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Questions tagged [resolution]

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0 votes
1 answer
27 views

How to set the output resolution for compositor?

The compositor output always match/follow to the render output setting. How to set the compositor resolution to be different from the render resolution ? For example my render resolution is 1920 x ...
andio's user avatar
  • 2,420
0 votes
0 answers
93 views

Understanding Resolution and Aspect Ratio

i want that 4:3 resolution. but no matter what i try only 640x480 gives me that. trying any other 4:3 ratio shows my video in a black box. 1024x768 1280x960 aso from my understanding: putting the same ...
user12585719's user avatar
0 votes
0 answers
48 views

Only part of image is rendered

So I am trying to render an image with a resolution of 5000px X 2500px (I have cleared render region) But it still only renders a part of the image (see screenshot) Does anyone know what I am doing ...
Ilona Rietdijk's user avatar
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0 answers
18 views

Increase Curve Circle resolution with the amount of instance [duplicate]

I have the following setup here. It use a mesh line, converted in to instance, to create a ring of curve circle. I want the circle resolution of the outer circle to have more resolution than the inner ...
Binh's user avatar
  • 1
0 votes
0 answers
56 views

Render looks worse than viewport, and the animated version looks even worse

New to Blender and 3d animation here, so I'm probably missing something important with this. So, my project looks good in my viewport, can't really see any pixels. When I render it as an image you can ...
KToonz's user avatar
  • 1
2 votes
1 answer
224 views

Video Aspect Ratio Not Vertical

I'm trying to create a vertical animation for a YouTube short. I have set the resolution, so it has a greater height than its width. But the rendered animation looks like the vertical was cut out of a ...
Ogunlesi Taiwo's user avatar
1 vote
1 answer
92 views

How to smooth the edges of a circle?

I tried to make a smooth circle, but somehow its not getting smooth, like on the picture. I made is Shade Smooth, subdivided it a few times, even tried to add a subdivision modifier and I did increase ...
Paul Häni's user avatar
0 votes
2 answers
857 views

Black borders around the rendered animation

I have the same problem as this thread. Black borders around video output? No idea why my 3840x2160 rendered OpenExr solution has this. I am using blender 3.3.0 with Evee engine. I have locked the ...
Merril Mathew's user avatar
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0 answers
26 views

Rigid Body does not tread well on the ground

I have a problem about Rigid Body. It does not tread well on the ground.
Alejandro 's user avatar
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0 answers
166 views

Jagged shadows in EEVEE even with highest cascade / Cube size

I was working on a scene, in EEVEE, the shadows looked great, and after working on the geometry for a while, I noticed the shadows look jagged and really low-res. Here's the comparison between an ...
ttb's user avatar
  • 11
0 votes
1 answer
467 views

How to subdivide new Hair System curves for UE5 export?

When I'm exporting it to Unreal it appears very low res, cause it doesn't respect Blender's viewport SubD settings, obviously. Is there a way or a node to increase points?
Gemji Naim's user avatar
0 votes
1 answer
24 views

Selecting one particular camera, locks resolution to 1080p, Unable to change it

So I've created a scene using multiple cameras. I've created linked copies of the scenes to render the multiple cameras, however there is this one camera, say Cam03 which when I set as active the ...
VisuaL HippocracY's user avatar
1 vote
0 answers
19 views

Odd smoke simulation collision behaviour at resolutions above 41

I have a smoke simulation setup which consists of two spherical inflow objects rotating around a common central point. Both objects stay inside of a torus shaped effector set to collision. I have ...
mousekip's user avatar
0 votes
1 answer
126 views

Texture resolution for big objects

I apologize at once for a possibly stupid question. But I have this question. Suppose we have a model of a building for the game, let's say the texture of the building at the player's eye level will ...
Silz's user avatar
  • 13
0 votes
0 answers
67 views

macOS change the resolution of Blender window not the render resolution

On macOS with 4k display blender always renders double pixels as the resolution you choose in display setting of macOS. For example if I choose 1920x1080 hidpi scaling in the display setting the ...
Ken's user avatar
  • 31

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