All Questions
35
questions
0
votes
1
answer
50
views
How to reduce the polycount of an mesh?
I imported a dress I made in Clo3d to Blender, but it has 5 million triangles and similar in vertices and edges, how can I reduce poly count so it doesn't make my project slow?
0
votes
1
answer
32
views
Game asset n-gons management doubts
i am a relative beginner. I have a question that i am not able to answer, i know that in general n-gons are fine on flat surfaces if the model doesn't have to be deformed and quads are not necessary ...
1
vote
1
answer
787
views
How to optimally reduce the poly count on a model with decimate modifier
I have a very high poly glass that I would like to reduce the poly count on:
I could use the Collapse option in the decimate modifier, but I don't like the solution it gives. I get poor geometry like ...
1
vote
1
answer
165
views
Trying to "thin" a car body and make panels more smooth
Im honestly stuck, and still somewhat new to blender ive exhausted all my options. I have a car body in blender that comes from slot car racings so its 3d printed but is going into a game now. Ive ...
0
votes
0
answers
151
views
What are the steps for mobile game character after sculpting?
I am currently working on a mobile game character, so performance is important. I have a kind of reference that I use for inspiration:
https://sketchfab.com/3d-models/christmas-present-shooter-...
0
votes
1
answer
288
views
Why is the polygon not smooth?
I have done the set Shade Smooth, and deleted the faces then recreated it. It still looks like this.
Why?
1
vote
1
answer
76
views
adding facets to extruded text
I am trying to convert extruded text letters to a low poly version (see image). I can extrude the text but even though I've been playing around with the decimate modifier, I haven't been able to get ...
0
votes
0
answers
98
views
Geometry stretching while posing, while it should be smooth
I'm pretty new to Blender and have just been getting into sculpting and posing. Now when I am giving my meshes more extreme poses, I start to see more big vertice artefacts where I suppose the model ...
0
votes
1
answer
959
views
Are there any tutorials on where I can model low poly hair like this?
Just have been having the hardest time trying to model hair, and cant find any tutorials for low poly hair like this.
1
vote
2
answers
4k
views
How can I reduce poly count, but retain quality?
As the question asks really. I'm wanting to 3D print this design, but having applied a subdivision surface modifier to smooth out any faceting, I've ended up with a staggering 2 million faces. ...
3
votes
1
answer
314
views
How do I change the count of an array?
I used to be able to change the count - which I set to 30 - and I wanted to change it to 12, but I don't see an option for it anymore:
0
votes
1
answer
467
views
Blender lags with 40,00,000 faces
Blender lags with 40,00,000 faces in my Laptop with 8 gb ram ryzen 5 4600h cpu , gtx 1650. What must be the reason ? Is it my Ram?
0
votes
2
answers
2k
views
How to Model Smooth Models for Games with Low Poly
I want to model for games.I'm using Unreal Engine for developing a game.And I have a few questions about modelling smooth looking models with low poly:
How many triangles supposed to be in a basic ...
0
votes
0
answers
415
views
Automated UV unwraps... NOT Smart UV unwrap
I was thinking, when do you guys suppose we'll get true and efficient automated uv unwrapping?. With A.I and machine learning i'm surprised a program hasn't surfaced that examines a model anything ...
0
votes
0
answers
83
views
Having problems when using mirror modifier during retopology of model with bias offset
So it is the 1-st time I need to retopology the model, I extracted the model from my very old project where it was set in the scene, rotated numerous times and when I`m using mirror modifier at ...