Firstly, I'm on MacOS Sonoma 14.2 with Blender 4.0 and I'm using the Laptop keyboard, so not all keyboard shortcuts work for me.
I have created several objects and placed my camera to look on them. There's a spotlight shining light on them on the left. As you can see from the image, the camera has my object in view. The spotlight is shining on the object. Everything apart from the lowest box has a texture.
The Problem: when I go to camera mode, I just see an empty stage, with the grid and the origin, but no object, which should definitely be there. The same happens if I render the image but then it's just an empty screen in my background color.
Now, I'm new to blender, so I might just be overlooking something, but I've googled and tried all fixes suggested. My object is definitely visible, not hidden, my clipping distance is more than enough, the texture is not the issue (I tried with a different one), all my objects + light + camera are in the same layer.
Please, does anyone have any idea why this is happening and how I can get my objects to appear in camera view? I'm happy to provide the file, if there's a way to do that.