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3 votes
1 answer
292 views

How to reducy Poly count just for a specific area?

Hi I made a mistake while sculpting und now I dont know how to reduce the Poly count on that specific area... I know there ist decimate tool etc. But that reduces the Poly count for the whole model. ...
Ari's user avatar
  • 73
0 votes
0 answers
98 views

Geometry stretching while posing, while it should be smooth

I'm pretty new to Blender and have just been getting into sculpting and posing. Now when I am giving my meshes more extreme poses, I start to see more big vertice artefacts where I suppose the model ...
scarybuttons's user avatar
1 vote
2 answers
9k views

Blender Remesh Error in Sculpt mode. How do I decrease the polygons correctly and save the project?

I have a big problem. Some time ago I asked a question about this project regarding the selection of polygons to be able to work in zones. The problem now is another, not being an expert in polygonal ...
Albizz's user avatar
  • 173
1 vote
1 answer
301 views

Part of sculpture is low poly

As you can see the head of the sculpture is high poly. But the lower part is low poly. I tried smoothing it out but it stays like this. Does anyone know what I can do about it?
Awesomewhitedragon's user avatar
2 votes
1 answer
2k views

How to increase/even polygon count on stretched areas

When I make a humanoid head shape, and then I try to make two horns come out of it, polygons are stretched and they create bad shapes. My question is simple: How do I make so that I increase the ...
Luigi's user avatar
  • 23
0 votes
0 answers
393 views

Future Updates - Handling High-Poly Sculpts Better?

(NOTE: I'm not sure if this is the place to ask; I couldn't seem to find an official Blender email address to contact regarding upcoming Blender updates.) I recall reading that ZBrush has a method of ...
Emerald Eel Entertainment's user avatar