All Questions
479
questions
1
vote
1
answer
34
views
Why can't I move my camera while in camera mode?
I just started a new project and for some reason when I'm in camera mode, there's no square/rectangle to show what would be in the rendered view and I can't move the camera in camera mode. I can move ...
0
votes
0
answers
13
views
How to organize rendering multiple images from the same collection of objects?
I have made a model of a house consisting of multiple objects, like the roof, windows, different walls, the terrain etc. (You can assume it's just a number of cubes.)
Now I'd like to render static ...
1
vote
1
answer
210
views
Bug in scene camera?
In the Scene tab, where the dropdown value can be used to set active camera, I keep getting an object from my scene called Circle instead of a camera. I'll press the cross to delete the Circle object ...
4
votes
1
answer
59
views
Hide occluded vertices
Background
Using Blender 4.1 and a wireframe modifier to project a mountain mesh as a blueprint. Subterranean structures must remain visible. I'd like to remove parts of the mountain that aren't ...
0
votes
1
answer
31
views
Grease Pencil Fill Material Appearing Behind Other Objects
After much digging it appears that other objects in the scene are rendering in front of the grease pencil's fill, but not the outline.
For example, i have a grease pencil (GP) drawing of a man in an ...
1
vote
1
answer
57
views
How to align the camera precisely to an image plane
I have an image plane and a camera of the exact same dimensions. I would like to precisely align the edges of the camera view to the edges of the plane.
How do I do this?
1
vote
0
answers
21
views
New to Blender: Image texture appears in viewport but disappears in camera view
I have put an image texture on a plane to serve as a background image; however, while I can see the texture in the viewport, it disappears when I try to look at it through the camera which makes it ...
0
votes
1
answer
28
views
Camera View doesn't match the user view
I'm trying to import a 3D terrain in Blender, the terrain was way to big for the camera so I've moved it and make it bigger in order to see the object.
However when I do Ctrl+Alt+Numpad 0, it doesn't ...
2
votes
0
answers
30
views
How to render a ball into an 360° image
Hey, I want to render the ball shown in the image as a 360° image.
My Plan is to have the camera like a cylinder facing inwards.
So any objects on top of the ball, are also being included (like the ...
2
votes
1
answer
31
views
Why my render image stretched
Why does my render image look different than my camera view?
0
votes
1
answer
19
views
spline alembic animation not working in cycles render
1st image is the rendered image where the Alembic spline animation are not working and 2nd is the screenshot of the viewport at same frame where splines Alembic animation is working.
How to make sure ...
0
votes
0
answers
12
views
Question about bpy's matrix_world to torch3d coordinate system conversion
From the visualization results, it appears that the camera pose I converted is not accurate. It has moved backwards. Is there have any suggestions ?QAQ
1.difference of cameras space
2 some discussion
0
votes
1
answer
19
views
Camera pose not updated for render
I created a script to render images with different came poses with Blender 4.0. But I always get the same image, the camera pose is not updated. I tried with the python interpreter, blender script tab,...
2
votes
1
answer
52
views
Object ray visibility per camera
I would like to be able to toggle the ray visibility of an object but only for specific camera's. This is because I have a room with multiple camera angles I wish to render, however there would be an ...
0
votes
0
answers
26
views
BlenderGIS: Basemap is not rendering along with the object
I create an animation of camera around my object which is referenced on the basemap. When I try to render the animation or just the image, I only see the Blender object. What do I need to do make the ...
0
votes
0
answers
83
views
Objects not showing on camera or in render
Firstly, I'm on MacOS Sonoma 14.2 with Blender 4.0 and I'm using the Laptop keyboard, so not all keyboard shortcuts work for me.
I have created several objects and placed my camera to look on them. ...
1
vote
1
answer
30
views
Orthographic View is Curving the Textured Image When It Should be Flat
I am currently working on a 3d product rendering for a flat, e-commerce style image.
