Skip to main content

All Questions

Tagged with
0 votes
0 answers
39 views

How to import character

This is Lolly Poppings. She are Czech and tough. Czechs are analytic, prize friendship and drink the most beer. I created her in 3D with Blender to export her to Akeytsu. This is a 3D animation ...
Rebourne Ohc's user avatar
0 votes
0 answers
33 views

How to export a model and armature into another blender project?

I don't know how to properly export a model and armature into another project and still be able to animate with it in the new project.
VirtualFever's user avatar
0 votes
0 answers
102 views

Particle Alembic File Export not working as intended

I made A Particle System, which I want to export as an Alembic. But when I import it back in or into another software to check if it is working, I'ts completely different. I made it looping, but ...
Alex S.'s user avatar
0 votes
0 answers
106 views

How to export Animation data from Blender

I‘ve been trying to export my animated camera from Blender to Houdini but it seems not to work. If I export the Camera with baked animation and then import it into Houdini I get a camera with ...
SDRS's user avatar
  • 1
0 votes
0 answers
57 views

How can I have all my animations attached to the same object/mesh in unity?

I am following this tutorial on gun animations Blender FPS Rigging & Animation Tutorial and in the video for exporting the animations, he demonstrates exporting the mesh with only the animation, ...
Leanne's user avatar
  • 1
0 votes
0 answers
154 views

My Rigging animations looks different in FBX import than in .blend

When I'm animating this FPS game I'm making, the original .blend file looks fine and the way it was supposed. Here is a pic: But here is what happens when I import the FBX file into blender: The ...
Gonzalo Martinez's user avatar
0 votes
1 answer
178 views

My FBX import doesn't have any animation and looks very deformed. Help!

I'm new to blender, and I've been working on this game that has a reload animation for the First Person. When I look at the .blend file, the animation is there and the 3D looks fine. However, when I ...
Gonzalo Martinez's user avatar
0 votes
1 answer
200 views

Position, Rotation and Scale blocked when I imported model with animation, any help?

I recently made a polar bear model with an animation that I wanted to import into another Blender file, but when I imported it over using FBX (the animation stayed which was good) it's scale etc. ...
OliverS's user avatar
0 votes
1 answer
668 views

How export constant keys?

I have recorder cutscene where the characters and the camera are teleported depending on the camera frame using constant keys. When exporting to unity, the keys become linear and the movement between ...
JakartaIII's user avatar
1 vote
1 answer
725 views

Object won't retain position or animation when exported

I am trying to export this plane in the center of the room. I can't get it to export with it's position in tact. Also I have it animated to disappear from the render at frame 30. This won't stick to ...
ChristianOConnor's user avatar
1 vote
0 answers
220 views

Blender to Unreal. Parented mesh .fbx export breaking

I have parented my objects in order to animate slight movement (ie. arm lifting up). Therefore there was no need to create an actually animation rigg for this. Parenting just for rotation worked. I ...
Ashley Lane's user avatar
0 votes
3 answers
801 views

Twisted bones in Unity but not in Blender

We have mocap animations and when adding those animations to characters in Unity their lower bodies get twisted like that. But when I import those animations to Blender to inspect they don't have such ...
Eli's user avatar
  • 19
0 votes
0 answers
18 views

No transparancy when rendering

I imported a video file with a greenscreen backround. I was able to remove the green and acheive transparency. However when I render I still see the green screen. Even though I don't see it in the ...
R F's user avatar
  • 1
0 votes
0 answers
9 views

How can I export a 3D character, including its animation? [duplicate]

I'm new to Blender. I want to insert character animation in a live-action video. I downloaded a simple rigged 3D figure, and created a keyframe animation. Now, what I'd like to do is to export that ...
BeardWix's user avatar
  • 429
1 vote
1 answer
364 views

Exporting character with multiple equipable armor parts and animations from blender to unity (Blender 2.78)

I have a problem with a character i created in blender: he has multiple equipable armor parts and multiple animations as well as additional bones for hands (for weapons). When i try to import it to ...
Jurgis's user avatar
  • 21

15 30 50 per page