All Questions
443
questions
4
votes
2
answers
2k
views
Save the bounding box position of an object in a text file
I have a .blend file found here and I'm asking if anyone could assist me to save the positions (x, y, width and height) of the bounding box of the moving object for every frame in the file attached, ...
1
vote
1
answer
3k
views
How to create and export multiple animation/actions in blender?
I understand how to create animations, but can't seem to find a good tutorial on how to create, name, and export multiple animations into Wavefront OBJ. Do you know of any or can you please explain?
...
9
votes
1
answer
40k
views
Animated object exported to fbx does not have any animation
I have 2 animations currently on a sword that I have modeled and when I export the object as a fbx into my game engine Unity it seems to not bring the animations along with it. Here are the export ...
20
votes
5
answers
36k
views
Convert particle system to animated meshes
I've started trying to make a 3D model that I will end up exporting to an augmented reality app but I've hit a problem in terms of the particle system. The app wants the 3D file in .dae(collada) ...
2
votes
1
answer
3k
views
Calculating final Bone/PoseBone matrices
I'm writing an exporter and am trying to export the animations but I'm not certain of what space the matrices are in or what they're relative to (if anything) and the docs don't really give much info ...
6
votes
1
answer
5k
views
How do I export animation data stored in actions using the Python API?
I am writing an exporter for a custom format, and I would like it to export each action as a separate animation. Based on what I've learned so far, I think the exporter would have to look something ...
3
votes
1
answer
1k
views
Export rigid (non-skinned) animation from Blender for consumption by AssImp
I am trying to get simple animations to work, exporting from Blender and importing into my application.
My first attempt was as follows:
Open Blender at factory settings.
Select the default cube and ...
11
votes
1
answer
4k
views
How can I export multiple animations into one .x file?
When I export my models and animations I use a .x (Direct X) format. I can see how this format could accommodate multiple animations. However, I can't get Blender to export anything other than the ...