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1 vote
1 answer
34 views

Why can't I move my camera while in camera mode?

I just started a new project and for some reason when I'm in camera mode, there's no square/rectangle to show what would be in the rendered view and I can't move the camera in camera mode. I can move ...
0 votes
0 answers
13 views

How to organize rendering multiple images from the same collection of objects?

I have made a model of a house consisting of multiple objects, like the roof, windows, different walls, the terrain etc. (You can assume it's just a number of cubes.) Now I'd like to render static ...
1 vote
1 answer
210 views

Bug in scene camera?

In the Scene tab, where the dropdown value can be used to set active camera, I keep getting an object from my scene called Circle instead of a camera. I'll press the cross to delete the Circle object ...
1 vote
1 answer
258 views

Render Pass Manager

Coming from Max we have State Sets and Render Pass Managers such as Prism : http://www.grovergol.com/?page_id=338 This allows you to create a list of Cameras to render from and combinations of object ...
0 votes
1 answer
901 views

Grease pencil stroke on 3d objects disappears when camera is too far away (unsolved problem dated back years)

I don't know what to do. There was only one other person with this problem and the solution was.. there is none and you should render in the viewport. In the viewport it looks exactly as expected but ...
0 votes
2 answers
389 views

Determining scaling factor of 3d model according to Camera position

New description : The goal is to capture snapshots of a 3d model. For that, I need to ensure the model fits the Camera view well. The Camera location will be provided by the client, which cannot be ...
4 votes
1 answer
59 views

Hide occluded vertices

Background Using Blender 4.1 and a wireframe modifier to project a mountain mesh as a blueprint. Subterranean structures must remain visible. I'd like to remove parts of the mountain that aren't ...
1 vote
1 answer
822 views

2D- Bounding box around human model with sub meshes and armature

Mast is the entire model, It has sub meshes as can been seen from the figure, like eyes, clothes, but belonging to the same human model. I need to get the mesh of all of that together, so as to draw a ...
0 votes
1 answer
31 views

Grease Pencil Fill Material Appearing Behind Other Objects

After much digging it appears that other objects in the scene are rendering in front of the grease pencil's fill, but not the outline. For example, i have a grease pencil (GP) drawing of a man in an ...
1 vote
1 answer
57 views

How to align the camera precisely to an image plane

I have an image plane and a camera of the exact same dimensions. I would like to precisely align the edges of the camera view to the edges of the plane. How do I do this?
0 votes
1 answer
392 views

White box Artifact appearing in render?

I am new to blender, and while I was following this blender tutorial: https://youtu.be/y0DMMwwdBaY At the 15-minute mark, we start using the compositing tab. For some reason, using this tab causes a ...
0 votes
1 answer
2k views

Camera movement shows in viewport but not in render animation

I'm trying to render my animation, but the camera movement doesn't show when clicking on Render Animation. The camera stays still ignoring the keyframes. I've unchecked the sequencer in post-...
0 votes
1 answer
318 views

Strange transparency change

I have some strange behavior: I want to render (animate) small semi-transparent spheres inside large semi-transparent sphere, but small ones at some point change their color/transparency (see gif). It ...
1 vote
0 answers
21 views

New to Blender: Image texture appears in viewport but disappears in camera view

I have put an image texture on a plane to serve as a background image; however, while I can see the texture in the viewport, it disappears when I try to look at it through the camera which makes it ...
0 votes
1 answer
487 views

Why is the light in my render so bright?

I have been trying to render an image for the last half hour. I have made sure that the light was set to 1.000, but I can see nothing in my render. And no matter how low the light setting is, it does ...

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