All Questions
9
questions
1
vote
1
answer
30
views
Orthographic View is Curving the Textured Image When It Should be Flat
I am currently working on a 3d product rendering for a flat, e-commerce style image.
I tried to move the camera close and far from the subject and set the Lens Type to Orthographic, but the image ...
0
votes
2
answers
299
views
How can I prevent silhouette changing when modeling in orthographic
I am modeling a head using a reference image and have realized that the silhouette of the character in perspective is completely different from the silhouette of the character's front orthographic ...
1
vote
1
answer
3k
views
Angle to get an "2:1 isometric" camera view (dimetric projection)?
Most isometric games do not use "true isometry", but a 2:1 projection.(In fact, this is not an isometry but dimetric projection)
I found soooo many articles on how to set up true isometric (...
2
votes
1
answer
1k
views
Orthographic Cam with HDRI in background
Basically I'm trying to make an animation birthday card 4 my friend. There is this airbus a400m plane scene, which I'm trying to film it like mission impossible fallout. The view of the plane is in ...
0
votes
1
answer
32
views
The rendered images differ from the images in the toggle camera view
I am using an orthographic camera. Why do the rendered images differ from the toggle camera view? Please refer to the attachment. My images appear distorted. How can I make my rendered images the same ...
2
votes
2
answers
1k
views
Check if the whole plane is being on a orthographic camera render (or get a proportion of the rendered plane)
Situation: On my scene, planes can be positioned anywhere and I should not move them - I move around only camera. After positioning a orthographic camera with a script, I am not sure if the whole ...
0
votes
1
answer
732
views
How to set parameters of orthographic camera to see only a specified plane
My question:
How can I set the parameters of orthographic camera, to look only at a specific plane from orthogonal position, and at the same time to see the whole plane on the render (fit the size of ...
1
vote
0
answers
962
views
I can't render volumetric lights in Eevee with an orthographic camera
So this is the problem I'm having, when I render volumetric lights in Eevee, they don't show up with an orthographic Camera, but they do when using a perspective camera. Why is that? is there a way to ...
10
votes
2
answers
2k
views
Setting camera to position where it can render a seamless repetable orthographic scene
I'm using 3d to speed up production of 2d graphics of machines and structures (which have a lot of straight lines, objects and little details repeated all over the place).
The goal is to have an ...