All Questions
5
questions
1
vote
0
answers
61
views
How to construct a projector using its intrinsics matrix?
A projector can be regarded as an inverse camera, since the image projection is a reverse process of image captured. So the projecor also has its intrinsics and distortion coefficients just like a ...
0
votes
1
answer
324
views
Viewport and render artifact with distant objects
Using the default scene, if I select everything (cube, camera, lamp) and move everything very far away (say X = 999999, Y = 888888, Z = 777777) from the World Origin, the camera sees and renders the ...
4
votes
2
answers
15k
views
can't see mesh in camera view
First I have a huge scene
Then I addea a camera and I chose that given view and pressed clt+Alt+numpad 0
then it shows like this
I tried increasing decreasing focal length,size of camera,shift+f to ...
3
votes
1
answer
2k
views
Customize blender camera distortion
I have a camera sensor and have done the calibration to acquire the intrinsic. Now I want to re-produce the calibration images in blender, and hopefully the rendered images can perfectly align with ...
29
votes
2
answers
33k
views
3x4 camera matrix from blender camera
In computer vision, the transformation from 3D world coordinates to pixel coordinates is often represented by a 3x4 (3 rows by 4 cols) matrix P as detailed below. Given a camera in Blender, I need ...