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Questions tagged [vr]

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0 votes
0 answers
14 views

Meta Quest Pro - Passthrough [closed]

I use Blender together with Meta Quest Pro. Can I have the starting cube shown in the glasses and the rest is the real world? I've already tried a few things, unfortunately without success. ...
SiGi's user avatar
  • 1
0 votes
0 answers
20 views

VR Rendering Issues

I am trying to Render a VR Video to use with a VR-Headset, but I always have a kind of Border in my video (picture at the very Buttom). For Rendering, I render each Frame as a PNG-File seperately and ...
stuev's user avatar
  • 1
0 votes
1 answer
36 views

render a 360 animation with gpu on Mac Studio

im trying ro render an animation for VR (camera equirectangular) on a Mac studio,before I used the CpU it was rendering but really slowly (35 days for 250 frames) so I changed the scene to device GPU ...
Karma Saplluto's user avatar
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0 answers
53 views

Blender VSE 180 VR export [closed]

I have MP4 files from Insta360 Evo camera that I want to edit, combine and export using Blender VSE. The editing is no problem - but the exports are not working when I then view them thru the Meta ...
TArlow's user avatar
  • 31
1 vote
0 answers
121 views

Has anyone tried modelling in blender with VR headset? [closed]

As I continue to use blender professionally as a medium between autodesk revit architecture and 3D printing (to tweak the model for print stability) I get increasingly frustrated with limitations of ...
Benedicts Forester's user avatar
0 votes
1 answer
311 views

How to render 180VR video though virtual camera?

I’d like to know if it’s possible to render a 180VR video from a virtual camera embedded inside my Blender animation. The video can be edited in a second time with a ffmpeg command, for example with ...
Oscar's user avatar
  • 105
0 votes
0 answers
22 views

VR inspection pink screen

Hey guys, I'm trying to get VR inspection working but no success so far. Tried oculus and windows OpenXR ...error, then tried steamVR and I advanced to the pink screen problem that is supposed to be ...
Hector Castillo's user avatar
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0 answers
18 views

Panorama Tracker add-on for 2.80+

There used to be a panorama tracker add-on for 2.7 which allowed you to stabilise 360 degree videos. It worked really well but stopped working with Blender 2.8. https://github.com/dfelinto/Panorama-...
Mich R's user avatar
  • 1
0 votes
1 answer
590 views

Can Blender 3.5 render 3D videos in 180 degree or 360 degree formats, for playback on a VR headset like the Quest 2?

I'm looking for tutorials that will show me how to create 3D videos, for VR. I tried looking on Google and YouTube, but I'm not finding anything. Any help would be greatly appreciated, and I'll be ...
William-Robert Kent Cousert's user avatar
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0 answers
59 views

Using blender model in A-Frame

I created a model on Blender, and noticed the model seemed to be glitching. Changing the View clip start and end resolved the issue on Blender. Now, adding the same model to A-frame the same is ...
Marta Correia's user avatar
0 votes
1 answer
378 views

Appropriate value of convergence plane distance in a 360° stereoscopic VR video

How to determine the appropriate value convergence plane distance? I'm working on a panoramic stereoscopic video for Meta Quest 2. I use the stereo camera in off-axis mode. With the Spherical Stereo ...
n3shelter's user avatar
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0 answers
415 views

Using Meta Quest Pro for AR in Blender

I wanted to know if there is a workflow/plugin to be able to use the AR pass through capabilities of the Meta Quest Pro in Blender? I'd like to build a dog sized robot that has basic animations, and ...
Aditya Narayan's user avatar
1 vote
0 answers
914 views

How to make the GLTF import preserve skeleton bone orientations

If I start with a simple three bone skeleton where the first one at right angles to the chain like so: And then I export and re-import to and from GLTF, the first bone becomes aligned. Unticking the ...
Julian Todd's user avatar
1 vote
0 answers
47 views

How to retopologize an artifact?

I got the job with my team that we need to do a VR mobile app that lets the users look at the scanned versions of artifacts in it. We got a scanner and the artifacts themselves. Here is one model I ...
Antal Georgina's user avatar
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0 answers
292 views

Keep correct scene scale using Blender VR Scene Inspection

I have tried using a Quest 2 and OpenXR addon "VR Scene Inspection" for Blender, and it works really well, it is fantastic to navigate the same 3D scene in VR. One feature I found hard to ...
softyoda yoann's user avatar

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