Skip to main content

All Questions

Tagged with
0 votes
1 answer
41 views

Lighting with draw mode

How can I brighten my work with Drawing Mode? Except with the Light I show in the 2nd photo. Do I have a chance to illuminate the drawn with Draw Mode like Bezier?
Massaka's user avatar
2 votes
1 answer
778 views

Invisible Area Light source is visible when reflected in glass material?

I've come across a Cycles issue where the disks of disk-shaped area lights are invisible in a rendered scene, but they are visible in a window with reflective glass material. To put it another way, ...
WilburPost's user avatar
  • 1,077
0 votes
0 answers
278 views

Creating a procedural material from an image reference

I am new to blender so I don't have that much of an experience working with procedural materials yet. I need to create a material similar to that covering the walls on the reference images below: I ...
Евсей Новиков's user avatar
0 votes
1 answer
58 views

Spotlight appears in the background of rendered image / video - how can I prevent it?

I have a scene with a circular plane and three spotlights that shine down on it intermittently. Below is a screenshot of the scene (one of the lights is currently illuminating the plane): In the ...
placebo_me_please's user avatar
2 votes
2 answers
627 views

How to get rid of black shadows in glass ring?

I'm making a glass ring in Blender and am running into a very persistent problem with very dark shadows inside the ring. I am working with the Cycles render engine, as in Eevee the glass just appears ...
andreav's user avatar
  • 21
1 vote
1 answer
88 views

Inconsistent metal texture

Everywhere on the object the texture is nice flat and consistent, but in this part it is quite rough and I don't know what to do with it. I tried almost everything, even modeling it again. The ...
Matěj Dvořák's user avatar
2 votes
3 answers
1k views

Can I use a geometry node to select or modify the material of a single object?

I have created stage lighting setup, and a lighting dimmer board with 126 buttons for selecting the channel of specific spotlights (7 buttons each for 18 lights). I would like each button to glow when ...
Thailandian's user avatar
3 votes
1 answer
109 views

Same material is giving different shades in renderd view

I am having a strange problem and am unable to fix it. I am using the same material on two different parts of the car body but one material is showing up lighter than the other. the material looks ...
Muhammad Huzaifa's user avatar
7 votes
1 answer
1k views

How to make material that recieves shadows but has no self-shadows?

I am looking to create a stylized material that receives shadows from other materials, but has no self-shadow / shading. I created this image to communicate what I mean by self-shadow, the image on ...
Think Tempest's user avatar
1 vote
1 answer
36 views

Issues With Shadows

I'm making a character, but every time I put it in render mode no shadows pop up. I feel like this has a simple solution but I can't figure it out. Can someone please help?
Agent Evan's user avatar
1 vote
1 answer
73 views

i'm having a very complicated(by my standard) issue on baking

i want to bake a whole scene of multiple object, i'm having quite a few issue with this. first off this is my scene first issue, it has multiple object on it. do i have to bake every single one of ...
DS177's user avatar
  • 189
1 vote
0 answers
58 views

How would you get this light beam effect?

I need to create this kind of light beam style render and I was wondering if it was possible in Blender or if it should be done in post/AE. I tried different approaches but I'm not getting a good ...
Jose Marquez's user avatar
0 votes
1 answer
125 views

Blender 3.1 lights burned-out on Ubuntu

I'm having a nice looking scene in Material preview (Blender v3.1.2). So far looking good with the default HDRI (I'm not sure exactly how this works). I then added a simple ...
kissu's user avatar
  • 129
6 votes
2 answers
489 views

How to create a fluorescent fluid material?

Does anyone know how to create a material similar to the fluorescent green fluid found in this image? Credit: Anton Lavrushkin
Incognito Mode's user avatar
0 votes
1 answer
609 views

Make A Material Appear Only When Light Strikes It

Is there a way to make a material that only shows one material initially, but when light strikes it (a spotlight, for example) it would change material only where it strikes it? Something like this (I ...
BlenderMaster15's user avatar

15 30 50 per page
1 2
3
4 5
24