Questions tagged [polycount]
The polycount tag has no usage guidance.
115
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How do I locate the highest poly objects in my scene?
I often import CAD files/assemblies from other cad software. It is not obvious which objects were imported with an absurd number of verts. I would like to find those high poly objects and either ...
2
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36
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How to make topology after adding a notch to the cylinder?
I'm new to Blender and faced the following problem: I want to create a part of the ring with a small notch on the bottom without affecting the original silhouette.
Below you can see the unedited ...
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11
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How to Bake Procedural Textures into Multiple Images for Large Meshes?
I have applied a procedural texture to a mesh with a very large number of faces. I want to bake this procedural texture into a texture image so that I can use the mesh in other software, like Unreal ...
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My hair cards vertex count range from 50k to 100k, would that be considered reasonable or sloppy?
I just can never make hair look smooth and realistic without winding up with excessive amounts of vertices. I'm intending to create hair for both games and animation, so I'm wondering if this ...
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50
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How to reduce the polycount of an mesh?
I imported a dress I made in Clo3d to Blender, but it has 5 million triangles and similar in vertices and edges, how can I reduce poly count so it doesn't make my project slow?
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104
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How to stop viewport from lagging and crashing?
I'm doing a scene with mountains, trees and a house. Originally it wasn't lagging but for some reason now Blender lags and crashes whenever I try to switch to material view. I reduced the number of ...
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50
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How do I stop my viewport from lagging so much?
I made a scene with mountains, trees and a house and it was causing my viewport to lag to the point where I couldn't even preview them in material view or it would just crash, meaning I can only see ...
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430
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Retopologize high poly geometry-nodes-generated shape to low poly
I have this geometry that I generated using geometry nodes. It is super high poly and I need to reduce the number of polygons to as low as possible. What would be the most optimal way to do this? I ...
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292
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How to reducy Poly count just for a specific area?
Hi I made a mistake while sculpting und now I dont know how to reduce the Poly count on that specific area... I know there ist decimate tool etc.
But that reduces the Poly count for the whole model. ...
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32
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Game asset n-gons management doubts
i am a relative beginner. I have a question that i am not able to answer, i know that in general n-gons are fine on flat surfaces if the model doesn't have to be deformed and quads are not necessary ...
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787
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How to optimally reduce the poly count on a model with decimate modifier
I have a very high poly glass that I would like to reduce the poly count on:
I could use the Collapse option in the decimate modifier, but I don't like the solution it gives. I get poor geometry like ...
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How can I fix this shading problem? [duplicate]
First month using blender, familiar with character modeling and proper topology. Ever since I started on the legs of this character, I've noticed awkward shading where it shouldn't be, but I figured ...
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121
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Why is my rendered low-poly object so blobby? It's rendering with polygons that aren't in the model
I'm not just new to Blender, this is actually my first Blender project that was good enough to try to render. Unfortunately, the render went poorly.
I'm on a fairly new M1 Mac Mini. I used GPU ...
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59
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I have low playback frames, even though i have good specs
i am creating this tutorial by Ducky 3D
https://www.youtube.com/watch?v=reUQmtqptwk&t=539s&ab_channel=Ducky3D
i have a gaming laptop with the following specs:-
an RTX 3070 8gb VRAM
32 GB RAM
a ...
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165
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Trying to "thin" a car body and make panels more smooth
Im honestly stuck, and still somewhat new to blender ive exhausted all my options. I have a car body in blender that comes from slot car racings so its 3d printed but is going into a game now. Ive ...
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80
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How do I make a more lean conveyor belt?
In the render you see a blue conveyor belt, with flour on it. It has a knife edge(sharp turn, small radius) at each end. The trouble I'm having is that constructing a belt like this involves a few ...
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135
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Use BPY to List objects by the most number of tris
I am working on optimizing a large file and would like to use a script to print a list of the objects and their triangle count for objects visible in the scene in order of least number of triangles to ...
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How can I get more polycount in the viewport without crashing?
Not really even sure what question to ask? I am working with elevation/heightmap data and converting it into a 3dMesh for personal purposes. My current process is adding a grid with a displacement ...
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806
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How do you bake with particle instance?
So I've used a low poly hair card with Particle Instance modifier to create fur. but it's quite heavy by the end, and I wanted to reduce the poly count if possible. how would you guys do it?
I was ...
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60
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Vertex color to Texture (Smart UV) PC freeze
So I'm pretty new to Blender. What I'm trying to do is convert a face scan from iphone app ScandyPro from vertex colors to a texture (in .ply file).
I'm following two tutorials: Scandy Pro 3D Mesh ...
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149
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How to make low poly character, but without edges
I need to find the answer to this question:
I download one character for unity and imported it to the blender to see, how it was made.
I see that is low poly, but there are no edges, and the surface ...
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169
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Update Scene.statistics for verts, faces, tris count after modifiers
I've written a python batching function that runs though a list of OBJ files. It imports the OBJ, adds some modifiers, then saves. I want to know the statistics at the start and at the end. However, I ...
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164
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Copying skin weights+vertex paint+bindskin+rigging+reducing polycount+bindskin in ver. 1.8 blender [closed]
So I've created two models of equal sizes and shapes in blender 1.8 and would like to do the following tasks on one of the models:
Copy skin weights from one model to another
Add vertex paint to some ...
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151
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What are the steps for mobile game character after sculpting?
I am currently working on a mobile game character, so performance is important. I have a kind of reference that I use for inspiration:
https://sketchfab.com/3d-models/christmas-present-shooter-...
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25
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How to convert mesh primitive from Quads to Tris? [duplicate]
I have a mesh that was sculpted in Quads but am trying to use it in an engine that expects Tris. How can I convert the mesh within blender (or the engine) into a Tri mesh?
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36
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How to reduce poly count for subdivision modifier [duplicate]
Im watching a Maya tutorial by 3dex for a backpack and he was able to apply his modifier and keep a low poly count. Is there any way to do this in blender (I am planning on making a low poly and high ...
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288
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Why is the polygon not smooth?
I have done the set Shade Smooth, and deleted the faces then recreated it. It still looks like this.
Why?
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76
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adding facets to extruded text
I am trying to convert extruded text letters to a low poly version (see image). I can extrude the text but even though I've been playing around with the decimate modifier, I haven't been able to get ...
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98
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Geometry stretching while posing, while it should be smooth
I'm pretty new to Blender and have just been getting into sculpting and posing. Now when I am giving my meshes more extreme poses, I start to see more big vertice artefacts where I suppose the model ...
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959
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Are there any tutorials on where I can model low poly hair like this?
Just have been having the hardest time trying to model hair, and cant find any tutorials for low poly hair like this.