Questions tagged [visibility]
Blender allows the user to control whether an object can be visible in the 3D view space separately from whether or not it will be visible in the render, through the visibility property. Use this tag for questions about control of an object's visibility property.
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Geonodes texture doesn't show in viewport
When I'm using texture to adjust geonode, I can't see the intermediate result in the viewport.
Is this a bug, or am I doing something wrong?
The gradient texture works properly, as you can see from ...
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I can't see my rig!
My character has a rig but I can't see it in Object mode, Pose mode, I checked if the rig is hidden and it is visible when I look on the right.
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how to get reflection on a surface while the surface has to be hidden from camera? [duplicate]
lower left is the footage/image where I want to put 3d object on it. upper left is my 3d setup where I use a plane for the desk ( image is projected on the plane to match camera angle). I use ...
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Transparent BSDF makes object and shadow invisible, but not through Mix Shader
this is my first post here, I'm new to Blender and I'm having an issue trying to achieve a certain effect.
I'm trying to make an object become invisible when you look at it from certain angles. I'm ...
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Make visible certain sub collections and their contents
I've had a good look online but can't seem to find an answer to making sub collections visible. I've attached an image that shows the main collection called Block Garage which is ticked and then ...
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How to hide/unhide objects in a particular ViewLayer?
I am trying to hide/unhide objects in a particular ViewLayer but it's hiding in the current view layer only.
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Why are particles barely visible when rendering transparent background?
When I render a particle system with a black background it looks great. When I render that exact same animation with transparent background to composite it later in Premiere, it is barely visible and ...
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Collection that is set to indirect only is still visible when placed through geometry nodes
I am trying to achieve that an object is set to indirect only in specific view layers in Blender 4.0.2 since I do not want to see the door when I'm looking at it directly or from a perspective, but I ...
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Object ray visibility per camera
I would like to be able to toggle the ray visibility of an object but only for specific camera's. This is because I have a room with multiple camera angles I wish to render, however there would be an ...
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Remove invisible (inner) faces
My question is very similar to this theme
quellenform shared great example for polys, visible in camera
I can't to remake nodes for polys, visible in all directions, to delete all inside geometry.
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Spotlight size visibility in viewport
I work in millimeter units. Therefore, all architectural work is carried out in millimeters. But I noticed that the blender is designed for meters. All Gizmo objects are always very large.
I searched ...
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How can I create a large amount of ragdolls (a collection consisting of many rigidbodies and constraints) more conveniently?
Using Blender 4.0.
I'm trying to experiment with Ragdoll physics in Blender and I'm curious as to how I can create a large amount of them without tediously selecting objects and marking visibility and ...
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Why in Cycles render result has most partly black color, different
File to download ---->
=============
After I press F12, the rendering result is like this:
But in viewport it renders normally:
These are my settings:
These are my sun light settings:
These ...
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Control Visibility (Viewport-Render) of All Modifier at once
I have a Collection, in this collection I have Multiple Mesh with each multiple Modifier.
I would like to control the visibility in Viewport and Render of all Modifiers with same name at once.
I have ...
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Invisible Circle mesh
I'm unable to see circle mesh.When I started using blender it was there but after a while it suddenly disappeared as it becomes invisible