When I render the scene, the shadows of the fish have become distorted and enlarged. I have played around with the shadow settings on the meshes, materials, textures and environment but cannot fix the problem. Any help will be appreciated. Thanks.
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$\begingroup$ What happens when you have a flat ground mesh? I think the issue is that the ground mesh is warped. $\endgroup$– CharlesLCommented Jun 28, 2013 at 13:40
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$\begingroup$ @CharlesL Have just replaced the floor of the lake with a flat plane and got exactly the same result. $\endgroup$– LindseyCommented Jun 28, 2013 at 13:50
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$\begingroup$ are you using a spotlight or a Sunlight? is it that you want to shadows not to be several times bigger than the fish? $\endgroup$– zeffiiCommented Jun 28, 2013 at 13:52
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$\begingroup$ @Zeffii I am using a sunlight. yes that is exactly what I want $\endgroup$– LindseyCommented Jun 28, 2013 at 13:53
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$\begingroup$ are the shadows OK when you hide the water? $\endgroup$– zeffiiCommented Jun 28, 2013 at 13:56
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1 Answer
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It appears from your image that you have two lamps lighting the scene. The properly sized shadows from your sun lamp are visible, but you also apparently have a spot lamp near the surface of the water, and that is causing the enlarged shadows. Look in the Outliner panel to make sure you have this spot lamp disabled.