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2 votes
1 answer
950 views

What's the most effective way to create a convincing horizon in the game engine?

I would like to have an outdoor area in my game, however, my sky and horizon look like they're definitely a skybox, which they are. this is not due to bad unwrapping. I just want to know if there is ...
ruckus's user avatar
  • 7,643
12 votes
2 answers
4k views

Transparent blue plastic material which emits light

Hi I am creating a Doctor who Sonic screwdriver model in Blender and am having difficulties creating the material for the blue light on the end. Preferably I'd like one material which emits light and ...
Kittenmittons's user avatar
2 votes
0 answers
226 views

Strange light artifact [duplicate]

I'm trying to make a realistic render, but I'm having some troubles with lights and reflections In this scene I have three lights around the object, the trouble is in the corners. I can't find why ...
Bardo91's user avatar
  • 121
6 votes
1 answer
2k views

How to create a reflective diffraction grating with cycles?

I have been wondering how to create a diffraction grating material with cycles. From the Wikipedia article: In optics, a diffraction grating is an optical component with a periodic structure, ...
PGmath's user avatar
  • 25.2k
15 votes
1 answer
43k views

How do I make objects ignore certain Light sources? [duplicate]

I have a scene which has a spot light as the main light source. To get the scene as bright as I want, I have to set the value for the strength to be quite high, something like 5000. The problem is, ...
Marten Zander's user avatar
0 votes
2 answers
1k views

How to set color on triangle of a mesh [duplicate]

I am working on a model and facing some problems. The problem is that some of the triangles have different color and i want to make it same color as the whole model is. In the image you will see that ...
LogicMiracle's user avatar
3 votes
1 answer
4k views

How can I avoid colored light reflections?

so I'm sorta new to Blender and stumbled upon a problem which is probably easy to fix. So I realized that the color of the ground gets reflected onto other surfaces during the render, as seen on this ...
Zaffaro's user avatar
  • 63
1 vote
0 answers
104 views

Creating Batman Symbol Spotlight [duplicate]

How can I use the spotlight in blender to cast shadows such and the batman symbol, or other "cool" lighting effects. I went into the compositor and tried assigning it a material, but that didn't work.
Starius's user avatar
  • 1,114
4 votes
2 answers
3k views

Blender Cycles: Diffuse only lamp

I'm trying to create a cycles lamp shader that only lights up the diffuse component of the materials around it. Kinda like having its Glossy component turned off in the Ray Visibility box under the ...
timAugustine's user avatar
17 votes
2 answers
18k views

How to create a visible material that does not emit or reflect light?

I need to make a plane in the background that is independent of any lighting in the scene. This means that it does not emit light, and it does not reflect light, but it is visible. It is so I can ...
Beefy_Swain's user avatar
3 votes
2 answers
4k views

Is it possible to simulate Fluorescence in cycles?

It it possible to create a fluorescence shader in cycles? From Wikipedia: Fluorescence is the emission of light by a substance that has absorbed light or other electromagnetic radiation. More ...
gandalf3's user avatar
  • 158k
3 votes
1 answer
566 views

Dark surface unchanged by light source changes

I have 3 lamps on the scene (the one on the left has 0 energy): The rendered surfaces are supposed to look like shiny metal. However, there's always a dark spot at the top of the large light orange ...
user1298's user avatar
8 votes
1 answer
5k views

Material that emits light, but appears diffuse?

How can I have an object that emits light (using an emission shader) onto other objects, but when rendered appears to be diffuse (or any other shader for that matter)? In essence, I want one object ...
Gwen's user avatar
  • 11.6k
47 votes
3 answers
26k views

Iridescence In Cycles?

Is it possible to create an iridescence shader in Cycles? Specifically for something like DVDs, soap bubbles, engine oil, etc..
gandalf3's user avatar
  • 158k
4 votes
1 answer
390 views

Shadows distorted and enlarged upon rendering

When I render the scene, the shadows of the fish have become distorted and enlarged. I have played around with the shadow settings on the meshes, materials, textures and environment but cannot fix the ...
Lindsey's user avatar
  • 1,667

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