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Questions tagged [polycount]

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6 votes
3 answers
7k views

Finding Vertices, Edges, Faces, and Tris using Python

I am trying to access the triangle count of an object with Python. All other python code displays itself when I hover my mouse over the corresponding button in the interface. When I go to the info bar ...
MattB's user avatar
  • 63
7 votes
3 answers
18k views

Show the polycount of selected objects in object mode

How to show the polycount statistics (faces, tris, etc) of selected objects in object mode? The bar on the bottom of screen shows polycount of the whole scene: I know I can switch to edit mode and ...
Lai Yu-Hsuan's user avatar
  • 2,022
6 votes
2 answers
21k views

How many "polygons" does my model have?

I have my model and in the info bar its show this May I need to know how many polygons it has, but there is no option to find polygons. Verts, Edge and Faces nothing polygon option there. In the ...
atek's user avatar
  • 10.1k
1 vote
2 answers
9k views

Blender Remesh Error in Sculpt mode. How do I decrease the polygons correctly and save the project?

I have a big problem. Some time ago I asked a question about this project regarding the selection of polygons to be able to work in zones. The problem now is another, not being an expert in polygonal ...
Albizz's user avatar
  • 173
1 vote
2 answers
1k views

How to reduce poly number when you start creating object in 2.8?

In Blender 2.79, there's an option to reduce poly number of your object, the option appears when you first create it. But now I've moved on to Blender 2.8 and can't find it, Where is it?
baba babo's user avatar
  • 335
1 vote
2 answers
4k views

How can I reduce poly count, but retain quality?

As the question asks really. I'm wanting to 3D print this design, but having applied a subdivision surface modifier to smooth out any faceting, I've ended up with a staggering 2 million faces. ...
Aethon's user avatar
  • 73
1 vote
2 answers
1k views

How do I correctly reduce geometry on part of a mesh?

Good afternoon, I already know that there are easy ways for reducing face count for the entire model. However I am trying to find a way to reduce faces only on specific parts of my mesh while keeping ...
Cerberus's user avatar
1 vote
1 answer
6k views

How to decrease the poly count in blender?

I dont have a really powerful operation system so is there any way through which I could decrease the polycount? I have already removed doubles from my meshes and un subdivided.
MKX's user avatar
  • 131
0 votes
1 answer
135 views

Use BPY to List objects by the most number of tris

I am working on optimizing a large file and would like to use a script to print a list of the objects and their triangle count for objects visible in the scene in order of least number of triangles to ...
Zak Nelson's user avatar
0 votes
1 answer
104 views

How to stop viewport from lagging and crashing?

I'm doing a scene with mountains, trees and a house. Originally it wasn't lagging but for some reason now Blender lags and crashes whenever I try to switch to material view. I reduced the number of ...
eg0's user avatar
  • 3
0 votes
2 answers
2k views

How to Model Smooth Models for Games with Low Poly

I want to model for games.I'm using Unreal Engine for developing a game.And I have a few questions about modelling smooth looking models with low poly: How many triangles supposed to be in a basic ...
Barisch's user avatar
  • 33
0 votes
2 answers
732 views

How to reduce polygon of a wire model

i created a wire using curve (grease pencil) and givi it a skin. The problem is when i convert to mesh, it become too dense. What is the best tips to reduce the poly. What should i do before i convert ...
andio's user avatar
  • 2,428