All Questions
11
questions
4
votes
2
answers
169
views
Update Scene.statistics for verts, faces, tris count after modifiers
I've written a python batching function that runs though a list of OBJ files. It imports the OBJ, adds some modifiers, then saves. I want to know the statistics at the start and at the end. However, I ...
3
votes
1
answer
314
views
How do I change the count of an array?
I used to be able to change the count - which I set to 30 - and I wanted to change it to 12, but I don't see an option for it anymore:
0
votes
1
answer
266
views
Decimate modifier with tileable meshes
I'm looking for a solution to decimate the vertex count and keep my mesh tileable.
I've made some textures in substance and now I want to generate a mesh out of the heightmap - so I created a plane, ...
-1
votes
1
answer
1k
views
Smooth mesh by increasing poly count
No beveling, I need align it to outer edges. So, this mean automatic subdivision(needed iterations count depends from poly size, and probably nearest faces angle in between). For example make 5 pseudo ...
0
votes
1
answer
246
views
How can I make the Bishop's hat in the chess piece? [duplicate]
I have attached a blender file below along with some pictures. I tried to use the boolean modifier to do the same but came up with rather difficult to work with results. I want to have the curve and ...
0
votes
0
answers
343
views
How can i model Montressor Spaceport from Treasure Planet?
i've started a project about Treasure Planet, some ships are already done, but i don't know how i can model this thing, here is some references :
https://youtu.be/MI1_3oqwsFk?list=PL4tadHw-...
0
votes
2
answers
1k
views
See vertex count of subdivided object before applying modifier
There are answers about the info bar (by default at the bottom right of Blender 2.8) but it seems it only shows current stats on the selected object (when in edit mode) and not what the stats will be ...
1
vote
2
answers
3k
views
Strange artefacts when using Decimate modifier
While using a decimate modifier, I get these weird shading artifacts:
I have managed to narrow it down to the Decimate Modifier causing the problem.
What is causing this weird shading?
How can I ...
0
votes
1
answer
3k
views
How to automate polygon reduction using python?
I have several models(more than 1000) in FBX format and I want to decrease their polygon count. I'm using decimate modifier. Since there are so many models and the task is not too complicated, I was ...
0
votes
1
answer
2k
views
Decimate/un-subdivide turns quads into diamonds?
This is my mesh before subdividing:
After subdividing x3:
After un-subdividing x3:
The diamond topology mess up smooth shading and make the edges look terrible from certain angles.
It might seem ...
1
vote
2
answers
5k
views
Blender crashes when decimating hi-poly mesh
I just recieved a terrain mesh with over 16M polys.
I can open it and mess around the scene quite well since I'm on a really decent PC.
But I'm trying to decimate it (using the modifier itself) and my ...