I tried to move the camera close and far from the subject and set the Lens Type to Orthographic, but the image ...
0
votes
0
answers
46
views
Tileable/seamless isometric render
I would like to render out the middle image in the picture below, so the resulting rendered image is seamless/tileable.
At all I would like to model a isometric cubes pattern, to finally get at least ...
0
votes
1
answer
158
views
render, output, and camera settings help for still image
First time posting here and virtually brand new to Blender. My first project was a fairly significant one and I basically followed this tutorial. However, as the tutor didn't mention his render ...
0
votes
0
answers
69
views
Plane Image not showing on the Shading & Camera view
I have put one letter image on the object and I could see image in modeling view.
But when I check the Camera view to see what it will look like on render, It doesn't show up.
Does anyone knows what ...
0
votes
1
answer
18
views
3D Scan to VFX - Matching Camera
I want to scan my bedroom so I can add 3D elements on it.
I want to make a still photo. How can I match the 3D object to the camera, and which is the best practice to that?
Thank you
0
votes
0
answers
80
views
Camera rotating around the object in a regular way with python blender
I want a camera that rotates regularly around the object I have taken with the blender package in python, and I want to take the image of the three-dimensional object from certain angles at the time ...
0
votes
0
answers
24
views
Creating sky HDRI from alien solar system model
I have a model of a fictional solar system, and I would like to basically make an HDRI of "what the sky would look lke" on one of the planets' surfaces. The issue is that the distances are ...
3
votes
1
answer
134
views
Viewport camera is different from the output rendered image
viewport
output rendered
Why is the camera not in the middle? I only have camera
here is my bse file
0
votes
0
answers
23
views
Blender Camera Clipping Reversal Issues with Freestyle/LineArt Rendering
I've been working on a project in Blender where I attempted to achieve a specific visual effect by intentionally reversing the camera's Clipping Start and Clipping End settings. In particular, I set ...
0
votes
0
answers
13
views
How to make the some strands of anime/layered(?) hair track camera?
Like the pictur (can be by bones)
vDHzL.png
0
votes
0
answers
20
views
Evee DoF actual Render different to rendered camera view?
I'm new to Blender and was wondering can anyone shed some light on the following and why this would be happening please? (apologies in advance for any improper terminology)
So, I've a rotating sphere ...
0
votes
0
answers
40
views
camera/render trick to distort an object and make it's sides visible from a top-down view
To demonstrate what I want to achieve, I will use a cube:
Basically I want to render the cube in such a way that make it's sides visible from a top-down view without modifying the object, just using ...
0
votes
1
answer
134
views
How to check if the whole object is in camera view/focus?
I wrote a Python script that parametrized the location and rotation of the camera using a random generator.
...
0
votes
1
answer
38
views
Weird Shading while rendering
I have this weird shadow on my coins while rendering. It does not appear in any other case than rendering. I tried rotating my light but it doesn't help. And I think it's not the topology causing the ...
0
votes
1
answer
339
views
How to render 180VR video though virtual camera?
I’d like to know if it’s possible to render a 180VR video from a virtual camera embedded inside my Blender animation.
The video can be edited in a second time with a ffmpeg command, for example with ...
2
votes
1
answer
557
views
How could you avoid multiple shadows when using multiple light sources?
I was wondering how you could avoid multiple shadows when using multiple light sources. I know that you can simply uncheck the "cast shadow" on the lights that you won't making shadows but ...
1
vote
1
answer
60
views
Emitters (baked particles) not showing Camera render/animation (Invisible, not rendering)
I baked particles in Blender, but they don't show up in renders when I select the "Emitter" option.
When I attempted to Render Image and Render Animation, I couldn't see the particles. ...
0
votes
2
answers
358
views
How to render background image for camera with Cycles
I don't want to add it as a plane because then my scene lights affect the image and it's going to be hard to make it follow camera movements.
I saw on Youtube that if you use some nodes you can get ...
