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1 vote
0 answers
365 views

why do I get these weird stripes or waves in the background?

I get these stripes or waves in the background, is it the sample size, I am using 300. blender 2.93, cycles, point light. sorry, I don't know if there is a term for this. and I rendered this in ...
clinton's user avatar
  • 29
0 votes
1 answer
142 views

How do You Prevent Texture Light Washout When Using Bright HDRs?

I have been having a lot of trouble preventing textures from getting washed out when getting hit with even a moderate amount of light. It keeps making my scenes look fake and poorly rendered and I ...
ChristianOConnor's user avatar
0 votes
1 answer
450 views

"Materialize" light sources and material from MatCap or Studio viewport shading

I know MapCap and Studio viewport shading is only for previewing the model, not for the final rendering. But let's say I accidentally run into a lighting condition I like in MapCap: Is it possible to ...
Lai Yu-Hsuan's user avatar
  • 2,022
1 vote
0 answers
78 views

Need help trying to make a lighthouse lamp

I was trying to make a lighthouse asset for a scene I was making and ran into a little roadblock. I need some help trying to make the lamp which goes on the top. I was imagining a beam of light which ...
Maulik Sharma's user avatar
0 votes
1 answer
71 views

How can I recreate the lighting and the glass in this?

I am new to blender so please bear with me if this is a silly question. I have been trying to recreate this cool image and got stuck at the lighting in those glass boxes and the glass shader. Can ...
Fix The Pix's user avatar
3 votes
0 answers
431 views

Blender point lights: random colour by Object ID

For my exterior visualisations I'm trying to develop a lighting system which allows me to randomize the colors of groups of lamps, instead of all lamps individually. The practical application of this ...
TomTr's user avatar
  • 493
0 votes
0 answers
112 views

Square artifacts when shining light through material

I am shining a light through a principled bsdf with transmission and getting weird square artifacts. Any ideas as to the cause? blend file: https://filebin.net/yhpnzpuic4lvree1/
NullAndVoid21's user avatar
1 vote
1 answer
372 views

Make glass lightbulb material work?

I am making an old fashioned incandescent light bulb in cycles, with the coil inside having an emissive material. However, I am trying to find a good way to make the glass material. If I use an actual ...
NullAndVoid21's user avatar
2 votes
0 answers
125 views

Beginner help with Old-Style Vehicle Lights

I've been using blender seriously for all of a week now, but I have experience with modeling, texturing, and the generalities of 3D modeling from other programs. My current project involves texturing ...
Cartres's user avatar
  • 21
2 votes
0 answers
615 views

Disable ambient occlusion for a specific material (eevee)

How can I disable ambient occlusion for just a single shader? I’m rendering with Eevee. For example, I’d like everything but the grass to have ambient occlusion enabled. I’ve enabled ambient occlusion ...
waylonion's user avatar
  • 439
0 votes
1 answer
206 views

Why are bright textures showing up in shadows on EEVEE?

I made a procedural material for a moon and in the shadows you can see bright parts of the moon, it should be all shadow. I'm only using 1 directional light but I think the problem lies with my ...
subfvce's user avatar
  • 11
0 votes
1 answer
57 views

After find missing files, my floor wont cast any shadow

i'm working on this project of mine and i've moved the floor's texture files to another folder in order to organise my textures, but i forgot to pack the files into blender. i opened the file and and ...
wnr's user avatar
  • 82
0 votes
1 answer
366 views

why is my mesh fully lit from all angles with no lights in the scene?

I am playing around with materials in blender cycles, and for some reason my mesh is brightly lit with no lamps in the scene. ambient occlusion is off and I tried restarting blender. what is going on ...
supercriticalpotatohead's user avatar
0 votes
2 answers
113 views

How do I create material like this?

This is the cover of the mixtape "&&&&&" by musician Arca. I've been fascinated by the aesthetic of it and want to try similar stuff, but i am quite the beginner when it ...
lucky_luc's user avatar
0 votes
2 answers
1k views

soft light reflections

I'm trying to get this soft light reflections like in this reference photo on my 3D model, and I don't know how. How can I achieve this. By this I mean, for example look at bowling ball it's has this ...
DBOSS.blend's user avatar

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