All Questions
5
questions
0
votes
0
answers
149
views
How to make low poly character, but without edges
I need to find the answer to this question:
I download one character for unity and imported it to the blender to see, how it was made.
I see that is low poly, but there are no edges, and the surface ...
-1
votes
1
answer
279
views
What should be the mesh count when I submit a model? [duplicate]
I have been planning to upload a 3D model lately. What is the actual definition of
polygon numbers as I don't know what subdivision level is taken as the standard for my submission. The 3D website ...
1
vote
2
answers
37k
views
How to check the vertex/edge/polygon count of one or more object? [duplicate]
Is there a way to check the selected object(s) vertex/edge/polygon count?
1
vote
1
answer
1k
views
Merging characters body parts with a different edge loop count
I am just working on a new 3d Character for a little mobile Game. Since its best practice regarding performance to keep the polycount low, I am trying to figure out how to merge my hand with my arm ...
0
votes
0
answers
518
views
Too many edges/faces to create smooth surface?
I started learning modelling a few days ago, and came across a problem that I haven't yet learned how to solve.
At the moment, I'm modelling a handgun's magazine, and thought about adding multiple ...