1
vote
1
answer
23
views
The rendered image is very different from the camera viewport. There seems to be some lighting issue and also the image does not render in cycles
The rendered image is vastly different from the image seen on the camera viewport.
0
votes
0
answers
19
views
Scene rendering by accounting for camera distortion parameters
I am working on a software package to generate synthetic images of the Moon (that will be compared to real imagery from spacecraft, e.g., the Lunar Reconnaissance Orbiter).
I have been able to load a ...
0
votes
0
answers
93
views
Camera viewpoint moves to inside 3D object
I'm new to blender, I've checked other similar problems on this forum, however I dont see any that describe the problem I'm having.
I'm trying to change the viewpoint of the camera for an animated 3D ...
0
votes
0
answers
209
views
How to set the camera distortion by script?
I have:
A 3D point cloud indoor scene;
camera_poses.npy: records the camera pose changes, e.g. (x,y,z,qx,qy,qz,qw)
camera_info.txt: stores the parameters of the real camera, the contents are as ...
1
vote
1
answer
184
views
How to Efficiently Simulate a Push-Broom Scanner (Line Scanner) in Blender?
Hello Blender Community,
I am working on a project that involves simulating a push-broom scanner in Blender. A push-broom scanner is used primarily in remote sensing applications and captures a linear ...
2
votes
1
answer
74
views
Black Lines on top and bottom in Eevee render engine
I recently have tried to render an animation but every time I render there are black lines on the top and bottom that might be coming from the camera, I'm not sure. Please help
1
vote
1
answer
237
views
rendering result comes out blurry
I've checked the rendering and camera setting, but I can't fix the problem.
The rendering image comes out blurry.
Is this because of the hair particle?
File is below.
https://www.dropbox.com/s/...
0
votes
1
answer
24
views
Selecting one particular camera, locks resolution to 1080p, Unable to change it
So I've created a scene using multiple cameras.
I've created linked copies of the scenes to render the multiple cameras, however there is this one camera, say Cam03 which when I set as active the ...
1
vote
1
answer
32
views
My layout got messed up after pressing a button
I had just finished adding some details to my donut when I accidentally hit some key on my laptop and now it seems like my layout (above) is all dark, I can't got back to how it looked before.
My ...
0
votes
1
answer
31
views
Hiding during render doesn't seem to be working
Just did my first animation, so I may have done something wrong. Have a character with cartoon eyes, non-spherical, so I went with 3 eyelid covers anchored to the head bone and mirrored to do a step ...
0
votes
0
answers
35
views
Why is viewport much better than camera after render?
I can't understand why the viewport renders like this:
but when I render with my camera it renderers like this:
I can see that it must have something to do with these settings but can't seem to ...
0
votes
0
answers
458
views
Render result and viewport render are different - Cycles(3.4.0)
I am using the Cycles render engine for this one - Blender(3.4.0).
That is not an HDRI, but an image imported as plane with the image texture as it's Emission colour with the Emission Strength set to ...
0
votes
1
answer
77
views
How to make subtle Camera movements?
Not a very specific question, I'm just looking for tips on making sweet subtle camera movements, the smooth kind that those RnD showreels have.
My camera game is horrible rn, It's the one thing ...
0
votes
1
answer
487
views
Why is the light in my render so bright?
I have been trying to render an image for the last half hour. I have made sure that the light was set to 1.000, but I can see nothing in my render.
And no matter how low the light setting is, it does ...
1
vote
0
answers
129
views
How to billboard game sprites based on camera angle?
So to keep things simple, here is a sphere with a blue and green line going through it for reference:
Here is a sprite sheet with roughly the same angles portraying the 3d sphere:
My question is, ...
0
votes
1
answer
48
views
Decal Applied in Shader Node Only Rendered When Close
I have a number of decals I'm applying with shader nodes to a procedural texture.
The decals render properly when inspecting them closely and stop rendering completely as I move the camera or ...