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1 vote
0 answers
195 views

Exporting Collada from Blender distorts model and animation

I am making an iOS AR app using Xcode and Swift. I am using a model (along with animations) created by someone else in Blender. They have given me the .blend file, but I need a .dae (collada) file to ...
Kevin Wang's user avatar
0 votes
1 answer
56 views

We are unable to find animation of exported object as Collada (.dea) if animation is a modifier animation while using Blender 2.82

We exported an object with an animation as "dea" and imported in other application to use. Object's animation was movement animation. It worked great. Then we changed animation type and made a ...
Hope's user avatar
  • 192
0 votes
1 answer
2k views

Animation doesn’t work in DAE when collada file is exported

Can anyone tell why am I getting a still image of an animation when I export dae file from blender. Although the animation works fine when I play it in blender. I know that this question has been ...
iamnexxed's user avatar
2 votes
0 answers
1k views

Importing/exporting animation into Blender using Collada

Have an issue with importing/exporting animation into Blender using Collada. Steps taken: Export character from Mixamo with simple walk cycle in .dae format Import file into Blender. The result is ...
cereszal's user avatar
2 votes
1 answer
1k views

Exporting cloth simulation to Collada results in static cloth instead of a waving one

I hope this thread is not a duplicate since I have been exploring the subject for a few days and found no solution that works for me. I have to export an animation in .dae format to use in SceneKit/...
Magdalena's user avatar
1 vote
0 answers
397 views

What kinds of animations can be exported to SceneKit?

Blender offers many ways to animate a scene, but some of these do not seem to get exported to the COLLADA (.dae) format that can be consumed by Apple SceneKit. Which approaches to animation can be ...
rgov's user avatar
  • 111
0 votes
2 answers
888 views

Animation extends beyond last keyframe

I purchased an animated model of an opening book originally designed in 3ds Max and have been working on converting it to a COLLADA file for use with Apple SceneKit. I was able to get the vendor of ...
rgov's user avatar
  • 111
1 vote
0 answers
319 views

Trying to export Ocean Modifier animation as collada file

I'm relatively new to Blender and thus don't have much experience. I'm attempting to make an ocean animation in Blender, which I have figured out via keyframing. However, when I attempt to export it ...
Cory Arnold's user avatar
5 votes
1 answer
7k views

How to export a scene with Shape Keys Animation?

I have a scene with the cloth simulation, turned into shape key animation, using this method: http://blenderartists.org/forum/showthread.php?387461-Bake-Cloth-to-game-engine How to export the scene ...
Rumata's user avatar
  • 2,749
2 votes
0 answers
321 views

Collada Export confusion

I make a simple animation in Blender and export to Collada format. Everything looks the way I would hope for. There is 1 <animation> for each bone consisting of input/output/interpolation arrays....
Justin's user avatar
  • 64
0 votes
2 answers
980 views

Trying to export a cloth simulation to a Collada file

I'm using an avatar and a skirt as .blend files and trying to create an animation as a cloth simulation (I followed this tutorial - http://blenderartists.org/forum/archive/index.php/t-325838.html) ...
Erica Okamura's user avatar
20 votes
5 answers
36k views

Convert particle system to animated meshes

I've started trying to make a 3D model that I will end up exporting to an augmented reality app but I've hit a problem in terms of the particle system. The app wants the 3D file in .dae(collada) ...
roarster's user avatar
  • 301
3 votes
1 answer
1k views

Export rigid (non-skinned) animation from Blender for consumption by AssImp

I am trying to get simple animations to work, exporting from Blender and importing into my application. My first attempt was as follows: Open Blender at factory settings. Select the default cube and ...
gareththegeek's user avatar