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Questions tagged [panoramic]

Panoramic refers to a camera type used by Cycles. Among other things, panoramic cameras can be used for creating HDRI images that can then be used in other scenes for backgrounds and lighting. Use this tag for questions about the use of panoramic cameras in Cycles.

0 votes
1 answer
46 views

Line Art using Grease Pencil not working in Panoramic Render for 360 Image/Video

so I have made an object (cabinet/cupboard) in another blend file including the textures nodes and line art using grease pencil, after that I linked the file to another project to composition it with ...
krunj's user avatar
  • 1
2 votes
0 answers
30 views

How to render a ball into an 360° image

Hey, I want to render the ball shown in the image as a 360° image. My Plan is to have the camera like a cylinder facing inwards. So any objects on top of the ball, are also being included (like the ...
Fuat Woscidlo's user avatar
0 votes
1 answer
43 views

How to fix seams in cubemap faces to equirectangular?

I am trying to convert 6 cubemap faces to equirectangular. I created the skybox.blend by the following steps: Create a box mesh Assign 6 materials on it Assign face texture on material Create a ...
user2331095's user avatar
0 votes
0 answers
45 views

Alternatives to freestyle and grease pencil when using panoramic cameras? For full-dome rendering. Cycles only <3

I'm working on a full dome project, rendering in Cycles with a fisheye equidistant camera with a 210d FoV angle. Since freestyle and grease pencil are not supported with panoramic cameras (please let ...
Emma Forgues's user avatar
1 vote
1 answer
21 views

Help darken stars as they enter the bounds of nebulas

I am new to Blender. I am trying to create a skybox of a sort that involves an HDRI and procedurally generated stars, fog, and nebulas. I was following Kaetsu's Studio tutorial to create stars and ...
superpav's user avatar
0 votes
1 answer
69 views

360 pano renders appear tilted

I'm trying to export 360 pano images and animations from Blender. If I rotate the Z axis of my camera in blender, I can rotate it all the way around as I were standing in one place and turning-all the ...
gregp's user avatar
  • 1
0 votes
1 answer
383 views

Appropriate value of convergence plane distance in a 360° stereoscopic VR video

How to determine the appropriate value convergence plane distance? I'm working on a panoramic stereoscopic video for Meta Quest 2. I use the stereo camera in off-axis mode. With the Spherical Stereo ...
n3shelter's user avatar
1 vote
1 answer
663 views

How to shrinkwrap a sphere arround all surfaces of a complex object

This is to solve a problem related to an answer provided to this post to render an "inverse" panorama Rich Sedman provided an example to render an inverse panorama by having a surrounding ...
iliès's user avatar
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0 votes
1 answer
181 views

How to find locations of 3D points projected to panorama? (rotation order problem)

I'm trying to find the 2D position of where a 3D point will be when projected to an equirectangular panoramic render. I have a function for doing this with perspective cameras but this doesn't work ...
mugwortz's user avatar
2 votes
1 answer
447 views

What are the metadata tags for 360 video, how do I set them from Blender / ffmpeg / script?

I want to start making more 180* / 360* animations with Blender. I recently read that VLC is among the first video players to properly support panoramic video, it's one I use so that's great news on ...
MirceaKitsune's user avatar
1 vote
1 answer
553 views

How do I rotate by a given pitch, roll, yaw, in the correct order using quaternions?

I have a panorama image mapped to a sphere which is rotated by some amount in the 3D scene. I have the 2D image coordinates of a point on the panorama which I would like to mark in 3D by placing an ...
mugwortz's user avatar
0 votes
0 answers
159 views

Render a Panorama with Room Outlines with panorama camera

I have a simple room, a camera inside and a Panorama-Camera for creating a 360° Panorama Render. That works fine. I want to have only the outlines of the room-walls (and later stuff like a table ...
Marty Mart's user avatar
2 votes
0 answers
228 views

mapping latitude-longitude to pixel space, in image produced with panoramic equirectangular camera

I am working with a 360 virtual camera in Blender, with latitude angles ranging from -90 to 90 deg and longitude angles ranging from -180 to 180 deg. The rendered images are obtained through ...
migs's user avatar
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0 votes
0 answers
20 views

posibility to let panorama camera follow object so you can always see all sides of object when it moves

Is it possible in blender to position the panorama or other camera in a way so you can see your object/character always from every side in a 3d environment? I want the user see a movie but let them ...
Alex van Zaanen's user avatar
2 votes
0 answers
43 views

Making (or finding) a realistic image of the sun as seen from space [duplicate]

I'm making a game set on the moon, and I'm currently making the background in blender 2.8. I'm using cycles, which means I can't make a believable-looking sun (cycles doesn't have bloom, and I'm not ...
Quorra's user avatar
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