All Questions
10
questions
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12
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Question about bpy's matrix_world to torch3d coordinate system conversion
From the visualization results, it appears that the camera pose I converted is not accurate. It has moved backwards. Is there have any suggestions ?QAQ
1.difference of cameras space
2 some discussion
1
vote
2
answers
155
views
Camera not saving image with colors
I'm very new to blender, I have imported a mesh into blender with vertex colors and I can see the colors appear in the blender screen and the camera view, however when i save the image it appears to ...
1
vote
1
answer
457
views
My renders are stretched and I don’t know what I did to make it this way
This is my first blender render ever. I spent a lot of time on it and I was correcting lighting issues and resizing the camera. When I did something (I have no idea what), it resulted in my models ...
0
votes
1
answer
233
views
Object not showing correctly on camera or view but it renders
Suddenly, after trying some weird effects, shadings and deleting them, my object started displaying in the viewport as only mesh, disappearing in the camera but still renders completely fine.
I can't ...
3
votes
0
answers
2k
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Unsure about use of matrix_world
Some Context
I have a computer vision task where I have to generate some synthetic data from rendered images of a 3D model(liver). So to do that, I have first to generate a bounding box around that ...
3
votes
1
answer
355
views
How to make faceless sphere
First of all, I'm new to Blender (v2.80). Currently working on AI project for which I need to create my data set. I need to render my object from every possible angle. I found a simple solution over ...
1
vote
0
answers
19
views
HELP! I tried to render some objects, but the result is only black! [duplicate]
I want to render 2 object, in the rendered preview it looks fine
butwhen I press F12 the result is only a black screen like this
I have switched the little camera icon in the left on, btw I ...
1
vote
1
answer
822
views
2D- Bounding box around human model with sub meshes and armature
Mast is the entire model, It has sub meshes as can been seen from the figure, like eyes, clothes, but belonging to the same human model. I need to get the mesh of all of that together, so as to draw a ...
1
vote
1
answer
290
views
Getting Views of Rendered Mesh Faces
I'm working on a project that requires me to project a picture spherically around a dodecahegon and then get images of each of the twelve faces so I can make bitmap files of the design each face ...
1
vote
1
answer
102
views
Model Will Not Render [closed]
I am following a youtube tutorial to make a lightning animation. The youtuber repeatedly quick renders his model and is given a glowing lightning bolt against a black backdrop. However when i quick ...