I have made a model of a house consisting of multiple objects, like the roof, windows, different walls, the terrain etc. (You can assume it's just a number of cubes.) Now I'd like to render static images from different camera angles, with different sets of objects visible, and with different colors (i.e. materials) in different scenes, to highlight certain objects.
I'd like to be "automatize" the setup, so I can re-render all images when e.g. changing a small detail. So far I've more or less managed to do this by making a sequence of frames in the timeline and keyframing all those properties (visibility, color, camera angle) that change. This works, but it seems not very elegant.
Is there a better suited tool in blender to do the same thing?