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0 votes
1 answer
38 views

Weird Shading while rendering

I have this weird shadow on my coins while rendering. It does not appear in any other case than rendering. I tried rotating my light but it doesn't help. And I think it's not the topology causing the ...
DextinteR's user avatar
2 votes
1 answer
557 views

How could you avoid multiple shadows when using multiple light sources?

I was wondering how you could avoid multiple shadows when using multiple light sources. I know that you can simply uncheck the "cast shadow" on the lights that you won't making shadows but ...
Nard_Dawg's user avatar
1 vote
1 answer
23 views

The rendered image is very different from the camera viewport. There seems to be some lighting issue and also the image does not render in cycles

The rendered image is vastly different from the image seen on the camera viewport.
soule's user avatar
  • 11
1 vote
1 answer
32 views

My layout got messed up after pressing a button

I had just finished adding some details to my donut when I accidentally hit some key on my laptop and now it seems like my layout (above) is all dark, I can't got back to how it looked before. My ...
Blendernoob23's user avatar
0 votes
1 answer
487 views

Why is the light in my render so bright?

I have been trying to render an image for the last half hour. I have made sure that the light was set to 1.000, but I can see nothing in my render. And no matter how low the light setting is, it does ...
TheSpaceWize's user avatar
0 votes
0 answers
31 views

Missing Camera and Light [duplicate]

I am a beginner to blender, and was trying to begin rendering one of my first images. I started to look for the light and camera in order to set up the best possible image. When I tried to do this, my ...
ike_s's user avatar
  • 1
1 vote
1 answer
150 views

How can I focus camera and show background color or use an image as background

yesterday I created one question and moonboots helped me: How to use sculpt mode tools in edit mode. But after that I have some troubles and made a new question. I tried to create an high resolution ...
Gustavo Henrique Ribeiro's user avatar
0 votes
1 answer
36 views

3D model looks black in render

I'm trying to take a screenshot of a 3D model and it looks good in the viewport but when I go to take a render it looks way different. I was wondering if someone could help me figure out what's going ...
Kyle Pearson's user avatar
3 votes
0 answers
306 views

How can I render a ball with equirectangular camera?

Firstly, I'm a first time user for Blender. I want a equirectangular image so that I can create a texture to use on a sphere object on my Unity project. I'm searching and trying for hours. Here what I ...
Halil Nebioğlu's user avatar
0 votes
0 answers
31 views

Problems rendering camera motion (Euler angles) and lighting

I am having trouble rendering camera motion and lighting. In the example below, my scene contains a sphere and a plate, and some light. But while rendering, the light does not seem to lit the plate. ...
Dennis's user avatar
  • 1
1 vote
1 answer
977 views

Problems with viewport orientation and reverse camera view

I have been experiencing quite a few problems with the rendered view. As you can see in the video, for some reason the camera view is flipped/reversed and I don't know why it has done this. Like I ...
Mark Byford's user avatar
1 vote
0 answers
608 views

Pinhole Camera?

I would like to know if the default camera generated by blender 2.9 is based on the pinhole model, or if I can apply this model to it? If not, how can I generate a pinhole camera with blender? I saw a ...
Noella's user avatar
  • 11
-3 votes
2 answers
290 views

Bloom: Indirect Lighting? (EVEE) - EDIT: Emission scatter Light

I am using bloom with my emission material in Blender EVEE. However, if the mesh with the emission material is not visible because of the camera angle, you can no longer tell that there is a light ...
RBlong2us's user avatar
  • 1,355
1 vote
1 answer
38 views

How to get sun lamps to get rendered indirectly

Why is it, that when rendering, if the camera is facing in the direction of the sun, the sun doesn't show up in the sky? When a camera ray is cast straight in the direction of the sky, It shuld end up ...
Vitphire's user avatar
0 votes
1 answer
274 views

Parent light source to camera with specific distance and orientation

I'm working on a task that requires me to render 2D images of a 3D object from various angles.I've managed to write a script to move the camera around and render the images along with that. What I ...
cronin's user avatar
  • 51

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