
  • 12. Random thought: EEG monitor on HMDs for more efficient eye tracking etc.?
  • 13. VRinar (a webinar inside VR) is coming soon! Stay tuned … Powered by
  • 14. Rosie Summers, Tilt Brush immersive artist. Facebook video
  • 15. Image: http://goo.gl/HkQHlE Augmented Reality superimposes digital elements over physical reality. These digital objects do not “see” the physical world.
  • 16. Mainstream AR Apps AR stickers (Android) IKEA AmazonPokémon Go (check out Harry Potter’s Wizards Unite, too)
  • 17. Some images searched on Google can now be viewed in 3D in the real world!
  • 18. Adding AR features to browsers will hopefully start a research paper revolution. Immersive journalism undoubtedly will run with this! Source: https://goo.gl/vopDg6 Try the AR section in the New York Times app.
  • 19. Remember Google Glasses? Fit: Adjustable nosepads and durable frame fits any face. Extra nosepads in two sizes. Display : High resolution display is the equivalent of a 25-inch-high definition screen from eight feet away. Camera: Photos - 5 MP; Videos - 720p Audio: Bone Conduction Transducer Connectivity: Wi-Fi - 802.11b/g; Bluetooth Storage: 12 GB of usable memory, synced with Google cloud storage. 16 GB Flash total. Battery: One day of typical use. Some features, like video recording, are more battery intensive. Charger: Included Micro USB cable and charger.
  • 20. Google Glass (Enterprise Edition 2) Source: https://cnet.co/2w9SetR
  • 22. Scan with Google Lens More info: https://engt.co/32m3iTy Stranger Things AR ad from the July 11, 2019 print edition of the New York Times.
  • 24. Mixed Reality (MR) real and virtual worlds to produce new environments and visualizations where physical and digital objects co-exist and interact in real time.
  • 25. The Weather Channel’s “immersive mixed reality” (IMR) videos are intense! Video: https://youtu.be/69nUZmQ2w8A
  • 27. Overlaid Instructions Using a HoloLens2 Source: https://goo.gl/SMYu7i
  • 28. Spatial Computing combines computer vision and artificial intelligence to seamlessly integrate visual content into the real-world around us. Use physical space as a medium to interact with technology.
  • 30. EIC_PartnershipdiscussionwithRCL_vFinal-02.pptx Magic Leap One is a uniquely differentiated spatial computing device Lightwear Lightpack Control • Industry leading operating range • Physiologically safe clipping planes • Highest volume viewing frustum • Real-time eye tracking • Spatialized audio • 6 DoF controller • Gesture tracking • Voice recognition • Multi-modal input • Dedicated computer vision processor • Persistent objects • High powered chipset • Biometric ID Slide courtesy of Alex Haber, Magic Leap
  • 31. Multiple people interact with one shared landscape. Slide courtesy of Alex Haber, Magic Leap
  • 32. Everyone in the group can see and interact with the content in the room. Slide courtesy of Alex Haber, Magic Leap
  • 33. One person opens her personal drive to access a file and shares with the rest of the group. Slide courtesy of Alex Haber, Magic Leap
  • 34. CONFIDENTIAL 34 For more info, contact Alex Haber ahaber@magicleap.com
  • 35. Source: https://bit.ly/2b4fpcc “A Taxonomy of Mixed Reality Visual Displays” by Paul Milgram and Fumio Kishino. 1994!
  • 36. Imagine! VR to AR, seamlessly AR Mode
  • 37. Spatial: collaborate from anywhere in AR! https://spatial.is
  • 38. Holographic Communication and collaboration with MIMESYS. Watch: https://youtu.be/LlOtpeQUQXA Imagine what Distant Learning will become …
  • 39. Magic Leap’s Mica (digital avatar) Watch: https://youtu.be/-PzeWxtOGzQ
  • 42. What can go wrong? Ethical issues?
  • 43. Can XR be accessible?
  • 44. Accessibility Guidelines Spatial or Positional Sound Effects: creating sounds that mimic the location of augmented objects allow users with mobility impairments to locate objects without requiring movement. Adjustable Location of Augmented Reality Objects: allowing users to move the augmented object that they are required to interact prevents users from requiring movement such as reaching, bending, or accessing areas that are restricted to wheelchair users. Avoid Space Conflicts: allowing augmented objects to be unfixed forms increase options in the type of movement, the angle of movement and the direction of movement needed for interaction. Source: https://bit.ly/32KT2Vd Age concerns?
  • 45. Can immersive technologies improve learning?
  • 47. “The library represents a window to a larger world.” Barack Obama
  • 51. CoSpaces Edu and Merge Cube VR/AR Workshops
  • 52. CoSpaces AR Video: https://goo.gl/wdkfPR Imagine kids creating their own AR environments to view inside a blank cardboard box room?!
  • 53. • Structure Sensor w/ Skanect • Merge Cubes • Merge VR Goggles • 3D scanning projects for AR/VR Source: https://goo.gl/Ee1W2j Video: https://goo.gl/ZhxqzW New workshops! Video: https://goo.gl/A3EHAE https://structure.io
  • 54. Partnering with Museums! 360° and 3D scanning project, Seminole Historical Society 3D scanned object in VR, prototype for Imagine Museum Showing artist/philanthropist, Trish Duggan, what is possible using Magic Leap. A meeting about VR inside VR. Holograms via MERGE Cube
  • 55. Album covers come to life!
  • 56. Potential Library Partnerships and Vendor Discounts with Magic Leap. https://tblc.org https://neflin.org https://www.seflin.org
  • 58. Best tools for building an augmented reality experience For Programmers: Vuforia - Deliver AR innovation with the market-leading Vuforia platform Kudan AR - Artificial Perception technologies Wikitude - location-based, marker or markerless AR experiences For Non-programmers: Blippbuilder - Transform packaging, ads, magazines, posters and more. HP Reveal - Adding value to printed content through visual interactivity Source: https://goo.gl/1yLalY
  • 59. ARCore (formerly Project Tango) Source: https://goo.gl/7LkoxQ
  • 61. Get the SDK and learn more at https://www.vuforia.com
  • 62. KinectVR – room scale full-body tracking
  • 63. Godot Engine Now Has OpenVR and AR Support! Source: https://goo.gl/eFqLw6 Download at https://godotengine.org
  • 64. WebGL (Web Graphics Library) is a JavaScript API for rendering interactive 3D and 2D graphics within any compatible web browser without the use of plug-ins. Source: https://goo.gl/UdqnLV https://get.webgl.org
  • 66. A-FrameA web framework for building virtual reality experiences https://aframe.io
  • 67. 360° Photo using Mozilla's A-Frame VR framework to render it in the browser using WebGL Try it! RoundMe 360° iLab tour: https://goo.gl/QY8cJw Dr. Sylvia Earle's childhood home, Seminole Historical Society, Low Season live
  • 68. .com https://gurivr.com/stories/create GuriVR is actually the A-Frame library. Let’s try an “intuitive, straightforward way to set up VR experiences through an editor interface.”