All Questions
24
questions
0
votes
1
answer
38
views
Weird Shading while rendering
I have this weird shadow on my coins while rendering. It does not appear in any other case than rendering. I tried rotating my light but it doesn't help. And I think it's not the topology causing the ...
2
votes
1
answer
557
views
How could you avoid multiple shadows when using multiple light sources?
I was wondering how you could avoid multiple shadows when using multiple light sources. I know that you can simply uncheck the "cast shadow" on the lights that you won't making shadows but ...
1
vote
1
answer
23
views
The rendered image is very different from the camera viewport. There seems to be some lighting issue and also the image does not render in cycles
The rendered image is vastly different from the image seen on the camera viewport.
1
vote
1
answer
32
views
My layout got messed up after pressing a button
I had just finished adding some details to my donut when I accidentally hit some key on my laptop and now it seems like my layout (above) is all dark, I can't got back to how it looked before.
My ...
0
votes
1
answer
487
views
Why is the light in my render so bright?
I have been trying to render an image for the last half hour. I have made sure that the light was set to 1.000, but I can see nothing in my render.
And no matter how low the light setting is, it does ...
0
votes
0
answers
31
views
Missing Camera and Light [duplicate]
I am a beginner to blender, and was trying to begin rendering one of my first images. I started to look for the light and camera in order to set up the best possible image. When I tried to do this, my ...
1
vote
1
answer
150
views
How can I focus camera and show background color or use an image as background
yesterday I created one question and moonboots helped me: How to use sculpt mode tools in edit mode.
But after that I have some troubles and made a new question. I tried to create an high resolution ...
0
votes
1
answer
36
views
3D model looks black in render
I'm trying to take a screenshot of a 3D model and it looks good in the viewport but when I go to take a render it looks way different. I was wondering if someone could help me figure out what's going ...
3
votes
0
answers
306
views
How can I render a ball with equirectangular camera?
Firstly, I'm a first time user for Blender. I want a equirectangular image so that I can create a texture to use on a sphere object on my Unity project. I'm searching and trying for hours. Here what I ...
0
votes
0
answers
31
views
Problems rendering camera motion (Euler angles) and lighting
I am having trouble rendering camera motion and lighting. In the example below, my scene contains a sphere and a plate, and some light. But while rendering, the light does not seem to lit the plate. ...
1
vote
1
answer
977
views
Problems with viewport orientation and reverse camera view
I have been experiencing quite a few problems with the rendered view. As you can see in the video, for some reason the camera view is flipped/reversed and I don't know why it has done this. Like I ...
1
vote
0
answers
608
views
Pinhole Camera?
I would like to know if the default camera generated by blender 2.9 is based on the pinhole model, or if I can apply this model to it? If not, how can I generate a pinhole camera with blender?
I saw a ...
-3
votes
2
answers
290
views
Bloom: Indirect Lighting? (EVEE) - EDIT: Emission scatter Light
I am using bloom with my emission material in Blender EVEE. However, if the mesh with the emission material is not visible because of the camera angle, you can no longer tell that there is a light ...
1
vote
1
answer
38
views
How to get sun lamps to get rendered indirectly
Why is it, that when rendering, if the camera is facing in the direction of the sun, the sun doesn't show up in the sky? When a camera ray is cast straight in the direction of the sky, It shuld end up ...
0
votes
1
answer
274
views
Parent light source to camera with specific distance and orientation
I'm working on a task that requires me to render 2D images of a 3D object from various angles.I've managed to write a script to move the camera around and render the images along with that. What I ...