Questions tagged [subdivision-surface]
Use this tag for questions involving Blender's Subdivision Surface modifier
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Subdivision surface changes model size. Any way to fix or alternative?
I'm trying to use a Subsurf modifier to create high poly model from low poly model in order to create normal map. And I'm not completely satisfied with the result. As you can see in the image below ...
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Subsurf modifier deforming mesh after boolean modifier
I have a mesh created from a UV sphere through extruding. Before I cut out the spherical part on the top (boolean modifier), the mesh was nicely smooth. I'm using the subsurf modifier (4-6 ...
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Shrinkwrap modifier creates creases
I have a Subsurface modifier on top of a shrinkwrap modifier. The shrinkwrap modifier seems to create creases whene applied. The creases disappear if I put the shrinkwrap modifier on top of the ...
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Extruding a cylinder unwards and subdividing
for a while now I was working with 3ds max student edition, but since I'm not a student anymore I thougt I should go to blender. I started with a simple project today to get myself familiar with the ...
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I'm having trouble making my model look good with a small amount of faces
Here a pistol that I'm trying to model for a game.
I watched a video where a guy made a whole rifle with way less faces than I have and his looked really good, while mine still doesn't look that ...
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how would one go about creating an epic animated landscape?
I would like to create a large natural landscape with animations(waterfall, river, ocean, wind moving objects). I am a just wondering if the polygon count of a epic landscape is feasible in blender. I ...
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How to apply subdivision surface to this geometry?
I have this simple geometry (I'm using also a mirror modifier) and I want to apply a subdivision modifier. When I add it the geometry gets all messy. I added some loop cuts but the result is not clean....
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Subdividing has warped my mesh. Is there a way to clean up this mesh after adding other modifiers?
I am trying to create an unusual ring in Blender 2.77. After using the subdivision surface modifier on my ring, I noticed the change affected the formation of the vertices, which appear to look like ...
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I am having trouble with the subdivision surface modifier
I am using Blender to try to create a simple handgun, though I have run into quite the problem. I am an noob at Blender so please forgive my simple understandings. With edge split it creates blotches ...
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Join subdivide and un-subdivide objects
I have a problem about joining 2 objects. One of them is subdivided, the other is not... I have to join them together, so I'm able to 3D-print them both in one object, but when I join them together, ...
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Why does this horizontal line appear across the model when I add a subsurf modifier? [duplicate]
So I have a screenshot for you, of the rear end of my female 3D model, and there in a strange indent going through it. Which only appears when I use a subdivision surface modifier.
And no, I am not ...
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Modify default settings for subdivision surface modifier
In some other 3D packages, like XSI, subdivision surface can be directly interacted with by default. It is possible to display a cage and modify that cage, but it is not mandatory. I have seen some ...
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Smooth modifier settings to match Subsurf
Is there a way to use the Smooth tool or modifier to smooth a mesh by exactly the same amount as using a subdivision surface on it would? For example, if you had a mesh, then gave one copy of it a ...
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Subsurface black edge
I have a surface with a Subdivision Surface modifier, and when I render it in Cycles, there is a black edge at the edge of the surface:
If I render it without Subdivision Surface it looks like this:
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What is the easiest way to create a planar grid of vertices?
This must be very easy, but can't find it anywhere. I am trying to create a planar grid of vertices to specification (i.e. I want to say the size of the plane and how many vertices in X direction and ...