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16 votes
2 answers
16k views

How To Create a Matte Car Paint Material?

This is something that has been irking me for a while, as I've been working on a car project. I'm trying to create a paint (in cycles) similar to the the material in this image: The problem is, ...
CharlesL's user avatar
  • 15.4k
16 votes
1 answer
2k views

Is there a way to have one material for cycles and the BI

Is there any way to make a material work in cycles and the blender internal? I'm looking for a way to have only one material in the material slot, but a different material for cycles and blender ...
David's user avatar
  • 49.5k
15 votes
1 answer
10k views

Using an RGB map to assign various shaders in a material

I am importing a RGB image into Blender and I would like to replace the colors of the image by materials (Glossy, Glass, or other complex Node setups). For example I would replace the green with an ...
MicroMachine's user avatar
  • 4,713
15 votes
1 answer
68k views

How to tile textures in Cycles?

I just recently got into the nodes system, my knowledge on the subject is limited. I can't seem to find out how to tile textures using my current node setup, because it doesn't tile the them on its ...
Gh0stRunner's user avatar
15 votes
2 answers
3k views

PyNodes, the bare basics

I know it's a very new thing (post 2.4 era anyways) but there seems to be very little documentation and examples for PyNodes in general, and the little there is doesn't seem to work in latest SVN (...
Greg Zaal's user avatar
  • 10.8k
15 votes
1 answer
43k views

How do I make objects ignore certain Light sources? [duplicate]

I have a scene which has a spot light as the main light source. To get the scene as bright as I want, I have to set the value for the strength to be quite high, something like 5000. The problem is, ...
Marten Zander's user avatar
14 votes
2 answers
7k views

How to make a 'rocky' material with procedural bump?

If I have a modeled rock and I want to somehow to add details to it like the ones from an Asteroid (like, little holes) which kind of Node setup should I need? My actual node setup (it's on cycles) ...
beavoru's user avatar
  • 5,397
14 votes
1 answer
13k views

How to Create an Sci Fi "Plasma/Energetic/Force Field" Material in Cycles?

Hello mates im in Search of the answer to how to create a Material that looks like sci fi energetic/plasma/force field in Cycles. Here some Pictures of what i mean in general
TheCycleOfBlend's user avatar
14 votes
2 answers
4k views

How to make Shadows-Only Render

How can I achieve the following effect? Here, we see all shadows, and nothing else.
Alex Safayan's user avatar
  • 1,116
14 votes
5 answers
7k views

How to get additive blending in cycles?

I want a semi transparent particle that adds to the color behind it. Stack enough on them on top of each other it will be brighter and brighter until it is pure white. It is of course volumetrics I ...
Gunslinger's user avatar
  • 6,409
14 votes
1 answer
4k views

How to create a "heat distortion" effect with a cycles procedural node set up without compositing

I know how to do a heat distortion effect in compositing. What I am looking for is a way to do the same effect with a material set up in cycles. What would be the best way to create a procedural ...
icYou520's user avatar
  • 5,489
14 votes
4 answers
4k views

Suspended particles inside a material (procedural)

Inspired by reading this very intense thread about procedural materials, I decided to try and build upon saunam's material of "suspended particles in a recipient" to create a material for a watermelon ...
MicroMachine's user avatar
  • 4,713
14 votes
1 answer
12k views

What does the radius vector do on an SSS shader?

What exactly does the radius vector value on a subsurface scattering (SSS) shader do? In his SSS tutorial (making realistic bread), Andrew Price says that the XYZ values translate to the RGB values ...
PGmath's user avatar
  • 25.2k
14 votes
1 answer
804 views

What are some use cases for the singlar ray output?

Using the singular ray output, it's possible to detect whether or not the object is being viewed through a perfectly sharp reflection or refraction: Besides changing colors of reflections, what are ...
gandalf3's user avatar
  • 158k
13 votes
3 answers
21k views

How do you make an image emission without washing out the image?

I am trying to make a computer monitor. This means I have to have an image texture for the screen. My image texture is currently connected to an Emission BSDF shader. Unfortunately, when the emission ...
leigero's user avatar
  • 1,209

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